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Marvel's Avengers, 1889 [RG]
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<blockquote data-quote="Karl Green" data-source="post: 3701880" data-attributes="member: 1467"><p>SPOILER removed as the Crew has been defeated!!! Sblock is only there to save space...</p><p></p><p><span style="font-size: 15px">THE WRECKING CREW!</span> </p><p></p><p>[sblock]<strong><span style="font-size: 12px"><span style="color: gray">the Wrecker</span></span></strong></p><p><strong>PL9</strong> (164PP)</p><p>ABILITIES: STR: 14/28 (+9), DEX: 14 (+2), CON: 14/32 (+11), INT: 14 (+2), WIS: 14 (+2), CHA: 14 (+2)</p><p>SKILLS: Gather Info 2 (+4), Intimidate 12 (+14), Knowledge [streetwise] 6 (+8), Notice 6 (+8), Profession 4 (+6), Sense Motive 6 (+8)</p><p>FEATS: All-out Attack, Attack Focus (Melee) (2), Diehard, Dodge Focus (2), Endurance (2), Improved Critical [18-20 with crowbar attack] (2), Improved Initiative (2), Improved Sunder, Quick Change (1), Power Attack, Takedown Attack (1), Teamwork (2), Startle</p><p>POWERS: [Mystical] </p><p>*Device: Crowbar (easy to take) [10]; PF: Indestructible [1]</p><p>1. Strike [2], 1a. PF: Mighty [1], 2a. PF: Affects Insubstantial [1]</p><p>2. Create Object [8], 2a. PF: Progression (size) 50ft long, 20-30ft high [4], 3b. PF: Stationary [1], 3c. Extra: Duration (continuous) [8], 3d. Extra: Impervious [7]</p><p>3. Teleportation [4], 1-mile range; 3a. Extra: Portal [3], 3b. Flaw: Long-range only [-4], Alt. Power: Dimensional Travel (Asgard) </p><p>*Enhanced Attribute: Strength +12 [12]</p><p>*Enhanced Attribute: Constitution +18 [18]</p><p>*Impervious: on Constitution bonus vs. toughness attacks [8]</p><p>*Super Strength [6], Heavy lift 19.2 tons. PF: Shockwave</p><p>COMBAT: Attack +5/melee +7 [Unarmed +9 (Bruise), with Crowbar +11]; Grapple +23; Defense 17 (13 flat-footed); Init +10</p><p>SAVES: Toughness +11 (8pts Impervious; K/B resistance 9/8); Fortitude +14; Reflex +5; Will +5</p><p><em>Abilities 26 + Skills 9 (36 ranks) + Feats 19 + Powers 81 + Combat 20 + Saves 9 – Drawbacks 0 = 164</em></p><p></p><p></p><p><span style="font-size: 12px"><span style="color: green"><strong>Thunderball</strong></span></span><strong> </strong></p><p><strong>PL: 9</strong> (173pp); Real Name: Eliot Franklin</p><p>ABILITIES: STR: 14/26 (+8), DEX: 16 (+3), CON: 14/32 (+11), INT: 24 (+7), WIS: 20 (+5), CHA: 14 (+2)</p><p>SKILLS: Craft [mechanical] 5 (+12), Disable Device 5 (+12), Intimidate 10 (+12), Investigate 2 (+9), Knowledge [streetwise] 2 (+9), [technology] 8 (+15), Medicine 2 (+7), Notice 2 (+7), Search 2 (+9), Sense Motive 2 (+7), Stealth 4 (+7)</p><p>FEATS: All-out Attack, Eidetic Memory, Fearless, Improved Aim, Improved Disarm (2), Improved Initiative (1), Improved Overrun, Improvised Tools, Inventor, Power Attack, Precise Shot (2), Second Chance [will saves vs. mind control] (1), Startle</p><p>POWERS [Mystical]: </p><p>*Blast - big Ball & Chain [11], AP: