Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Martial Artistry (3pp book in the works) Ideas and Concepts
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Steampunkette" data-source="post: 9231043" data-attributes="member: 6796468"><p>Pretty much any system is going to break down at extremes. Either it's way too deadly at low levels (50 bandits just outright kill a party without hesitation and minimal retaliation) or too easy at high end. The answer isn't to continue overdeveloping the system around the edge cases... it's to make it clear to the narrator that the edge cases exist and should not be used thoughtlessly.</p><p></p><p>Players aren't actually -meant- to fight the 100 bandit group or the 20 bandit group. They're meant to be the abstract background fight to the players beating up the boss while still providing some sense of a larger fight going on with it's own stakes in the background that the players get to influence by directing enemies against one another. Which is more interesting for 7th level characters: 1 particularly burly ogre they have to hit twice to do full damage to or 5 separate ogres in one fight?</p><p></p><p>That said... if you want a party to go full Dynasty Warriors on low-tier threat groups this would be an awesome way to fulfill that fantasy and who am I to yuck someone's yum?</p><p></p><p>[MEDIA=youtube]ZO2qhc67iks:668[/MEDIA]</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 9231043, member: 6796468"] Pretty much any system is going to break down at extremes. Either it's way too deadly at low levels (50 bandits just outright kill a party without hesitation and minimal retaliation) or too easy at high end. The answer isn't to continue overdeveloping the system around the edge cases... it's to make it clear to the narrator that the edge cases exist and should not be used thoughtlessly. Players aren't actually -meant- to fight the 100 bandit group or the 20 bandit group. They're meant to be the abstract background fight to the players beating up the boss while still providing some sense of a larger fight going on with it's own stakes in the background that the players get to influence by directing enemies against one another. Which is more interesting for 7th level characters: 1 particularly burly ogre they have to hit twice to do full damage to or 5 separate ogres in one fight? That said... if you want a party to go full Dynasty Warriors on low-tier threat groups this would be an awesome way to fulfill that fantasy and who am I to yuck someone's yum? [MEDIA=youtube]ZO2qhc67iks:668[/MEDIA] [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Martial Artistry (3pp book in the works) Ideas and Concepts
Top