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Master of Jade, Mistress of Iron - a World of Conclave adventure
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<blockquote data-quote="Falkus" data-source="post: 6028136" data-attributes="member: 22634"><p><strong>STATS</strong></p><p>Name: Sil</p><p>Tlaxu Rogue 1 </p><p>Languages: Common, Tlaxu</p><p>Deity: None</p><p></p><p><strong>Abilities</strong></p><p>STR: 12 +1</p><p>DEX: 16 +3 (+2 racial)</p><p>CON: 13 +1 </p><p>INT: 10 +0</p><p>WIS: 14 +2</p><p>CHA: 14 +2</p><p></p><p><strong>Combat</strong></p><p>HP: 22 = [1d8=8] + 1 (CON) + 13</p><p>AC: 15 = 10 + 2 (Leather armor) + 3 (DEX)</p><p>AC Flatfooted: 12 = 10 + 2 (Leather armor)</p><p>AC Touch: 13 = 10 +3 (DEX)</p><p>Speed: 30 ft</p><p>INIT: +6 (DEX + reactionary + racial)</p><p>BAB: +0 </p><p>CMB: +1 = +1 (STR) + 0 (BAB)</p><p>CMD: 14 = 10 + 1 (STR) + 3 (DEX) + 0 (BAB)</p><p></p><p><strong>Saves</strong></p><p>Fort: +1 = +0 (Rogue 1) + 1 (Con)</p><p>Reflex: +5 = +2 (Rogue 1) +3 (Dex)</p><p>Will: +2 = +0 (Rogue 1) +2 (Wis)</p><p></p><p></p><p><strong>Weapon Stats</strong></p><p>Claws: +3=+0(BAB)+3(Dex) /DMG=1d4+1(S) /, CRIT 20x2</p><p>Sap: +0(BAB)+3(Dex) /DMG=1d6+1 nonlethal(B) /, CRIT 20x2</p><p>Light Crossbow: +3 =+0(BAB)+3(Dex) /DMG=1d8+1(P) /, CRIT 19-20x2</p><p></p><p></p><p><strong>Racial Traits</strong></p><p>+2 to DEX</p><p>Tlaxu base speed is 30 feet. </p><p>Medium: As medium-sized creatures, tlaxu have no special bonuses or penalties due to their size. </p><p>Tlaxu have low-light vision. </p><p>Tlaxu have keen senses and gain a +2 racial bonus to Perception, Acrobatics and Sense Motive checks, and to Survival checks for the purposes of tracking. </p><p>Tlaxu have fast reactions when it comes to danger, and gain a +1 racial bonus to Initiative. </p><p>Claws: Tlaxu have retractable claws on their hands and feet. They can use these for combat and are considered proficient with their use. Tlaxu claws cause 1d4 damage and have a critical modifier of x2. A tlaxu is considered armed when using these claws. The claws can also provide a +2 racial bonus to Climb checks.</p><p>Favored Class: Rogue</p><p></p><p><strong>Class Features</strong></p><p>Sneak Attack +1d6</p><p>Trapfinding</p><p></p><p></p><p><strong>Feats & Traits</strong></p><p>1st lvl- Weapon Finesse</p><p>Trait: Reactionary, Stealth Escape</p><p></p><p><strong>Skills</strong></p><p>Skill Ranks: 09 = [8 (Rogue) + 00 (INT) + 1 Favored Class]</p><p>Max Ranks: 01 </p><p>Trained skills:</p><p>Acrobatics: +9 (1 rank + 3 Misc + 3 Dex +2 Racial)</p><p>Appraise: +4 (1 Rank + 3 Misc)</p><p>Bluff: +6 (1 Rank + 3 Misc +2 Chr)</p><p>Climb: +9 (1 Rank + 3 Misc + 1 Str + 2 Racial +2 kit)</p><p>Disable Device: +9 (1 Rank + 3 Misc + 3 Dex +2 kit)</p><p>Perception: +8 (1 Rank + 3 Misc + 2 Wis +2 Racial)</p><p>Sense Motive: +8 (1 Rank + 3 Misc + 2 Wis +2 Racial)</p><p>Sleight of Hand: +7 (1 Rank + 3 Misc + 3 Dex)</p><p>Stealth: +8 (1 Rank + 3 Misc + 3 Dex +1 boots)</p><p></p><p></p><p></p><p><strong>Equipment</strong>:</p><p>Pick Pocket's Outfit (3 lb)</p><p>Scholar's Outfit (6 lb)</p><p>Cleric's Vestments (6 lb)</p><p>Softpaw Boots (1 lb)</p><p>Pocketed Scarf (1/2 lb)</p><p>Light Crossbow (4 lb)</p><p>Sap (2 lb)</p><p>40 Bolts (4 lb)</p><p>Leather Armor (15 lb)</p><p>Climber's Kit (5 lb)</p><p>Masterwork Thieves' Tools (2 lb)</p><p>Drill (1 lb)</p><p>Common Backpack (2 lb)</p><p>Belt Pouch (1/2 lb)</p><p>Marked Cards (1 lb)</p><p>50 feet of hemp Rope (10 lb)</p><p>6 Wooden Holy symbols (variety)</p><p>Bag of Caltrops (2 lb)</p><p>Signal Whistle</p><p></p><p></p><p>Treasure: 707 Glass Yen </p><p></p><p>Carrying Capacity:</p><p>light- 43 lbs. or less</p><p>medium- 44-86 lbs.