Strike, with Extra: Penetrating [11]</p><p>*Enhanced Attribute: Strength +12 [12]</p><p>*Enhanced Attribute: Constitution +18 [18]</p><p>* Impervious: on Constitution bonus vs. toughness attacks [6]</p><p>*Super-Strength [4], Heavy lift 9.6 tons</p><p>*Speed [1], base 10MPH (100ft move action)</p><p>COMBAT: Attack +7 [Unarmed +8 (Bruise), Thunderball +11]; Grapple +19; Defense 17 (14 flat-footed); Init +7</p><p>SAVES: Toughness +11 (6pts Impervious; K/B resistances 7/6); Fortitude +14; Reflex +5; Will +10</p><p><em>Abilities 42 + Skills 11 (44 ranks) + Feats 15 + Powers 67 + Combat 28 + Saves 10 – Drawbacks 0 = 173</em></p><p></p><p></p><p><span style="font-size: 12px"><span style="color: orange"><strong>The Bull-Smasher</strong></span></span><strong></strong></p><p><strong>PL8</strong> (116pp); Real Name: Henry Camp</p><p>ABILITIES: STR: 15/30 (+10) DEX: 14 (+2) CON: 15/30 (+10) INT: 10 (0) WIS: 10 (0) CHA: 10 (0)</p><p>SKILLS: Climb (+10), Escape Artist (+2), Intimidate 8 (+8), Streetwise 2 (+2), Notice 6 (+6), Profession 4 (+4), Search 4 (+4), Sense Motive 8 (+8), Stealth 4 (+6), Survival 4 (+4), Swim (+10)</p><p>FEATS: All-out Attack, Attack Focus (Melee) (2), Dodge Focus (1), Fast Overrun, Improved Critical [19-20 unarmed] (1), Improved Initiative (1), Improved Overrun, Improved Trip, Move-by Action, Power Attack, Diehard, Endurance (1), Instant Up, Startle</p><p>POWERS [Mystical]: </p><p>*Enhanced Attribute: Strength +15 [15]</p><p>*Enhanced Attribute: Constitution +15 [15]</p><p>*Impervious: on Constitution bonus vs. toughness attacks [8]</p><p>*Speed [4], 100MPH (1,000ft base move)</p><p>*Super Strength [4] 12.8 tons</p><p>COMBAT: Attack +3/melee +5 [Unarmed +10 (Bruise)]; Grapple +19; Defense 16 (13 flat-footed); Init +6</p><p>SAVES: Toughness +10 (8 pts Impervious; K/B resistance 9/8); Fortitude +13; Reflex +8; Will +2</p><p><em>Abilities 14 + Skills 10 (40 ranks) + Feats 15 + Powers 50 + Combat 16 + Saves 11 – Drawbacks 0 = 116</em></p><p></p><p></p><p><strong><span style="font-size: 12px"><span style="color: silver">The Pile-Crusher</span></span></strong></p><p><strong>PL8</strong> (116pp); Real Name: Eliot Franklin</p><p>ABILITIES: STR: 12/26 (+8), DEX: 12 (+1), CON: 12/26 (+8), INT: 12 (+1), WIS: 10, CHA: 10</p><p>SKILLS: Climb 2 (+10), Gather Info 2 (+2), Intimidate 6 (+6), Knowledge [streetwise] 2 (+3), Notice 4 (+4), Search (+1), Sense Motive 4 (+4)</p><p>FEATS: All-out Attack, Blind-Fight, Chokehold, Diehard, Endurance (1), Improved Critical [19-20 with unarmed melee] (1), Improved Grab, Improved Grapple, Improved Pin, Improved Throw, Improved Trip, Move-by Action, Power Attack, Prone Fighting, Rage (1), Startle</p><p>POWERS [Mystical]: </p><p>*Enhanced Attribute: Strength [14]</p><p>*Enhanced Attribute: Constitution [14]</p><p>*Impervious: on Constitution bonus vs. toughness [7]</p><p>*Leaping [4]: high 112ft, long 225ft, running long 450ft</p><p>*Protection [2]</p><p>*Speed [1] 10MPH base (100ft base move)</p><p>*Super-Strength [6]</p><p>*Strike [2], PF: Mighty</p><p>COMBAT: Attack +6 [Unarmed +10 (Bruise)]; Grapple +20; Defense 16 (13 flat-footed); Init +1</p><p>SAVES: Toughness +10 (6 points impervious K/B resistance 8/7); Fortitude +10; Reflex +3; Will +2</p><p><em>Abilities 8 + Skills 5 (20 ranks) + Feats 16 + Powers 57 + Combat 24 + Saves 6 – Drawbacks 0 = 116</em>[/sblock]</p></blockquote><p></p>
