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Master of Jade, Mistress of Iron - a World of Conclave adventure
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<blockquote data-quote="slobster" data-source="post: 6028144" data-attributes="member: 6693711"><p><strong>Running Bi</strong></p><p><strong>nai-nek-chai (kitsune) witch 1</strong></p><p></p><p><strong>Initiative</strong> +5</p><p><strong>Senses:</strong> Low Light Vision, Perception -1</p><p></p><p><strong>AC</strong> 13 (<strong>Touch</strong> 13, <strong>Flat-Footed</strong> 10)</p><p><strong>HP</strong> 7</p><p><strong>Fort</strong> +1 <strong>Ref</strong> +5 <strong>Will</strong> +5</p><p></p><p><strong>Speed</strong> 30 ft.</p><p><strong>Melee</strong> Dagger -1 (1d4-1)</p><p><strong>Ranged</strong> Dagger +3 (1d4-1)</p><p><strong>CMB</strong> -1</p><p><strong>CMD</strong> 12</p><p></p><p><strong>Str</strong> 8 (-1)</p><p><strong>Dex</strong> 16 (+3)</p><p><strong>Con</strong> 12 (+1)</p><p><strong>Int</strong> 16 (+3)</p><p><strong>Wis</strong> 8 (-1)</p><p><strong>Cha</strong> 16 (+3)</p><p></p><p><strong>Traits</strong></p><p>Reactionary (+2 Init)</p><p>Fast Talker (+1 Bluff, class skill)</p><p></p><p><strong>Skills</strong></p><p>Acrobatics +5</p><p>Bluff +8</p><p>Intimidate +7</p><p>Sleight of Hand +4</p><p>Spellcraft +7</p><p>Stealth +4</p><p>Use Magic Device +7</p><p></p><p><strong>Feats</strong></p><p>Ability Focus (Slumber Hex)</p><p></p><p><strong>Racial Features</strong></p><p>+2 Acrobatics</p><p>Change Shape</p><p>Kitsune Magic (3/day dancing lights, +1 Enchantment DCs)</p><p>Natural Weapon (bite 1d4)</p><p></p><p><strong>Class Features</strong></p><p>Slumber Hex (DC 15)</p><p>Fox Familiar (+2 Ref)</p><p>Cantrips</p><p>Spells (2)</p><p></p><p><strong>Spells Known</strong></p><p>Beguiling Gift</p><p>Charm Person</p><p>Cure Light Wounds</p><p>Frostbite</p><p>Mage Armor</p><p>Obscuring Mist</p><p></p><p>Running Bi was born far up the river, in a village whose name he has forgotten, in a shrine that is now gone.</p><p></p><p>He remembers the first happy years of his life playing with a pack of brothers and sisters on the temple grounds, while interesting-smelling visitors would leave offerings of food and incense and little wood and cloth toys. He remembers one of the monks who took care of them, a kind-faced older woman who always wore the same set of homespun robes. He remembers her telling stories of the benevolent spirits, and the evil ones. He remembers that his blood is of two worlds.</p><p></p><p>Then ugly men came, with weapons and nets. Bi was taken from the temple, and so were many of his brothers and sisters. He remembers the smell of fire and blood in the air. Maybe some of his siblings survived that day without being taken, but he never knew.</p><p></p><p>There was the long boat ride down the river, crammed in tight cages with other young of all races. There was hunger and cold. The men on the boat were cruel and smelled terrible.</p><p></p><p>Finally the view changed. After endless miles of soft countryside and empty fields, the city of Llaza came into view. Surely here, surrounded by people, someone would take pity on children crammed into cages amid their own filth.</p><p></p><p>Bi learned an important lesson then. Nobody will help you. People help themselves. The stories of good spirits helping virtuous farmer boys that he was told as a pup were just that: stories. And if good spirits didn't exist, Bi resolved to be the other kind. The bad spirits, who punished those who deserved it and were placated by offerings and sutras. The ones that ended up ahead.</p><p></p><p>He escaped from his captors while they were transferring their catch to another ship, and ran away, never looking back. He left behind his own brothers and sisters, but he couldn't have helped them anyway. There were too many of the big ugly men, and they were too strong. He never could have helped others get free without being seen and caught himself.</p><p></p><p>At least, that's what he tells himself every night as he tries to fall asleep.