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Marshall Flowers' Sentimental Journey Through Post-Apocalyptica and Mutantville
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<blockquote data-quote="tmart" data-source="post: 3021373" data-attributes="member: 11198"><p>Day 145</p><p></p><p>That could not have gone better. We drove into Mittlewerk flying a white flag. Some soldiers came out to stop us. I told the officer that we were third parties and had an offer for the Emperor that might help them win the war. I told him I couldn’t reveal anything more except to the Emperor. He was pretty suspicious, rightfully so, so they took me alone and unarmed.</p><p></p><p>The Emperor is a short, bald, squat little old guy, but seems pretty sharp. “Emperor Thomas Mittlewerk.” I personally think that’s a highly goofy name, but then again not a lot of people tend to take Marshall Flowers seriously… at least they didn’t before I started dressing in fatigues, carrying advanced weaponry, and travelling in a posse.</p><p></p><p>I basically tell him the truth, except that Golandt only offered forty percent. “Ah, and you want half?” he says. Like I said, the guy’s sharp as a knife. He’s pretty keen on the deal, but wants to keep one of us as security just in case it’s an ambush. We decided it would be Dexter because he’ll just get killed anyway if he’s in the firefight we expect. Plus we’re not lying, so he’ll be fine.</p><p></p><p>I met with Mittlewerk’s generals as well and we arranged a diversionary strike to allow their team of commandos – i.e., the few soldiers they have with real assault rifles – to sneak in near Artemis Vault (I have no idea why they call it that – and I asked Emperor Tommy Baby if he’d knew what I meant if I spoke about a vault, he played dumb… I’m not sure whether he knew already). A scout would watch the vault from a hidden position, and they’d attack. We also gave them one of our 2-way radios and arranged a signal. They’re to produce a bit of static, and I’ll just act annoyed and turn mine off. That will mean they’re in position.</p><p></p><p>I asked Mittlewerk about how the war started. Like I expected, he gave me a totally different story. He says Golandt was their emissary to the city of Haven to get them to agree to peaceful annexation, but he told everyone they were invading and set himself up as some kind of military dictator. I’m sure the truth is somewhere in between, but the truth is that Golandt is starting to give me the jibblies.</p><p></p><p>Day 146 or 147, I’m not sure</p><p></p><p>We’ve been driving in shifts to get the key from the colony as fast as possible, but near the giant crater there were a ton of mutants at night, conveniently blocking the path. We shot at them from across the crater to draw them away from the road, and I just drove away with Dole Mule pouring bullets into them with the machine gun. They start coming out of the forest too… I can’t believe how many mutants there are. Where do they come from? And why do they just turn to dust and blow away when they die? And why are they after me? But I whip the car around as if I know how to drive, and gun it back around the crater with Timmy shooting the odd mutant that makes it onto the car. I nail one with my Glock too, driving with one hand. That was one of those times that’s really scary when it’s happening, but makes you feel like a right badass after it’s over. I hate mutants a lot. I think the feeling's mutual.</p><p></p><p>Day 152</p><p></p><p>We get the signal back in Golandt City (I’m guessing it used to be Haven? Remind me to do some talking to the locals later) and take the key to Golandt. His eyes light up when he sees it, but not in a happy way. He just seems so power hungry. I’m glad I made the deal with Mittlewerk. I’m hoping he’ll be a lesser evil.</p><p></p><p>By the time we reach Artemis Vault he’s practically oozing avarice. He opens the briefcase and there’s a computer inside. He reads the time off the vault computer, enters it into the briefcase computer, and it gives him the code. He enters the code into the vault and looks around all expectant and shifty-eyed. Then the giant door slowly slides open.</p><p></p><p>He takes us inside with eight soldiers. There’s a tunnel, I think made out of steel, and we keep walking for hundreds of feet. Then we find another door with another computer asking for another code. I’m scared to death that we need another briefcase, and the attack is going to happen for nothing, and Golandt’s forces will just take back the vault after.</p></blockquote><p></p>
[QUOTE="tmart, post: 3021373, member: 11198"] Day 145 That could not have gone better. We drove into Mittlewerk flying a white flag. Some soldiers came out to stop us. I told the officer that we were third parties and had an offer for the Emperor that might help them win the war. I told him I couldn’t reveal anything more except to the Emperor. He was pretty suspicious, rightfully so, so they took me alone and unarmed. The Emperor is a short, bald, squat little old guy, but seems pretty sharp. “Emperor Thomas Mittlewerk.” I personally think that’s a highly goofy name, but then again not a lot of people tend to take Marshall Flowers seriously… at least they didn’t before I started dressing in fatigues, carrying advanced weaponry, and travelling in a posse. I basically tell him the truth, except that Golandt only offered forty percent. “Ah, and you want half?” he says. Like I said, the guy’s sharp as a knife. He’s pretty keen on the deal, but wants to keep one of us as security just in case it’s an ambush. We decided it would be Dexter because he’ll just get killed anyway if he’s in the firefight we expect. Plus we’re not lying, so he’ll be fine. I met with Mittlewerk’s generals as well and we arranged a diversionary strike to allow their team of commandos – i.e., the few soldiers they have with real assault rifles – to sneak in near Artemis Vault (I have no idea why they call it that – and I asked Emperor Tommy Baby if he’d knew what I meant if I spoke about a vault, he played dumb… I’m not sure whether he knew already). A scout would watch the vault from a hidden position, and they’d attack. We also gave them one of our 2-way radios and arranged a signal. They’re to produce a bit of static, and I’ll just act annoyed and turn mine off. That will mean they’re in position. I asked Mittlewerk about how the war started. Like I expected, he gave me a totally different story. He says Golandt was their emissary to the city of Haven to get them to agree to peaceful annexation, but he told everyone they were invading and set himself up as some kind of military dictator. I’m sure the truth is somewhere in between, but the truth is that Golandt is starting to give me the jibblies. Day 146 or 147, I’m not sure We’ve been driving in shifts to get the key from the colony as fast as possible, but near the giant crater there were a ton of mutants at night, conveniently blocking the path. We shot at them from across the crater to draw them away from the road, and I just drove away with Dole Mule pouring bullets into them with the machine gun. They start coming out of the forest too… I can’t believe how many mutants there are. Where do they come from? And why do they just turn to dust and blow away when they die? And why are they after me? But I whip the car around as if I know how to drive, and gun it back around the crater with Timmy shooting the odd mutant that makes it onto the car. I nail one with my Glock too, driving with one hand. That was one of those times that’s really scary when it’s happening, but makes you feel like a right badass after it’s over. I hate mutants a lot. I think the feeling's mutual. Day 152 We get the signal back in Golandt City (I’m guessing it used to be Haven? Remind me to do some talking to the locals later) and take the key to Golandt. His eyes light up when he sees it, but not in a happy way. He just seems so power hungry. I’m glad I made the deal with Mittlewerk. I’m hoping he’ll be a lesser evil. By the time we reach Artemis Vault he’s practically oozing avarice. He opens the briefcase and there’s a computer inside. He reads the time off the vault computer, enters it into the briefcase computer, and it gives him the code. He enters the code into the vault and looks around all expectant and shifty-eyed. Then the giant door slowly slides open. He takes us inside with eight soldiers. There’s a tunnel, I think made out of steel, and we keep walking for hundreds of feet. Then we find another door with another computer asking for another code. I’m scared to death that we need another briefcase, and the attack is going to happen for nothing, and Golandt’s forces will just take back the vault after. [/QUOTE]
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