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<blockquote data-quote="hafrogman" data-source="post: 3002200" data-attributes="member: 8858"><p><strong>Keoni, Human Dragon Shaman</strong></p><p></p><p>[code]</p><p>[B]Name:[/B] Keoni</p><p>[B]Class:[/B] Dragon Shaman</p><p>[B]Race:[/B] Human</p><p>[B]Size:[/B] Medium (5'9", 165 lb)</p><p>[B]Gender:[/B] Male</p><p>[B]Alignment:[/B] Neutral Good </p><p></p><p>[B]Str:[/B] 13 +1 (5p.) [B]Level:[/B] 2 [B]XP:[/B] 1050</p><p>[B]Dex:[/B] 14 +2 (6p.) [B]BAB:[/B] +1 [B]HP:[/B] 17 (2d10+2)</p><p>[B]Con:[/B] 13 +1 (5p.) [B]Grapple:[/B] +2</p><p>[B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 30'</p><p>[B]Wis:[/B] 10 +0 (2p.) [B]Init:[/B] +6</p><p>[B]Cha:[/B] 14 +2 (6p.)</p><p></p><p> [B]Base Armor Shield Dex Size Misc[/B]</p><p>[B]Armor:[/B] 17 10 +3 +2 +2 +0 --</p><p>[B]Touch:[/B] 12</p><p>[B]Flat:[/B] 15</p><p></p><p> [B]Base Mod Misc[/B]</p><p>[B]Fort:[/B] +4 +3 +1 +0</p><p>[B]Ref:[/B] +2 +0 +2 +0</p><p>[B]Will:[/B] +3 +3 +0 +0</p><p></p><p></p><p>[B]Weapon Attack Damage Critical[/B]</p><p>Shortspear +2 1d6+1 20/x2</p><p>Shortspear, thrown +3 1d6+1 20/x2 (20' range increment)</p><p>Dagger +2 1d4 19-20</p><p></p><p></p><p>[B]Languages:[/B]</p><p>Common, Draconic</p><p> </p><p></p><p>[B]Abilities:[/B]</p><p>Totem Dragon: Bronze</p><p>- Class Skills (Disguise, Survival, Swim)</p><p>- Energy Type: Electricity</p><p>Draconic Aura +1 (30' radius)</p><p>- Power (melee damage)</p><p>- Senses (spot, listen, initiative)</p><p>- Vigor (fast healing to 50%)</p><p></p><p></p><p>[B]Feats:[/B]</p><p></p><p>Improved Initiative [Human]</p><p>Track [1st]</p><p>Skill Focus: Swim [Dragon Shaman 2]</p><p></p><p></p><p>[B]Skill Points:[/B] 20 [B]Max Ranks:[/B] 4/2</p><p></p><p>[B]Skills: Total Ranks Mod Misc[/B]</p><p></p><p>Balance +0 - +1</p><p>Bluff +2 - +2</p><p>Climb +6 5 +1</p><p>Diplomacy +2 - +2</p><p>Escape Artist +2 - +2</p><p>Gather Information +2 - +2</p><p>Heal +0 - +0</p><p>Hide +2 - +2</p><p>Jump +1 - +1</p><p>Listen +0 - +0</p><p>Move Silently +2 - +2</p><p>Search +6 5 +1 </p><p>Sense Motive +0 - +0</p><p>Spot +0 - +0</p><p>Survival +5 5 +0 </p><p>Swim +9 5 +1 +3</p><p></p><p>Armor Check Penalty: -0 (-2 with shield)</p><p></p><p></p><p>[B]Equipment: Cost Weight[/B]</p><p>Shortspear(3) 3gp 9lb</p><p>Silver Dagger 22gp 1lb</p><p></p><p>MW Studded Leather 175gp 20lb</p><p>Heavy Wooden Shield 7gp 10lb</p><p></p><p>Antitoxin(2) 100gp -lb</p><p>Beltpouch(2) 2gp 1lb</p><p>Fishhook 0.1gp -lb</p><p>Rations(2 days) 1gp 2lb</p><p>Waterskin 1gp 4lb</p><p>Whetstone 0.02gp 1lb</p><p></p><p>Peasant's Outfit -gp -lb</p><p></p><p> Total 146.12</p><p></p><p>[B]Total Weight:[/B] 48lb / 50lb light load</p><p>[B]Money:[/B] 154 gp 6 sp 3 cp[/code]</p><p></p><p><strong>Background:</strong></p><p>To the south there lies a small island, far away from any other land. On the island is a single village, isolated people living simple lives, fishing and gathering food from the jungle. On the far side of the island, lie the rocky cliffs of the Storm Serpents. The storm serpents are huge, scaled creatures of the waves, ferocious and terrifying, and yet seemingly benevolent. They are protectors of the island and its people, but they remain apart, only appearing when they wish to, and never speaking although their behavior shows them to be highly intelligent. They are worshipped by the people, who travel through the jungle to leave offerings at the top of the cliffs.</p><p></p><p>Highest amongst the people are the Shaman, those who's lives have been touched by the serpents. Those brave enough to stand in their presence, and favored enough to have seen them enough to learn their ways. They serve as the connection between the people and the serpents, interpreting their wishes and guiding the people.</p><p></p><p>This is the way it has been for countless generations. But a century ago, ships began arriving at the island bringing new people and change. New trade, new routes and a small island caught in the middle, the perfect place to stop for fresh water and food. It has brought prosperity to the island, but not without a price. Since the first ships arrived, the serpents have not been seen. . . except by me.