</p><p></p><p>It's been many years since then, and it seems a lifetime. Bi quickly learned the rules of the street. He earned his name after his first theft: a huge jade medallion from one of the selfish and sickly-sweet smelling merchants in the temple district. "Bi" are the names of these huge medallions, and when the little nai-nek-chai boy ran back to the back-alley pawn store to sell his prize, he learned another lesson. </p><p></p><p>The pawn broker took the medallion, then turned it and the little boy over to the city guards. An item that distinct and valuable was too hot to sell anyway, and the pawn broker collected a bounty from the irate merchant. The boy was caned publicly in the town square until he could barely hobble away, and almost died in the weeks following when he couldn't even steal a stale breadcrust to feed his failing body. His name "Running Bi" is a pun on this episode in his life. The medallion he ran away with was called a bi, but the word bi is also an archaic word for nose, and many of the thieves of Llaza saw the pitiful orphan dying in the streets and named him Running Bi, or Running Nose. In a bizarre accident that he has come to see as fate, Fox Bi is also an old word for Foxfire, the spectral flames that Bi can call up at will to follow him in the darkness of the city's backstreets.</p><p></p><p>As Bi came into the power of his nai-nek-chai blood and learned to channel the natural forces of the world to his advantage, he met a starving fox pup that was being held in a menagerie that sold exotic pets to rich patrons. He felt an immediate connection, and despite the deadly danger of discovery Bi snuck into the shop late at night and freed every animal there. The fox pup, which he named "Scraps", has stuck with him ever since. On some level Bi sees his companionship with Scraps as a surrogate relationship for the brothers and sisters he left behind years ago. If any threat comes near Scraps, Bi responds decisively and violently, without any of the usual reserve and passive calculation that has carried Bi through an entire adolescent life on the streets.</p><p></p><p>These days Bi always keeps an eye out for opportunities for a quick yen. His fast wits, silver tongue, and natural magic have allowed him to graduate from petty theft to bigger cons and heists, but he never forgot the lessons of the street or his decision to be a dark spirit. Still, there is the part of him that grieves for his lost home, for the siblings he left behind, and that remembers the good spirits of the kind old monk's stories. But how could a good spirit survive in this real world of corrupt, selfish mortals?</p><p></p><p>When he hears about a piece of yellow jade for sale from one of his sometime partners in crime (Sil), he decides he'll see if there really is some money to be made. But he remembers the lesson he learned from his first big score, and is hesitant to get involved in something that he know could spin quickly and violently beyond his control . . .</p></blockquote><p></p>
[QUOTE="slobster, post: 6028144, member: 6693711"] [b]Running Bi[/b] [b]nai-nek-chai (kitsune) witch 1[/b] [b]Initiative[/b] +5 [b]Senses:[/b] Low Light Vision, Perception -1 [b]AC[/b] 13 ([b]Touch[/b] 13, [b]Flat-Footed[/b] 10) [b]HP[/b] 7 [b]Fort[/b] +1 [b]Ref[/b] +5 [b]Will[/b] +5 [b]Speed[/b] 30 ft. [b]Melee[/b] Dagger -1 (1d4-1) [b]Ranged[/b] Dagger +3 (1d4-1) [b]CMB[/b] -1 [b]CMD[/b] 12 [b]Str[/b] 8 (-1) [b]Dex[/b] 16 (+3) [b]Con[/b] 12 (+1) [b]Int[/b] 16 (+3) [b]Wis[/b] 8 (-1) [b]Cha[/b] 16 (+3) [b]Traits[/b] Reactionary (+2 Init) Fast Talker (+1 Bluff, class skill) [b]Skills[/b] Acrobatics +5 Bluff +8 Intimidate +7 Sleight of Hand +4 Spellcraft +7 Stealth +4 Use Magic Device +7 [b]Feats[/b] Ability Focus (Slumber Hex) [b]Racial Features[/b] +2 Acrobatics Change Shape Kitsune Magic (3/day dancing lights, +1 Enchantment DCs) Natural Weapon (bite 1d4) [b]Class Features[/b] Slumber Hex (DC 15) Fox Familiar (+2 Ref) Cantrips Spells (2) [b]Spells Known[/b] Beguiling Gift Charm Person Cure Light Wounds Frostbite Mage Armor Obscuring Mist Running Bi was born far up the river, in a village whose name he has forgotten, in a shrine that is now gone. He remembers the first happy years of his life playing with a pack of brothers and sisters on the temple grounds, while interesting-smelling visitors would leave offerings of food and incense and little wood and cloth toys. He remembers one of the monks who took care of them, a kind-faced older woman who always wore the same set of homespun robes. He remembers her telling stories of the benevolent spirits, and the evil ones. He remembers that his blood is of two worlds. Then ugly men came, with weapons and nets. Bi was taken from the temple, and