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Making your own power cards
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<blockquote data-quote="Thindaraiel" data-source="post: 4858124" data-attributes="member: 78738"><p><strong>UCS updated</strong></p><p></p><p>UCS Beta 5.1 is the newest version for the UCS model, adding only a few functionalities and correcting some little problems to the Beta5.0.</p><p>- new card type: Power Feature (for powers who have no level and are class/race/talent dependent)</p><p>- default card is now "Power Feature"</p><p>- 'type' field is no more defined by the card type, but is only initialized with the card type. You can modify the value as you want</p><p>- new ritual category: Thievery (for alchemy rituals)</p><p>- new field: 'trap conditions' contains the description of the trap and the conditions of activation. This must be used to separate the "pure" rule field from the specific "trap info"</p><p>- 'action' field is enabled on Traps</p><p>- missing icons have been added (see other thread)</p><p>- symbol menu and shortcuts have been updated</p><p></p><p>The Thindaraiel template has been improved to fulfill these functionalities, plus some little updates:</p><p>- when selecting an alchemy category on a ritual card, the card design changes for "alchemy ritual": icon and color are not the same</p><p>- new illustration added (mainly for my own campaign, but it can be useful also for you !)</p><p>- automatic keywords are lowercase in the keywords zone. damage keywords and ritual skill keywords are now separated by comas instead of slashes. styling option "keywords field" proposes a new value "sorted (no edition)". When selected, you cannot modify the keywords field, but all the keywords (including manual ones) are now sorted alphabetically and are lowercase.</p><p>- I added in 5.0 the new item and ritual fields (cost, enhancement bonus, ritual manifestation, and so on) as hidden fields before the rules. You have to move the cursor before the rules to access these fields. This was not really easy to use, so I have added a new styling option "rules edit mode" to show all the hidden fields.</p><p>- new styling option "header icon small" for those who prefer the small icons like in Ander00 original template rather the bigger icons I propose.</p><p>- new design for some of the character/monster cards. Try them !</p><p></p><p>Ander00 template has been updated to be compliant with UCS Beta5.1. It is still a reduced version of Thindaraiel template, thus limited to its functionalities.</p><p></p><p>Hirahito template has been updated to correct a major bug:</p><p>- a new box is available in the header to select the power frequency (it's a shame I didn't see that before !)</p><p></p><p>Naienko (formerly DnD) template has been updated.</p><p></p><p>You can find the UCS Beta5.1 and all these templates, and the Beta4->Beta5 converter by Meigetsu, at the following adress: <a href="http://www.mediafire.com/?sharekey=e00e4cf5c7c06234ab1eab3e9fa335ca612adfdc3fd0631c" target="_blank"><u><span style="font-size: 10px"><span style="color: #0000ff">http://www.mediafire.com/?sharekey=e00e4cf5c7c06234ab1eab3e9fa335ca612adfdc3fd0631c</span></span></u></a><span style="font-size: 10px"> </span></p><p><span style="font-size: 10px"></span></p><p></p><p>Do not hesitate to send a feedback !</p><p></p><p></p><p>UCS Beta5.2 will certainly contain a bunch of programming aids for template developpers, plus some little information fields I'm thinking of. I want to develop the Feat/Race/Class info cards. If you have any suggestion, please notify me !</p><p>UCS Beta5.2 will have to wait till late august, due to real life and vacations, unless there is a major bug to correct.</p><p> </p><p>You can follow the original post on toosigma here: <a href="http://toosigma.com/forum/viewtopic.php?f=12&t=394" target="_blank">toosigma.com • View topic - UCS Beta 5.1 on line</a></p></blockquote><p></p>
[QUOTE="Thindaraiel, post: 4858124, member: 78738"] [b]UCS updated[/b] UCS Beta 5.1 is the newest version for the UCS model, adding only a few functionalities and correcting some little problems to the Beta5.0. - new card type: Power Feature (for powers who have no level and are class/race/talent dependent) - default card is now "Power Feature" - 'type' field is no more defined by the card type, but is only initialized with the card type. You can modify the value as you want - new ritual category: Thievery (for alchemy rituals) - new field: 'trap conditions' contains the description of the trap and the conditions of activation. This must be used to separate the "pure" rule field from the specific "trap info" - 'action' field is enabled on Traps - missing icons have been added (see other thread) - symbol menu and shortcuts have been updated The Thindaraiel template has been improved to fulfill these functionalities, plus some little updates: - when selecting an alchemy category on a ritual card, the card design changes for "alchemy ritual": icon and color are not the same - new illustration added (mainly for my own campaign, but it can be useful also for you !) - automatic keywords are lowercase in the keywords zone. damage keywords and ritual skill keywords are now separated by comas instead of slashes. styling option "keywords field" proposes a new value "sorted (no edition)". When selected, you cannot modify the keywords field, but all the keywords (including manual ones) are now sorted alphabetically and are lowercase. - I added in 5.0 the new item and ritual fields (cost, enhancement bonus, ritual manifestation, and so on) as hidden fields before the rules. You have to move the cursor before the rules to access these fields. This was not really easy to use, so I have added a new styling option "rules edit mode" to show all the hidden fields. - new styling option "header icon small" for those who prefer the small icons like in Ander00 original template rather the bigger icons I propose. - new design for some of the character/monster cards. Try them ! Ander00 template has been updated to be compliant with UCS Beta5.1. It is still a reduced version of Thindaraiel template, thus limited to its functionalities. Hirahito template has been updated to correct a major bug: - a new box is available in the header to select the power frequency (it's a shame I didn't see that before !) Naienko (formerly DnD) template has been updated. You can find the UCS Beta5.1 and all these templates, and the Beta4->Beta5 converter by Meigetsu, at the following adress: [URL="http://www.mediafire.com/?sharekey=e00e4cf5c7c06234ab1eab3e9fa335ca612adfdc3fd0631c"][U][SIZE=2][COLOR=#0000ff]http://www.mediafire.com/?sharekey=e00e4cf5c7c06234ab1eab3e9fa335ca612adfdc3fd0631c[/COLOR][/SIZE][/U][SIZE=2][COLOR=#0000ff][/COLOR][/SIZE][/URL][SIZE=2] [/SIZE] Do not hesitate to send a feedback ! UCS Beta5.2 will certainly contain a bunch of programming aids for template developpers, plus some little information fields I'm thinking of. I want to develop the Feat/Race/Class info cards. If you have any suggestion, please notify me ! UCS Beta5.2 will have to wait till late august, due to real life and vacations, unless there is a major bug to correct. You can follow the original post on toosigma here: [url=http://toosigma.com/forum/viewtopic.php?f=12&t=394]toosigma.com • View topic - UCS Beta 5.1 on line[/url] [/QUOTE]
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