</p><p></p><p>My grandfather was the last of the shaman, ancient and wise, he stood in the presence of the storm serpents when he was still but a boy. Since the serpents left, no new shaman have arisen. The old ways are fading, and new blood seeks to challenge the them for supremacy. With the fall of the shaman, the merchants have risen to supremacy. Those among us who abandon the old ways and use the newcomers to gain wealth and power. My grandfather has tried to maintain influence among the villagers, but he is old and tired and few listen to him. The merchants claim that the serpents have abandoned us, and that we should forget them in turn. When I was still a boy, the conflict came to a head. Their leader, Gharon argued with my grandfather and then struck him down. The blow was not terrible, but the insult was, and I could tell that it had destroyed my grandfather's spirit. </p><p></p><p>That night, I snuck away from the village and walked alone through the jungle to the cliffs. There, I did as no one before and instead of remaining at the top, I climbed down the cliffs. I found caverns at the bottom, hidden among the waves and rocks. I crept inwards into the dark, seeking answers. Instead I found the last thing I ever expected. He was larger than any of the outlanders sailing ships, deep bronze in color and the most incredible thing I have ever witnessed. I was a twelve year old boy, barefoot in the darkness staring into the eyes of my god. . . and I exploded with wrath.</p><p></p><p>I yelled, I swore, I demanded answers. I stood facing a creature large enough to swallow me whole and I felt no fear. He looked at me in silence and I railed against him. Eventually I wore myself out and sank to the cavern floor sobbing. The storm serpent stared into my eyes and spoke to me.</p><p></p><p>"I am truly sorry, child, for what has become of your people. But know that my kind could not remain here while the trade winds blow so many men upon your shores. When it was your kind and mine we had our peace and our privacy, but now we must find another place."</p><p></p><p>I stood stunned into silence at being the first of the villagers to be granted the boon of being spoken to by the Storm Serpents. Eventually I recovered myself and we spoke at length that night, of change and the world beyond the island and what was to become of my people. He had only returned to remove the last evidence of their presence, and tommorrow he would leave as well. He told me that perhaps one day, after the trade ships were gone, that his kind might return to the island, but that would be long after my time had passed. I drifted into sleep in the cavern, talking to the last of the Storm Serpents. When I awoke I was lying just outside the village, had I dreamed it all? No, I was sure it was real.</p><p></p><p>I rushed into the village to tell the people that I had seen the Storm Serpent, but the laughed and cuffed me and accused me of lying to save my grandfather's pride. Even my grandfather himself seemed doubtful, but when he looked into my eyes as I spoke he knew the truth. From that moment onwards he trained me to be the last shaman. </p><p></p><p>The people may not follow us, but we still exist to aid them. The serpents may no long remain, but we still exist to serve them.</p><p></p><p>The day my grandfather died, I carried his body to the cliffs and set him upon a pyre there, as the wind and flames carried his spirit into the far distance, after the serpents. when I returned home there was an outland ship docked. The captain came ashore with his men. That night he sought me out and handed me a sealed letter, saying a strange man in a distant port had paid him to deliver it. Curious, I read the letter . . . it confounded me to no end. Not from any man at all, but from things it mentioned it had to be from the Storm Serpent. The letter spoke of dark times to come, and an evil wind blowing that would spell doom for my people and the world at large. It bade me perform one last service for the Storm Serpents. I was to travel into the world at large and do what I could to stem the tide. He could give me no further guidance on my path, but said that it would find me in time. The next day when the outlander ship left the island. . . I was on board.