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<blockquote data-quote="LRonKnieval" data-source="post: 15874" data-attributes="member: 686"><p>Thats where you put the mountains buddy!!!!</p><p>Just kidding, I'll shrink 'em down a little... Do you want some removed or just the widths decreased. Give me a verbal description based on the rough draft and I'll adjust it.</p><p></p><p>As far as the fire in the south goes...</p><p> This goes back to the age old question of what the DF world looks like?</p><p>If it is indeed flat, then yes.. actually fire should probably go in the south.</p><p>To my understanding, the flat world merges with elemental planes/nodes or something like that.</p><p> If the distance of the fire is too close, thats another issue.</p><p>I haven't placed a map scale yet but its about 1"/1,200 miles. That means that its 4,800 miles from Mt. Barakus to the edge of the world. In d20 terms, thats about a 200 day walk for a PC with movement rate of 30. </p><p>I'm ok with that for three reasons: </p><p> First off, even if it seems like a short distance, DF has no teleport spells or magical way of instantly getting from one place to another, (at least I remember R-Wicket stating that at one point) so it shorter distances make the more interesting locations a little more accessable for adventuring.</p><p> Second, the danger factor. Poorly navigated boats and airships run the very real risk of disappearing of the edge of the world.</p><p> Third, limit the space and the need and importance for habitable territory increases. This naturally creates conflict , not only between fiends and mortals, but between mortals themselves. Overpopulation and expansionism threaten to push weaker civilizations of the face of the earth.</p><p> If everyone wants the world larger, thats also something that can easily be rectified.</p><p></p><p>How should I break up The Land of the Many?</p><p>Scattered forests, or the forest in one area (if so nw, se, etc.)? Give me a verbal description based on the roughdraft, and i'll do it.</p><p></p><p>keep threading the commments and it'll all get done.</p></blockquote><p></p>
[QUOTE="LRonKnieval, post: 15874, member: 686"] Thats where you put the mountains buddy!!!! Just kidding, I'll shrink 'em down a little... Do you want some removed or just the widths decreased. Give me a verbal description based on the rough draft and I'll adjust it. As far as the fire in the south goes... This goes back to the age old question of what the DF world looks like? If it is indeed flat, then yes.. actually fire should probably go in the south. To my understanding, the flat world merges with elemental planes/nodes or something like that. If the distance of the fire is too close, thats another issue. I haven't placed a map scale yet but its about 1"/1,200 miles. That means that its 4,800 miles from Mt. Barakus to the edge of the world. In d20 terms, thats about a 200 day walk for a PC with movement rate of 30. I'm ok with that for three reasons: First off, even if it seems like a short distance, DF has no teleport spells or magical way of instantly getting from one place to another, (at least I remember R-Wicket stating that at one point) so it shorter distances make the more interesting locations a little more accessable for adventuring. Second, the danger factor. Poorly navigated boats and airships run the very real risk of disappearing of the edge of the world. Third, limit the space and the need and importance for habitable territory increases. This naturally creates conflict , not only between fiends and mortals, but between mortals themselves. Overpopulation and expansionism threaten to push weaker civilizations of the face of the earth. If everyone wants the world larger, thats also something that can easily be rectified. How should I break up The Land of the Many? Scattered forests, or the forest in one area (if so nw, se, etc.)? Give me a verbal description based on the roughdraft, and i'll do it. keep threading the commments and it'll all get done. [/QUOTE]
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