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Making Intelligence Less of a Dump Stat
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<blockquote data-quote="Sadras" data-source="post: 7324836" data-attributes="member: 6688277"><p>I would then suggest that you switch to the basic game (no feats), eliminate skills altogether or play one of the background skill variants, keep to low level and perhaps low magic. </p><p></p><p>Or you could instead play a simpler roleplaying game, there is always the Moldvay Basic.</p><p></p><p>But to be clear, I'm not imposing another mechanic on <em>your</em> table. If you recall I was merely conversing with another fellow poster who shared a similar outlook to mine when you decided to interrupt with a snide remark.</p><p></p><p></p><p></p><p>I agree to a degree. And that is why the encumbrance test is relatively quick. Our table has established that they are all encumbered (usually), especially if they are carrying provisions and a full waterskin. </p><p>We don't track every purchase, we deduct a x amount of gold/daily and assume that the weapons are kept sharpened, their healing kits and quivers are replenished, their armour is maintained and their clothing is all sewn and of good quality. It only becomes an issue if they are away from civilisation for an extended time.</p><p>And it is mostly paperless - we use Obsidian Portal. </p><p> </p><p></p><p></p><p>You sound like an extremist.</p><p>So if someone possesses a backpack, they need a <em>ton of extra personnel</em> to carry it?</p><p></p><p></p><p></p><p>Again with the extremism.</p><p>Apparently keeping an extra backpack of clothing requires 'horses and retainers' and even if one is playing with such you cannot incorporate horses and retainers with an intriguing adventure? Those two might be incompatible at your table but not mine.</p></blockquote><p></p>
[QUOTE="Sadras, post: 7324836, member: 6688277"] I would then suggest that you switch to the basic game (no feats), eliminate skills altogether or play one of the background skill variants, keep to low level and perhaps low magic. Or you could instead play a simpler roleplaying game, there is always the Moldvay Basic. But to be clear, I'm not imposing another mechanic on [I]your[/I] table. If you recall I was merely conversing with another fellow poster who shared a similar outlook to mine when you decided to interrupt with a snide remark. I agree to a degree. And that is why the encumbrance test is relatively quick. Our table has established that they are all encumbered (usually), especially if they are carrying provisions and a full waterskin. We don't track every purchase, we deduct a x amount of gold/daily and assume that the weapons are kept sharpened, their healing kits and quivers are replenished, their armour is maintained and their clothing is all sewn and of good quality. It only becomes an issue if they are away from civilisation for an extended time. And it is mostly paperless - we use Obsidian Portal. You sound like an extremist. So if someone possesses a backpack, they need a [I]ton of extra personnel[/I] to carry it? Again with the extremism. Apparently keeping an extra backpack of clothing requires 'horses and retainers' and even if one is playing with such you cannot incorporate horses and retainers with an intriguing adventure? Those two might be incompatible at your table but not mine. [/QUOTE]
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