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Master of Orion 3: A Collossal Disappointment
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<blockquote data-quote="enworldatemylogin" data-source="post: 739321" data-attributes="member: 9382"><p><strong></strong></p><p><strong></strong></p><p><strong>People are saying you have to play the game longer and take the time to realize what's going on and decipher the gameplay. I still haven't decided if I'd buy it, I've just played on the copy my buddy bought.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>Yeah, it's not the best but a somewhat minor complaint compared to what follows.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>Someone said it was like watching a pong battle. The graphics for the space battles are microscopic but I guess that helps hide the defaults?</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>The viceroys which do the work for you are fine until you have something you want to do and they disagree. The AI WILL change your orders.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>The AI does such a good job balancing things, like your budget, that trying to tweak them too much can actually hinder your development.</strong></p><p><strong></strong></p><p><strong>And I do wish you had more to look at as far as the planet surface or structures go.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>What sucks is you used to be able to design ships to your taste. Now when you try to design them and click Confirm it almost always says the design isn't valid, but nothing provides information telling you why it's invalid.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>I have to agree that now researching tech is just another report that you flash through. Some items I am more interested than others, like getting Battleship technology, but I have to look for the report or trade for it. You can only decide what discipline is more important, not choose which individual techs you want.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>One thing they are working on for the patch is the "white peace" problem. This occurs when an empire declares war on you. And a few turns later ends the war. Only to declare war on you again the next turn. In a never ending cycle. The reason this happens is because if no military action takes place within a certain amount of time peace is automatically declared.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>You have to constantly recruit spies because they have short life spans. Not only can they be killed while on assignment, they can die of old age, just sitting at home. One cool thing is in the sitreps, you'll sometimes read a story like this: "Your spy managed to persuade enemy scientists not to show up for work. Permanently."</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>Unfortunately, the really good leaders seem to attract assassins and die easily. Spies didn't seem to want to touch my +5 % to recreation leader, but 1 turn after I got the +1 to research for each population, he was killed.</strong></p><p><strong></strong></p><p><strong></strong></p><p><strong></strong></p><p><strong>If you don't want to deal with the senate and simply conquer the universe, you have a choice in the options to turn off, "Win by becoming President of Orion Senate". Personally I think I would prefer not being in the senate to begin, that way you don't automatically start knowing the other races who can then declare war and start the "white peace" crap that I mentioned earlier. On the other hand, it can be hard to join the senate after the game starts. Another empire has to nominate you for membership and then another empire must Second the proposal. Finally they vote on whether to let you in or not.</strong></p><p><strong></strong></p><p><strong></strong></p><p></p><p>My recommendation to anybody would be to play the game before buying it. I still haven't made up my mind one way or the other to buy it. I was really looking forward to it but after playing 3 games over about 9 hours and watching 2 friends play 3 games, I just feel like something is missing and whatever that is, is keeping me from buying it.</p></blockquote><p></p>
[QUOTE="enworldatemylogin, post: 739321, member: 9382"] [B] People are saying you have to play the game longer and take the time to realize what's going on and decipher the gameplay. I still haven't decided if I'd buy it, I've just played on the copy my buddy bought. Yeah, it's not the best but a somewhat minor complaint compared to what follows. Someone said it was like watching a pong battle. The graphics for the space battles are microscopic but I guess that helps hide the defaults? The viceroys which do the work for you are fine until you have something you want to do and they disagree. The AI WILL change your orders. The AI does such a good job balancing things, like your budget, that trying to tweak them too much can actually hinder your development. And I do wish you had more to look at as far as the planet surface or structures go. What sucks is you used to be able to design ships to your taste. Now when you try to design them and click Confirm it almost always says the design isn't valid, but nothing provides information telling you why it's invalid. I have to agree that now researching tech is just another report that you flash through. Some items I am more interested than others, like getting Battleship technology, but I have to look for the report or trade for it. You can only decide what discipline is more important, not choose which individual techs you want. One thing they are working on for the patch is the "white peace" problem. This occurs when an empire declares war on you. And a few turns later ends the war. Only to declare war on you again the next turn. In a never ending cycle. The reason this happens is because if no military action takes place within a certain amount of time peace is automatically declared. You have to constantly recruit spies because they have short life spans. Not only can they be killed while on assignment, they can die of old age, just sitting at home. One cool thing is in the sitreps, you'll sometimes read a story like this: "Your spy managed to persuade enemy scientists not to show up for work. Permanently." Unfortunately, the really good leaders seem to attract assassins and die easily. Spies didn't seem to want to touch my +5 % to recreation leader, but 1 turn after I got the +1 to research for each population, he was killed. If you don't want to deal with the senate and simply conquer the universe, you have a choice in the options to turn off, "Win by becoming President of Orion Senate". Personally I think I would prefer not being in the senate to begin, that way you don't automatically start knowing the other races who can then declare war and start the "white peace" crap that I mentioned earlier. On the other hand, it can be hard to join the senate after the game starts. Another empire has to nominate you for membership and then another empire must Second the proposal. Finally they vote on whether to let you in or not. [/B] My recommendation to anybody would be to play the game before buying it. I still haven't made up my mind one way or the other to buy it. I was really looking forward to it but after playing 3 games over about 9 hours and watching 2 friends play 3 games, I just feel like something is missing and whatever that is, is keeping me from buying it. [/QUOTE]
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