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Maps, Maps, Maps! Dungeons, Ruins, Caverns, Temples, and more... aka Where Dyson Dumps His Maps.
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<blockquote data-quote="Dyson Logos" data-source="post: 9292082" data-attributes="member: 83678"><p>[ATTACH=full]352279[/ATTACH]</p><p></p><p><strong>Scavengers’ Deep – Map 5</strong></p><p></p><p>The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the great war. Generally, the elves only built underground when hiding their breeding and research facilities, whereas the forces of the kingdoms, assisted by the dwarves, were constantly building underground as the elves were unrelenting and would completely raze any surface defences that they defeated.</p><p></p><p>But the structures now known as the Scavengers’ Deep are atypical, an elven complex mixing some (ruined) surface structures, natural caves, and significant sprawling underground complexes dedicated to research, training, and breeding their slave species.</p><p></p><p>This is the fifth map in the Scavengers’ Deep series – sitting just south of Map 2 and west of the forthcoming Map 5. The main point of interest here is a wide rocky defile leading into the cliffs that the Deep was built into, with an impressive stonework bridge spanning across the defile about 30 feet above the ground level, almost 40 above the bottom of the defile. The defile leads to an open-air “cave” to the east, which will be detailed in map 6. The bridge is effectively an extension of the wide vaulted main passage that makes up much of Map 2 and continues down to the south.</p><p></p><p>Not visible from outside, the bridge is paired by an underground passage that is also an extension of the same passage, leading under the defile before continuing to the south. This underground passage also provides access to the two guard bunkers that overlook the defile.</p><p></p><p>One pair of the massive metal doors leading to the bridge on the north side are still sealed and refuse to budge, even for magical effects – but are circumvented through the smaller doors on each side. The southern doors are breached and slightly ajar, enough for someone to squeeze between them if needed.</p><p></p><p>This part of the Scavengers’ Deep again has two sections provided as upper- or lower-level vignettes.</p><p></p><p>On the upper-right we have a three-tiered chamber with stairs leading from the defile area up to the bridge level. The top level of the chamber has narrow windows looking over the entrance some 28 feet below.</p><p></p><p>On the lower right we have a mezzanine level sitting above the south gates overlooking the bridge as well as the chamber beyond the gates. The mezzanine is reached via stairs from the room to the east of the gate room.</p><p></p><p>There are significant access ways to the east of this map into Map 6 beyond, and the map is connected to Map 2 above either by travelling outside of the complex proper, or via the 20 foot-wide vaulted passage that leads through Map 2 to this map and on to the south.</p><p></p><p></p><p>[ATTACH=full]352280[/ATTACH]Here’s a low-resolution compilation of the five existing maps of the Scavengers’ Deep set. If printed at miniature play scale (where 1 inch equals 5 feet), each of the individual maps making up the Deep would be 8 feet by 8 feet in size (so with maps 5 & 6, the deep is now 16 feet wide by 24 feet long). Expect more maps of the Scavengers’ Deep over the coming months, probably at a rate of one map per month.</p><p><strong>[URL unfurl="true"]https://dysonlogos.blog/2024/03/18/scavengers-deep-map-5/[/URL]</strong></p></blockquote><p></p>
[QUOTE="Dyson Logos, post: 9292082, member: 83678"] [ATTACH type="full"]352279[/ATTACH] [B]Scavengers’ Deep – Map 5[/B] The Scavengers’ Deep is a reminder of the amount of work that went into underground structures during the great war. Generally, the elves only built underground when hiding their breeding and research facilities, whereas the forces of the kingdoms, assisted by the dwarves, were constantly building underground as the elves were unrelenting and would completely raze any surface defences that they defeated. But the structures now known as the Scavengers’ Deep are atypical, an elven complex mixing some (ruined) surface structures, natural caves, and significant sprawling underground complexes dedicated to research, training, and breeding their slave species. This is the fifth map in the Scavengers’ Deep series – sitting just south of Map 2 and west of the forthcoming Map 5. The main point of interest here is a wide rocky defile leading into the cliffs that the Deep was built into, with an impressive stonework bridge spanning across the defile about 30 feet above the ground level, almost 40 above the bottom of the defile. The defile leads to an open-air “cave” to the east, which will be detailed in map 6. The bridge is effectively an extension of the wide vaulted main passage that makes up much of Map 2 and continues down to the south. Not visible from outside, the bridge is paired by an underground passage that is also an extension of the same passage, leading under the defile before continuing to the south. This underground passage also provides access to the two guard bunkers that overlook the defile. One pair of the massive metal doors leading to the bridge on the north side are still sealed and refuse to budge, even for magical effects – but are circumvented through the smaller doors on each side. The southern doors are breached and slightly ajar, enough for someone to squeeze between them if needed. This part of the Scavengers’ Deep again has two sections provided as upper- or lower-level vignettes. On the upper-right we have a three-tiered chamber with stairs leading from the defile area up to the bridge level. The top level of the chamber has narrow windows looking over the entrance some 28 feet below. On the lower right we have a mezzanine level sitting above the south gates overlooking the bridge as well as the chamber beyond the gates. The mezzanine is reached via stairs from the room to the east of the gate room. There are significant access ways to the east of this map into Map 6 beyond, and the map is connected to Map 2 above either by travelling outside of the complex proper, or via the 20 foot-wide vaulted passage that leads through Map 2 to this map and on to the south. [ATTACH type="full"]352280[/ATTACH]Here’s a low-resolution compilation of the five existing maps of the Scavengers’ Deep set. If printed at miniature play scale (where 1 inch equals 5 feet), each of the individual maps making up the Deep would be 8 feet by 8 feet in size (so with maps 5 & 6, the deep is now 16 feet wide by 24 feet long). Expect more maps of the Scavengers’ Deep over the coming months, probably at a rate of one map per month. [B][URL unfurl="true"]https://dysonlogos.blog/2024/03/18/scavengers-deep-map-5/[/URL][/B] [/QUOTE]
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