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Making lv 1 Paladin for the first time & need help
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<blockquote data-quote="babomb" data-source="post: 902979" data-attributes="member: 1316"><p>Paladins are tough in that they don't really have dump stats. INT's probably the closest thing to one. Without further information, I agree with Kesh:</p><p>STR 14</p><p>DEX 10</p><p>CON 13</p><p>INT 8</p><p>WIS 12</p><p>CHA 17</p><p></p><p>There were two particularly good points by others, however. One is that the party composition is a factor; if there's a cleric in the party, your spells aren't that necessary, and I'd probably put the scores like this:</p><p></p><p>STR 17</p><p>DEX 12</p><p>CON 13</p><p>INT 8</p><p>WIS 10</p><p>CHA 14</p><p></p><p>Swap WIS and INT if you really need skill points, since a 10 WIS isn't that good for casting either. You might never have spells, but except for your unique spells, the cleric's better anyway. Your CHA only really matters for saves, since the Cleric can out-heal and out-turn you (but emergency healing is nice). Your AC is one point higher, even in full plate, which is good since you'll probably be in a lot of melee. </p><p></p><p>I'd stick with human in any case.</p><p></p><p>For skills, it depends. If you think you'll use mounted combat a lot, max out Ride and Handle Animal. If not, go for Diplomacy. You might want to put ranks in Knowledge(Religion), but don't put very many if there's a cleric. If there's no cleric, you may want to put some ranks in heal. If you have any left, put them in one of the ones above or maybe even a craft or profession.</p><p></p><p>Also, buy the very best armor you can afford and upgrade to full plate ASAP (possibly upgrading to Breastplate in-between if you can't afford it at first). If you don't plan to use a two-handed weapon like a greatsword, buy a shield. In my experience, Paladins take more than their share of attacks, so a high AC is important.</p><p></p><p>As for a code, I have attached a set of rules I got from someone on this board (forgot who, sorry) that I think are really good. Talk to your GM, of course.</p></blockquote><p></p>
[QUOTE="babomb, post: 902979, member: 1316"] Paladins are tough in that they don't really have dump stats. INT's probably the closest thing to one. Without further information, I agree with Kesh: STR 14 DEX 10 CON 13 INT 8 WIS 12 CHA 17 There were two particularly good points by others, however. One is that the party composition is a factor; if there's a cleric in the party, your spells aren't that necessary, and I'd probably put the scores like this: STR 17 DEX 12 CON 13 INT 8 WIS 10 CHA 14 Swap WIS and INT if you really need skill points, since a 10 WIS isn't that good for casting either. You might never have spells, but except for your unique spells, the cleric's better anyway. Your CHA only really matters for saves, since the Cleric can out-heal and out-turn you (but emergency healing is nice). Your AC is one point higher, even in full plate, which is good since you'll probably be in a lot of melee. I'd stick with human in any case. For skills, it depends. If you think you'll use mounted combat a lot, max out Ride and Handle Animal. If not, go for Diplomacy. You might want to put ranks in Knowledge(Religion), but don't put very many if there's a cleric. If there's no cleric, you may want to put some ranks in heal. If you have any left, put them in one of the ones above or maybe even a craft or profession. Also, buy the very best armor you can afford and upgrade to full plate ASAP (possibly upgrading to Breastplate in-between if you can't afford it at first). If you don't plan to use a two-handed weapon like a greatsword, buy a shield. In my experience, Paladins take more than their share of attacks, so a high AC is important. As for a code, I have attached a set of rules I got from someone on this board (forgot who, sorry) that I think are really good. Talk to your GM, of course. [/QUOTE]
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Making lv 1 Paladin for the first time & need help
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