Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
General Tabletop Discussion
*Dungeons & Dragons
Map of Chult Turned to Stone! *SPOILERS*
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Staccat0" data-source="post: 7464354" data-attributes="member: 6695548"><p>Yeah, I might just say “Some of your characters have probably heard of magic that that reverse these sort of effects but it’s especially powerful and rare magic. Maybe someone back in town has a lead on it... the problem is finding your way back without a map”</p><p></p><p>I would turn finding home base into a big ordeal. How to do that... well... I don’t know. I’m assuming the book has mechanics for when players are totally lost. If they are lost for TOO long they maybe run into another group from one of the forts. Maybe they extort the party.</p><p></p><p>I would also probably give the stoned player the choice to make a new or temporary character. Maybe one with a map just to keep things from stalling out and getting tedious if nobody actually cares that much.</p><p></p><p>If they get back and everyone seems heavily invested in saving Indiana Jones you could always have one of the Merchant Kings who deals with magic have a scroll but demand something super shady in return.</p><p></p><p>It should certainly have a cost. The trick is making the players feel the cost without it becoming a tedious mess nobody wants to return to the table for. The hex crawling in ToA is not the best hex crawling ever.</p></blockquote><p></p>
[QUOTE="Staccat0, post: 7464354, member: 6695548"] Yeah, I might just say “Some of your characters have probably heard of magic that that reverse these sort of effects but it’s especially powerful and rare magic. Maybe someone back in town has a lead on it... the problem is finding your way back without a map” I would turn finding home base into a big ordeal. How to do that... well... I don’t know. I’m assuming the book has mechanics for when players are totally lost. If they are lost for TOO long they maybe run into another group from one of the forts. Maybe they extort the party. I would also probably give the stoned player the choice to make a new or temporary character. Maybe one with a map just to keep things from stalling out and getting tedious if nobody actually cares that much. If they get back and everyone seems heavily invested in saving Indiana Jones you could always have one of the Merchant Kings who deals with magic have a scroll but demand something super shady in return. It should certainly have a cost. The trick is making the players feel the cost without it becoming a tedious mess nobody wants to return to the table for. The hex crawling in ToA is not the best hex crawling ever. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Map of Chult Turned to Stone! *SPOILERS*
Top