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<blockquote data-quote="Ouronos" data-source="post: 4462152" data-attributes="member: 76909"><p>Greetings...</p><p> </p><p>This worked like a charm! I am still unsure as to what the "scale down" does (it should be obvious, I think, but I am not seeing any effect on the icon based upon the text that is being entered).</p><p> </p><p>I did notice that I am limited in the amount of text I am able to enter. While the text does autosize in these boxes, there doesn't seem to be a way to force a line break to enter two lines of text.</p><p> </p><p>This would be helpful, especially in the Flashy template, as I would be able to use a symbol, then enter a short two line description of why the symbol is there.</p><p> </p><p>(As an example, I would be able to place the "die 6" symbol and then a descriptor [something like "recharge special ability one but not special ability two" or "if <em>feat name</em> is known, you may gain another attack this round].)</p><p> </p><p>A couple more questions for you, while I'm one a roll:</p><p> </p><p>- Is there a way to create a "box" effect? To explain: using the Flashy template as an example, the template has seven (SEVEN!) fields that can be activated. With Sure Strike (Fighter Attack 1), I would like to be able to use the first field to create a box, label it "STR vs AC", and therefore have a place to enter the requisite modifier. The same could be done for Damage. Ander's templates auto create such boxes; if these boxes could be incorporated into some of your templates, there would be no need for me to pick and choose between the two sets.</p><p> </p><p>(Note: there are things I like about both sets that I have been experimenting with... I guess its just that I want the best of both worlds. hehe)</p><p> </p><p>- How does one go about creating new symbols? I think that I would like a set of symbols for the d8, rather than the d6... or maybe even the d10. This would allow some of my prospective house rules to make it to the cards. (Of course, if anyone out there wants to make the set for me... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />).</p><p> </p><p>(You do realize that once this question is answered, and the icons successfully made, that I will be asking how to go about the difficult task of adding them to the templates, right?)</p><p> </p><p>Those are all my questions for now. I hope that I am not being to inquisitive as the newbie to the community. Maybe this weekend I will be able to spend some time in the other parts of the forums other than this thread... <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p> </p><p>Oh... there is something else. If you plan on releaseing 4.1 this weekend (or next week), would be planning the next major release near the end of the month? Considering that Adventurer's Guild and FR Players Guide are both due out on the 16th.</p><p> </p><p>Thanks for all your hard work, and if there is anything that I can do to assit the community, don't hesitate to ask. The answer might be "no", or "not right now", but I am always willing to field requests.</p><p> </p><p>Until that time...</p></blockquote><p></p>
[QUOTE="Ouronos, post: 4462152, member: 76909"] Greetings... This worked like a charm! I am still unsure as to what the "scale down" does (it should be obvious, I think, but I am not seeing any effect on the icon based upon the text that is being entered). I did notice that I am limited in the amount of text I am able to enter. While the text does autosize in these boxes, there doesn't seem to be a way to force a line break to enter two lines of text. This would be helpful, especially in the Flashy template, as I would be able to use a symbol, then enter a short two line description of why the symbol is there. (As an example, I would be able to place the "die 6" symbol and then a descriptor [something like "recharge special ability one but not special ability two" or "if [I]feat name[/I] is known, you may gain another attack this round].) A couple more questions for you, while I'm one a roll: - Is there a way to create a "box" effect? To explain: using the Flashy template as an example, the template has seven (SEVEN!) fields that can be activated. With Sure Strike (Fighter Attack 1), I would like to be able to use the first field to create a box, label it "STR vs AC", and therefore have a place to enter the requisite modifier. The same could be done for Damage. Ander's templates auto create such boxes; if these boxes could be incorporated into some of your templates, there would be no need for me to pick and choose between the two sets. (Note: there are things I like about both sets that I have been experimenting with... I guess its just that I want the best of both worlds. hehe) - How does one go about creating new symbols? I think that I would like a set of symbols for the d8, rather than the d6... or maybe even the d10. This would allow some of my prospective house rules to make it to the cards. (Of course, if anyone out there wants to make the set for me... ;)). (You do realize that once this question is answered, and the icons successfully made, that I will be asking how to go about the difficult task of adding them to the templates, right?) Those are all my questions for now. I hope that I am not being to inquisitive as the newbie to the community. Maybe this weekend I will be able to spend some time in the other parts of the forums other than this thread... :) Oh... there is something else. If you plan on releaseing 4.1 this weekend (or next week), would be planning the next major release near the end of the month? Considering that Adventurer's Guild and FR Players Guide are both due out on the 16th. Thanks for all your hard work, and if there is anything that I can do to assit the community, don't hesitate to ask. The answer might be "no", or "not right now", but I am always willing to field requests. Until that time... [/QUOTE]
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