</p><p>heavy- 87-130 lbs.</p><p></p><p><strong>Description:</strong></p><p>Sil is a nineteen year old Talxu, who stands at five foot one and has black fur, spotted with brown dots. The thicker hair on her head is naturally black; but Sil tends to dye it a variety of colors; favoring bright red. When not in disguise, she wears a loose set of leather armor, and a long scarf; both of which are festooned with various pouches and pockets containing a variety of tools. She has a habit of idly flicking her claws in and out when she's lost in thought. </p><p></p><p><strong>Background:</strong></p><p>Sil was born into one of lower castes in Mopendor; and was taken from her family at the age of fifteen to be the subject of a hunt by the nobility. She managed to survive and escape them, and eventually flee to Llaza after running from her homeland for over a year; but the whole affair left her somewhat broken on the inside.</p><p></p><p>She hasn't seen her parents or her only sister since she fled her homeland, and has no idea what's happened to them. But she's too afraid to go back or try to find out... the last thing she wants to do is attract the attention of the upper caste who tried to kill her once and failed.</p><p></p><p>Lies and misdeeds come easily to her now, and most of her actions are focused on maintaining her own life. She views survival as her most important priority; but she tends to find herself plagued by what’s left of her conscience, keeping her from committing the most grievous and profitable of crimes. She restricts herself, as a result, to burglary, and basic con jobs; and, as a result, is persistently late on her rent and owes an uncomfortably large amount to local loan sharks in T hievestown.</p><p></p><p>She sees the yellow jade as a chance to break into the big leagues, get a sizable stake for herself and get clear of her debtors. Of course, the best laid plans of cats and men…</p></blockquote><p></p>
[QUOTE="Falkus, post: 6028136, member: 22634"] [B]STATS[/B] Name: Sil Tlaxu Rogue 1 Languages: Common, Tlaxu Deity: None [B]Abilities[/B] STR: 12 +1 DEX: 16 +3 (+2 racial) CON: 13 +1 INT: 10 +0 WIS: 14 +2 CHA: 14 +2 [B]Combat[/B] HP: 22 = [1d8=8] + 1 (CON) + 13 AC: 15 = 10 + 2 (Leather armor) + 3 (DEX) AC Flatfooted: 12 = 10 + 2 (Leather armor) AC Touch: 13 = 10 +3 (DEX) Speed: 30 ft INIT: +6 (DEX + reactionary + racial) BAB: +0 CMB: +1 = +1 (STR) + 0 (BAB) CMD: 14 = 10 + 1 (STR) + 3 (DEX) + 0 (BAB) [B]Saves[/B] Fort: +1 = +0 (Rogue 1) + 1 (Con) Reflex: +5 = +2 (Rogue 1) +3 (Dex) Will: +2 = +0 (Rogue 1) +2 (Wis) [B]Weapon Stats[/B] Claws: +3=+0(BAB)+3(Dex) /DMG=1d4+1(S) /, CRIT 20x2 Sap: +0(BAB)+3(Dex) /DMG=1d6+1 nonlethal(B) /, CRIT 20x2 Light Crossbow: +3 =+0(BAB)+3(Dex) /DMG=1d8+1(P) /, CRIT 19-20x2 [B]Racial Traits[/B] +2 to DEX Tlaxu base speed is 30 feet. Medium: As medium-sized creatures, tlaxu have no special bonuses or penalties due to their size. Tlaxu have low-light vision. Tlaxu have keen senses and gain a +2 racial bonus to Perception, Acrobatics and Sense Motive checks, and to Survival checks for the purposes of tracking. Tlaxu have fast reactions when it comes to danger, and gain a +1 racial bonus to Initiative. Claws: Tlaxu have retractable claws on their hands and feet. They can use these for combat and are considered proficient with their use. Tlaxu claws cause 1d4 damage and have a critical modifier of x2. A tlaxu is considered armed when using these claws. The claws can also provide a +2 racial bonus to Climb checks. Favored Class: Rogue [B]Class Features[/B] Sneak Attack +1d6 Trapfinding [B]Feats & Traits[/B] 1st lvl- Weapon Finesse Trait: Reactionary, Stealth Escape [B]Skills[/B] Skill Ranks: 09 = [8 (Rogue) + 00 (INT) + 1 Favored Class] Max Ranks: 01 Trained skills: Acrobatics: +9 (1 rank + 3 Misc + 3 Dex +2 Racial) Appraise: +4 (1 Rank + 3 Misc) Bluff: +6 (1 Rank + 3 Misc +2 Chr) Climb: +9 (1 Rank + 3 Misc + 1 Str + 2 Racial +2 kit) Disable Device: +9 (1 Rank + 3 Misc + 3 Dex +2 kit) Perception: +8 (1 Rank + 3 Misc + 2 Wis +2 Racial) Sense Motive: +8 (1 Rank + 3 Misc + 2 Wis +2 Racial) Sleight of Hand: +7 (1 Rank + 3 Misc + 3 Dex) Stealth: +8 (1 Rank + 3 Misc + 3 Dex +1 boots) [B]Equipment[/B]: Pick Pocket's Outfit (3 lb) Scholar's Outfit (6 lb) Cleric's Vestments (6 lb) Softpaw Boots (1 lb) Pocketed Scarf (1/2 lb) Light Crossbow (4 lb) Sap (2 lb) 40 Bolts (4 lb) Leather Armor (15 lb) Climber's Kit (5 lb) Masterwork Thieves' Tools (2 lb) Drill (1 lb) Common Backpack (2 lb) Belt Pouch (1/2 lb) Marked Cards (1 lb) 50 feet of hemp Rope (10 lb) 6 Wooden Holy symbols (variety) Bag of Caltrops (2 lb) Signal Whistle Treasure: 707 Glass Yen Carrying Capacity: light- 43 lbs. or less medium- 44-86 lbs. heavy- 87-130 lbs. [B]Description:[/B] Sil is a nineteen year old Talxu, who stands at five foot one and has black fur, spotted with brown dots. The thicker hair on her head is naturally black; but Sil tends to dye it a variety of colors; favoring bright red. When not in disguise, she wears a loose set of leather armor, and a long scarf; both of which are festooned with various pouches and pockets containing a variety of tools. She has a habit of idly flicking her claws in and out when she's lost in thought. [B]Background:[/B] Sil was born into one of lower castes in Mopendor; and was taken from her family at the age of fifteen to be the subject of a hunt by the nobility. She managed to survive and escape them, and eventually flee to Llaza after running from her homeland for over a year; but the whole affair left her somewhat broken on the inside. She hasn't seen her parents or her only sister since she fled her homeland, and has no idea what's happened to them. But she's too afraid to go back or try to find out... the last thing she wants to do is attract the attention of the upper caste who tried to kill her once and failed. Lies and misdeeds come easily to her now, and most of her actions are focused on maintaining her own life. She views survival as her most important priority; but she tends to find herself plagued by what’s left of her conscience, keeping her from committing the most grievous and profitable of crimes. She restricts herself, as a result, to burglary, and basic con jobs; and, as a result, is persistently late on her rent and owes an uncomfortably large amount to local loan sharks in T hievestown. She sees the yellow jade as a chance to break into the big leagues, get a sizable stake for herself and get clear of her debtors. Of course, the best laid plans of cats and men… [/QUOTE]
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