</p><p></p><p><strong>Recent Events:</strong></p><p>Two months have passed since I arrived in Sasserine. I still haven't discovered my task, but I maintain my vigilance. I stay close to the water, where I feel most at home. I have made a few trips into the rest of the city, but the people there give me strange looks. It is a strange way to live, this city dwelling.</p><p></p><p>Most days I fish for my food, and occasionally men will come to the docks looking for help moving their boxes. I lend my back, and they pay me in coin with which I supplement my food. The nights are cold, but the many buildings provide many spaces in which to take shelter from the winds. It is a cramped and dirty life, and I hope for my path to reveal itself soon.</p><p></p><p>Still, the city living is not all bad. It is a fascinating place during the days, filled with people from the whole world. I had never dreamed so many different types of people existed. Just the first day upon my arrival, I met one of the moon-touched. He seems harmless enough, and buys me drinks in exchange for my stories. In fact, many people seem to enjoy the tales of my homeland, odd when it is such a small part of the world I have discovered. Then there are the wide variety of people on the docks, like the man shorter than I, but twice as broad with his skin of ebon, and the silent stranger who I see sitting at the end of the docks every morning as I rise. They all add flavor to the world of Sasserine.</p><p></p><p>Recently though, things have turned stranger for me. Perhaps a sign of things to come. A few days ago, I had made one of my rarer forays into town in search of interesting sights. I had gotten myself lost I fear, and wandered into an area with which I was unfamiliar. I spotted two people on the road near me, an elderly matron and a very pretty young lady. I started towards them to ask for directions when a scruffy looking man darted out from behind them and grabbed a bag which the young lady was carrying. Never one to condone thievery, I quickly stepped in front of the man as he came rushing towards me. The impact knocked him off his feet and he dropped the bag. He got away, but I was able to return the bag to the young lady who was very grateful, and seemed to want to stay and talk to me. But the older lady scowled at me and insisted that they had to leave. In the end I had to find my own way back to the docks.</p><p></p><p>Yesterday a very old halfling found me down by the docks and gave me a letter. It was odd, as I had never heard of this lady. But perhaps this was the guidance I had been waiting for. I assured the halfling, Kora, that I would be in attendance, having secured directions to the streets mentioned. Today should be interesting.</p><p></p><p><strong>Description:</strong></p><p>Keoni is a young islander, just recently come to adulthood. He has the bronzed skin and black hair of those native to the tropical islands, further baked by long hours spent swimming in the lagoon of his home. He is of average height, with a firmly toned build. Dark eyes and sharp, handsome features round out his face.</p><p></p><p>He is dressed lightly, used to sweltering heat and frequent swimming. His pants and tunic are of lightly tanned hides, close cut to his body. It is basic, funtional clothing with little in the way of embelishment. However, he does have a series of beads braided into his hair, and he wears a bronze torc around his neck.</p><p></p><p>To ward off danger in the wide world, Keoni has taken to wearing boiled leather armor over his simple clothing, and he carries a wooden shield, covered with sharkskin. Strapped to his back, he carries a trio of throwing spears. At his belt there is a ceremonial dagger, with a gleaming silver blade.</p><p></p><p>[Sblock=Tracking]+375 xp (Vark, Pirates, GIANT DEMON SPIDER PONY!!!)</p><p>+ MW Studded Leather (Bounty from Vark)</p><p>- Leather Armor (Back to the group)</p><p>+ 68 gp 7 sp 5 cp (Boatly Booty)</p><p>+ 200 gp (We got paid!)</p><p>+ 100 xp (Whitesnake and Iron Maiden had a child together)</p><p>+ 100 xp (Vault 'n' Riddle)</p><p>- 125 gp (wand fund)</p><p>+ 150 xp (Munch'em Zombies)</p><p>+ 100 xp (Zombies ate Anar's throat)</p><p>+ 100 xp (Zombies behind door #3)</p><p>+ 125 xp (Crab bait)</p><p>[/sblock]</p></blockquote><p></p>
