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Level Up: Advanced 5th Edition (A5E)
Martial Artistry (3pp book in the works) Ideas and Concepts
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<blockquote data-quote="Steampunkette" data-source="post: 9263337" data-attributes="member: 6796468"><p>There's no "Defensive" mass combat dungeon. Like the story can be about a castle defense, but the system doesn't change.</p><p></p><p>Let's say you're protecting a castle. You're on the Ramparts with your forces and fighting against the enemy units that are trying to get up the wall. Your wall units defeat the attacking unit and thus "Unlock the Room" that is the sub-boss encounter where you fight that unit's commander on the ramparts while also fighting his minions.</p><p></p><p>Or you could "Unlock the Room" where you move on to the fight against a unit of Ogres at the gates once the wall is safe and no longer needs your immediate attention.</p><p></p><p>Essentially the battle is a flow-chart of events your narrator creates. The idea of having units "Unlock" follow up encounters is just an option added to the narrator's toolbox that specifically keys off the mass combat system.</p><p></p><p>Like having a door or a trap or a wall you have to fly/climb/whatever.</p></blockquote><p></p>
[QUOTE="Steampunkette, post: 9263337, member: 6796468"] There's no "Defensive" mass combat dungeon. Like the story can be about a castle defense, but the system doesn't change. Let's say you're protecting a castle. You're on the Ramparts with your forces and fighting against the enemy units that are trying to get up the wall. Your wall units defeat the attacking unit and thus "Unlock the Room" that is the sub-boss encounter where you fight that unit's commander on the ramparts while also fighting his minions. Or you could "Unlock the Room" where you move on to the fight against a unit of Ogres at the gates once the wall is safe and no longer needs your immediate attention. Essentially the battle is a flow-chart of events your narrator creates. The idea of having units "Unlock" follow up encounters is just an option added to the narrator's toolbox that specifically keys off the mass combat system. Like having a door or a trap or a wall you have to fly/climb/whatever. [/QUOTE]
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Community
General Tabletop Discussion
Level Up: Advanced 5th Edition (A5E)
Martial Artistry (3pp book in the works) Ideas and Concepts
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