[QUOTE="Karl Green, post: 3701880, member: 1467"] SPOILER removed as the Crew has been defeated!!! Sblock is only there to save space... [size=4]THE WRECKING CREW![/size] [sblock][b][size=3][color=gray]the Wrecker[/color][/size][color=gray][/color] PL9[/b] (164PP) ABILITIES: STR: 14/28 (+9), DEX: 14 (+2), CON: 14/32 (+11), INT: 14 (+2), WIS: 14 (+2), CHA: 14 (+2) SKILLS: Gather Info 2 (+4), Intimidate 12 (+14), Knowledge [streetwise] 6 (+8), Notice 6 (+8), Profession 4 (+6), Sense Motive 6 (+8) FEATS: All-out Attack, Attack Focus (Melee) (2), Diehard, Dodge Focus (2), Endurance (2), Improved Critical [18-20 with crowbar attack] (2), Improved Initiative (2), Improved Sunder, Quick Change (1), Power Attack, Takedown Attack (1), Teamwork (2), Startle POWERS: [Mystical] *Device: Crowbar (easy to take) [10]; PF: Indestructible [1] 1. Strike [2], 1a. PF: Mighty [1], 2a. PF: Affects Insubstantial [1] 2. Create Object [8], 2a. PF: Progression (size) 50ft long, 20-30ft high [4], 3b. PF: Stationary [1], 3c. Extra: Duration (continuous) [8], 3d. Extra: Impervious [7] 3. Teleportation [4], 1-mile range; 3a. Extra: Portal [3], 3b. Flaw: Long-range only [-4], Alt. Power: Dimensional Travel (Asgard) *Enhanced Attribute: Strength +12 [12] *Enhanced Attribute: Constitution +18 [18] *Impervious: on Constitution bonus vs. toughness attacks [8] *Super Strength [6], Heavy lift 19.2 tons. PF: Shockwave COMBAT: Attack +5/melee +7 [Unarmed +9 (Bruise), with Crowbar +11]; Grapple +23; Defense 17 (13 flat-footed); Init +10 SAVES: Toughness +11 (8pts Impervious; K/B resistance 9/8); Fortitude +14; Reflex +5; Will +5 [i]Abilities 26 + Skills 9 (36 ranks) + Feats 19 + Powers 81 + Combat 20 + Saves 9 – Drawbacks 0 = 164[/i] [size=3][color=green][b]Thunderball[/b][/color][/size][color=green][b][/b][/color][b] PL: 9[/b] (173pp); Real Name: Eliot Franklin ABILITIES: STR: 14/26 (+8), DEX: 16 (+3), CON: 14/32 (+11), INT: 24 (+7), WIS: 20 (+5), CHA: 14 (+2) SKILLS: Craft [mechanical] 5 (+12), Disable Device 5 (+12), Intimidate 10 (+12), Investigate 2 (+9), Knowledge [streetwise] 2 (+9), [technology] 8 (+15), Medicine 2 (+7), Notice 2 (+7), Search 2 (+9), Sense Motive 2 (+7), Stealth 4 (+7) FEATS: All-out Attack, Eidetic Memory, Fearless, Improved Aim, Improved Disarm (2), Improved Initiative (1), Improved Overrun, Improvised Tools, Inventor, Power Attack, Precise Shot (2), Second Chance [will saves vs. mind control] (1), Startle POWERS [Mystical]: *Blast - big Ball & Chain [11], AP: Strike, with Extra: Penetrating [11] *Enhanced Attribute: Strength +12 [12] *Enhanced Attribute: Constitution +18 [18] * Impervious: on Constitution bonus vs. toughness attacks [6] *Super-Strength [4], Heavy lift 9.6 tons *Speed [1], base 10MPH (100ft move action) COMBAT: Attack +7 [Unarmed +8 (Bruise), Thunderball +11]; Grapple +19; Defense 17 (14 flat-footed); Init +7 SAVES: Toughness +11 (6pts Impervious; K/B resistances 7/6); Fortitude +14; Reflex +5; Will +10 [i]Abilities 42 + Skills 11 (44 ranks) + Feats 15 + Powers 67 + Combat 28 + Saves 10 – Drawbacks 0 = 173[/i] [size=3][color=orange][b]The Bull-Smasher[/b][/color][/size][color=orange][b][/b][/color][b] PL8[/b] (116pp); Real Name: Henry Camp ABILITIES: STR: 15/30 (+10) DEX: 14 (+2) CON: 15/30 (+10) INT: 10 (0) WIS: 10 (0) CHA: 10 (0) SKILLS: Climb (+10), Escape Artist (+2), Intimidate 8 (+8), Streetwise 2 (+2), Notice 6 (+6), Profession 4 (+4), Search 4 (+4), Sense Motive 8 (+8), Stealth 4 (+6), Survival 4 (+4), Swim (+10) FEATS: All-out Attack, Attack Focus (Melee) (2), Dodge Focus (1), Fast Overrun, Improved Critical [19-20 unarmed] (1), Improved Initiative (1), Improved Overrun, Improved Trip, Move-by Action, Power Attack, Diehard, Endurance (1), Instant Up, Startle POWERS [Mystical]: *Enhanced Attribute: Strength +15 [15] *Enhanced Attribute: Constitution +15 [15] *Impervious: on Constitution bonus vs. toughness attacks [8] *Speed [4], 100MPH (1,000ft base move) *Super Strength [4] 12.8 tons COMBAT: Attack +3/melee +5 [Unarmed +10 (Bruise)]; Grapple +19; Defense 16 (13 flat-footed); Init +6 SAVES: Toughness +10 (8 pts Impervious; K/B resistance 9/8); Fortitude +13; Reflex +8; Will +2 [i]Abilities 14 + Skills 10 (40 ranks) + Feats 15 + Powers 50 + Combat 16 + Saves 11 – Drawbacks 0 = 116[/i] [b][size=3][color=silver]The Pile-Crusher[/color][/size] PL8[/b] (116pp); Real Name: Eliot Franklin ABILITIES: STR: 12/26 (+8), DEX: 12 (+1), CON: 12/26 (+8), INT: 12 (+1), WIS: 10, CHA: 10 SKILLS: Climb 2 (+10), Gather Info 2 (+2), Intimidate 6 (+6), Knowledge [streetwise] 2 (+3), Notice 4 (+4), Search (+1), Sense Motive 4 (+4) FEATS: All-out Attack, Blind-Fight, Chokehold, Diehard, Endurance (1), Improved Critical [19-20 with unarmed melee] (1), Improved Grab, Improved Grapple, Improved Pin, Improved Throw, Improved Trip, Move-by Action, Power Attack, Prone Fighting, Rage (1), Startle POWERS [Mystical]: *Enhanced Attribute: Strength [14] *Enhanced Attribute: Constitution [14] *Impervious: on Constitution bonus vs. toughness [7] *Leaping [4]: high 112ft, long 225ft, running long 450ft *Protection [2] *Speed [1] 10MPH base (100ft base move) *Super-Strength [6] *Strike [2], PF: Mighty COMBAT: Attack +6 [Unarmed +10 (Bruise)]; Grapple +20; Defense 16 (13 flat-footed); Init +1 SAVES: Toughness +10 (6 points impervious K/B resistance 8/7); Fortitude +10; Reflex +3; Will +2 [i]Abilities 8 + Skills 5 (20 ranks) + Feats 16 + Powers 57 + Combat 24 + Saves 6 – Drawbacks 0 = 116[/i][/sblock] [/QUOTE]
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