[QUOTE="hafrogman, post: 3002200, member: 8858"] [b]Keoni, Human Dragon Shaman[/b] [code] [B]Name:[/B] Keoni [B]Class:[/B] Dragon Shaman [B]Race:[/B] Human [B]Size:[/B] Medium (5'9", 165 lb) [B]Gender:[/B] Male [B]Alignment:[/B] Neutral Good [B]Str:[/B] 13 +1 (5p.) [B]Level:[/B] 2 [B]XP:[/B] 1050 [B]Dex:[/B] 14 +2 (6p.) [B]BAB:[/B] +1 [B]HP:[/B] 17 (2d10+2) [B]Con:[/B] 13 +1 (5p.) [B]Grapple:[/B] +2 [B]Int:[/B] 12 +1 (4p.) [B]Speed:[/B] 30' [B]Wis:[/B] 10 +0 (2p.) [B]Init:[/B] +6 [B]Cha:[/B] 14 +2 (6p.) [B]Base Armor Shield Dex Size Misc[/B] [B]Armor:[/B] 17 10 +3 +2 +2 +0 -- [B]Touch:[/B] 12 [B]Flat:[/B] 15 [B]Base Mod Misc[/B] [B]Fort:[/B] +4 +3 +1 +0 [B]Ref:[/B] +2 +0 +2 +0 [B]Will:[/B] +3 +3 +0 +0 [B]Weapon Attack Damage Critical[/B] Shortspear +2 1d6+1 20/x2 Shortspear, thrown +3 1d6+1 20/x2 (20' range increment) Dagger +2 1d4 19-20 [B]Languages:[/B] Common, Draconic [B]Abilities:[/B] Totem Dragon: Bronze - Class Skills (Disguise, Survival, Swim) - Energy Type: Electricity Draconic Aura +1 (30' radius) - Power (melee damage) - Senses (spot, listen, initiative) - Vigor (fast healing to 50%) [B]Feats:[/B] Improved Initiative [Human] Track [1st] Skill Focus: Swim [Dragon Shaman 2] [B]Skill Points:[/B] 20 [B]Max Ranks:[/B] 4/2 [B]Skills: Total Ranks Mod Misc[/B] Balance +0 - +1 Bluff +2 - +2 Climb +6 5 +1 Diplomacy +2 - +2 Escape Artist +2 - +2 Gather Information +2 - +2 Heal +0 - +0 Hide +2 - +2 Jump +1 - +1 Listen +0 - +0 Move Silently +2 - +2 Search +6 5 +1 Sense Motive +0 - +0 Spot +0 - +0 Survival +5 5 +0 Swim +9 5 +1 +3 Armor Check Penalty: -0 (-2 with shield) [B]Equipment: Cost Weight[/B] Shortspear(3) 3gp 9lb Silver Dagger 22gp 1lb MW Studded Leather 175gp 20lb Heavy Wooden Shield 7gp 10lb Antitoxin(2) 100gp -lb Beltpouch(2) 2gp 1lb Fishhook 0.1gp -lb Rations(2 days) 1gp 2lb Waterskin 1gp 4lb Whetstone 0.02gp 1lb Peasant's Outfit -gp -lb Total 146.12 [B]Total Weight:[/B] 48lb / 50lb light load [B]Money:[/B] 154 gp 6 sp 3 cp[/code] [B]Background:[/B] To the south there lies a small island, far away from any other land. On the island is a single village, isolated people living simple lives, fishing and gathering food from the jungle. On the far side of the island, lie the rocky cliffs of the Storm Serpents. The storm serpents are huge, scaled creatures of the waves, ferocious and terrifying, and yet seemingly benevolent. They are protectors of the island and its people, but they remain apart, only appearing when they wish to, and never speaking although their behavior shows them to be highly intelligent. They are worshipped by the people, who travel through the jungle to leave offerings at the top of the cliffs. Highest amongst the people are the Shaman, those who's lives have been touched by the serpents. Those brave enough to stand in their presence, and favored enough to have seen them enough to learn their ways. They serve as the connection between the people and the serpents, interpreting their wishes and guiding the people. This is the way it has been for countless generations. But a century ago, ships began arriving at the island bringing new people and change. New trade, new routes and a small island caught in the middle, the perfect place to stop for fresh water and food. It has brought prosperity to the island, but not without a price. Since the first ships arrived, the serpents have not been seen. . . except by me. My grandfather was the last of the shaman, ancient and wise, he stood in the presence of the storm serpents when he was still but a boy. Since the