so were many of his brothers and sisters. He remembers the smell of fire and blood in the air. Maybe some of his siblings survived that day without being taken, but he never knew. There was the long boat ride down the river, crammed in tight cages with other young of all races. There was hunger and cold. The men on the boat were cruel and smelled terrible. Finally the view changed. After endless miles of soft countryside and empty fields, the city of Llaza came into view. Surely here, surrounded by people, someone would take pity on children crammed into cages amid their own filth. Bi learned an important lesson then. Nobody will help you. People help themselves. The stories of good spirits helping virtuous farmer boys that he was told as a pup were just that: stories. And if good spirits didn't exist, Bi resolved to be the other kind. The bad spirits, who punished those who deserved it and were placated by offerings and sutras. The ones that ended up ahead. He escaped from his captors while they were transferring their catch to another ship, and ran away, never looking back. He left behind his own brothers and sisters, but he couldn't have helped them anyway. There were too many of the big ugly men, and they were too strong. He never could have helped others get free without being seen and caught himself. At least, that's what he tells himself every night as he tries to fall asleep. It's been many years since then, and it seems a lifetime. Bi quickly learned the rules of the street. He earned his name after his first theft: a huge jade medallion from one of the selfish and sickly-sweet smelling merchants in the temple district. "Bi" are the names of these huge medallions, and when the little nai-nek-chai boy ran back to the back-alley pawn store to sell his prize, he learned another lesson. The pawn broker took the medallion, then turned it and the little boy over to the city guards. An item that distinct and valuable was too hot to sell anyway, and the pawn broker collected a bounty from the irate merchant. The boy was caned publicly in the town square until he could barely hobble away, and almost died in the weeks following when he couldn't even steal a stale breadcrust to feed his failing body. His name "Running Bi" is a pun on this episode in his life. The medallion he ran away with was called a bi, but the word bi is also an archaic word for nose, and many of the thieves of Llaza saw the pitiful orphan dying in the streets and named him Running Bi, or Running Nose. In a bizarre accident that he has come to see as fate, Fox Bi is also an old word for Foxfire, the spectral flames that Bi can call up at will to follow him in the darkness of the city's backstreets. As Bi came into the power of his nai-nek-chai blood and learned to channel the natural forces of the world to his advantage, he met a starving fox pup that was being held in a menagerie that sold exotic pets to rich patrons. He felt an immediate connection, and despite the deadly danger of discovery Bi snuck into the shop late at night and freed every animal there. The fox pup, which he named "Scraps", has stuck with him ever since. On some level Bi sees his companionship with Scraps as a surrogate relationship for the brothers and sisters he left behind years ago. If any threat comes near Scraps, Bi responds decisively and violently, without any of the usual reserve and passive calculation that has carried Bi through an entire adolescent life on the streets. These days Bi always keeps an eye out for opportunities for a quick yen. His fast wits, silver tongue, and natural magic have allowed him to graduate from petty theft to bigger cons and heists, but he never forgot the lessons of the street or his decision to be a dark spirit. Still, there is the part of him that grieves for his lost home, for the siblings he left behind, and that remembers the good spirits of the kind old monk's stories. But how could a good spirit survive in this real world of corrupt, selfish mortals? When he hears about a piece of yellow jade for sale from one of his sometime partners in crime (Sil), he decides he'll see if there really is some money to be made. But he remembers the lesson he learned from his first big score, and is hesitant to get involved in something that he know could spin quickly and violently beyond his control . . . [/QUOTE]
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