Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Play by Post
Malvoisin's Way of the Wicked, Act 1: Knot of Thorns [PFRPG]
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Malvoisin" data-source="post: 5953398" data-attributes="member: 40128"><p>Anitol looks around the prison block and assesses the situation. None of the other barred cells in the hall currently contain any occupants. The wooden door to the south apparently leads to the guard room. The heavy door to the west is a bit of mystery, however. You have all seen guards enter and exit that area a few times, sometimes with large hauches of meat, and never in groups of less than three.</p><p></p><p>Valeria makes note of the possessions of the guards. Each has a longsword (one already taken by Ethan), club and chain shirt. One has a ring of large keys, which you have already seen is for the jail cells. Each guard also carries one smaller key, perhaps for a locker or trunk of some sort.</p><p></p><p>There is some blood splashed around the neck and chest of each of the guards' uniforms, but not an excessive amount. It's possible that it wouldn't draw too much notice, at least from a distance.</p><p></p><p>[ooc]Don't forget about the veil, too, guys.[/ooc]</p></blockquote><p></p>
[QUOTE="Malvoisin, post: 5953398, member: 40128"] Anitol looks around the prison block and assesses the situation. None of the other barred cells in the hall currently contain any occupants. The wooden door to the south apparently leads to the guard room. The heavy door to the west is a bit of mystery, however. You have all seen guards enter and exit that area a few times, sometimes with large hauches of meat, and never in groups of less than three. Valeria makes note of the possessions of the guards. Each has a longsword (one already taken by Ethan), club and chain shirt. One has a ring of large keys, which you have already seen is for the jail cells. Each guard also carries one smaller key, perhaps for a locker or trunk of some sort. There is some blood splashed around the neck and chest of each of the guards' uniforms, but not an excessive amount. It's possible that it wouldn't draw too much notice, at least from a distance. [ooc]Don't forget about the veil, too, guys.[/ooc] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Play by Post
Malvoisin's Way of the Wicked, Act 1: Knot of Thorns [PFRPG]
Top