serpents left, no new shaman have arisen. The old ways are fading, and new blood seeks to challenge the them for supremacy. With the fall of the shaman, the merchants have risen to supremacy. Those among us who abandon the old ways and use the newcomers to gain wealth and power. My grandfather has tried to maintain influence among the villagers, but he is old and tired and few listen to him. The merchants claim that the serpents have abandoned us, and that we should forget them in turn. When I was still a boy, the conflict came to a head. Their leader, Gharon argued with my grandfather and then struck him down. The blow was not terrible, but the insult was, and I could tell that it had destroyed my grandfather's spirit. That night, I snuck away from the village and walked alone through the jungle to the cliffs. There, I did as no one before and instead of remaining at the top, I climbed down the cliffs. I found caverns at the bottom, hidden among the waves and rocks. I crept inwards into the dark, seeking answers. Instead I found the last thing I ever expected. He was larger than any of the outlanders sailing ships, deep bronze in color and the most incredible thing I have ever witnessed. I was a twelve year old boy, barefoot in the darkness staring into the eyes of my god. . . and I exploded with wrath. I yelled, I swore, I demanded answers. I stood facing a creature large enough to swallow me whole and I felt no fear. He looked at me in silence and I railed against him. Eventually I wore myself out and sank to the cavern floor sobbing. The storm serpent stared into my eyes and spoke to me. "I am truly sorry, child, for what has become of your people. But know that my kind could not remain here while the trade winds blow so many men upon your shores. When it was your kind and mine we had our peace and our privacy, but now we must find another place." I stood stunned into silence at being the first of the villagers to be granted the boon of being spoken to by the Storm Serpents. Eventually I recovered myself and we spoke at length that night, of change and the world beyond the island and what was to become of my people. He had only returned to remove the last evidence of their presence, and tommorrow he would leave as well. He told me that perhaps one day, after the trade ships were gone, that his kind might return to the island, but that would be long after my time had passed. I drifted into sleep in the cavern, talking to the last of the Storm Serpents. When I awoke I was lying just outside the village, had I dreamed it all? No, I was sure it was real. I rushed into the village to tell the people that I had seen the Storm Serpent, but the laughed and cuffed me and accused me of lying to save my grandfather's pride. Even my grandfather himself seemed doubtful, but when he looked into my eyes as I spoke he knew the truth. From that moment onwards he trained me to be the last shaman. The people may not follow us, but we still exist to aid them. The serpents may no long remain, but we still exist to serve them. The day my grandfather died, I carried his body to the cliffs and set him upon a pyre there, as the wind and flames carried his spirit into the far distance, after the serpents. when I returned home there was an outland ship docked. The captain came ashore with his men. That night he sought me out and handed me a sealed letter, saying a strange man in a distant port had paid him to deliver it. Curious, I read the letter . . . it confounded me to no end. Not from any man at all, but from things it mentioned it had to be from the Storm Serpent. The letter spoke of dark times to come, and an evil wind blowing that would spell doom for my people and the world at large. It bade me perform one last service for the Storm Serpents. I was to travel into the world at large and do what I could to stem the tide. He could give me no further guidance on my path, but said that it would find me in time. The next day when the outlander ship left the island. . . I was on board. [B]Recent Events:[/B] Two months have passed since I arrived in Sasserine. I still haven't discovered my task, but I maintain my vigilance. I stay close to the water, where I feel most at home. I have made a few trips into the rest of the city, but the people there give me strange looks. It is a strange way to live, this city dwelling. Most days I fish for my food, and occasionally men will come to the docks looking for help moving their boxes. I lend my back, and they pay me in coin with which I supplement my food. The nights are cold, but the many buildings provide many spaces in which to take shelter from the winds. It is a cramped and dirty life, and I hope for my path to reveal itself soon. Still, the city living is not all bad. It is a fascinating place during the days, filled with people from the whole world. I had never dreamed so many different types of people existed. Just the first day upon my arrival, I met one of the moon-touched. He seems harmless enough, and buys me drinks in exchange for my stories. In fact, many people seem to enjoy the tales of my homeland, odd when it is such a small part of the world I have discovered. Then there are the wide variety of people on the docks, like the man shorter than I, but twice as broad with his skin of ebon, and the silent stranger who I see sitting at the end of the docks every morning as I rise. They all add flavor to the world of Sasserine. Recently though, things have turned stranger for me. Perhaps a sign of things to come. A few days ago, I had made one of my rarer forays into town in search of interesting sights. I had gotten myself lost I fear, and wandered into an area with which I was unfamiliar. I spotted two people on the road near me, an elderly matron and a very pretty young lady. I started towards them to ask for directions when a scruffy looking man darted out from behind them and grabbed a bag which the young lady was carrying. Never one to condone thievery, I quickly stepped in front of the man as he came rushing towards me. The impact knocked him off his feet and he dropped the bag. He got away, but I was able to return the bag to the young lady who was very grateful, and seemed to want to stay and talk to me. But the older lady scowled at me and insisted that they had to leave. In the end I had to find my own way back to the docks. Yesterday a very old halfling found me down by the docks and gave me a letter. It was odd, as I had never heard of this lady. But perhaps this was the guidance I had been waiting for. I assured the halfling, Kora, that I would be in attendance, having secured directions to the streets mentioned. Today should be interesting. [B]Description:[/B] Keoni is a young islander, just recently come to adulthood. He has the bronzed skin and black hair of those native to the tropical islands, further baked by long hours spent swimming in the lagoon of his home. He is of average height, with a firmly toned build. Dark eyes and sharp, handsome features round out his face. He is dressed lightly, used to sweltering heat and frequent swimming. His pants and tunic are of lightly tanned hides, close cut to his body. It is basic, funtional clothing with little in the way of embelishment. However, he does have a series of beads braided into his hair, and he wears a bronze torc around his neck. To ward off danger in the wide world, Keoni has taken to wearing boiled leather armor over his simple clothing, and he carries a wooden shield, covered with sharkskin. Strapped to his back, he carries a trio of throwing spears. At his belt there is a ceremonial dagger, with a gleaming silver blade. [Sblock=Tracking]+375 xp (Vark, Pirates, GIANT DEMON SPIDER PONY!!!) + MW Studded Leather (Bounty from Vark) - Leather Armor (Back to the group) + 68 gp 7 sp 5 cp (Boatly Booty) + 200 gp (We got paid!) + 100 xp (Whitesnake and Iron Maiden had a child together) + 100 xp (Vault 'n' Riddle) - 125 gp (wand fund) + 150 xp (Munch'em Zombies) + 100 xp (Zombies ate Anar's throat) + 100 xp (Zombies behind door #3) + 125 xp (Crab bait) [/sblock] [/QUOTE]
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