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Master of Orion 3: A Collossal Disappointment
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<blockquote data-quote="reiella" data-source="post: 756311" data-attributes="member: 160"><p>Well might as chime in since I've been playing MOO3 for past week and enjoying it <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />.</p><p></p><p>Space Battles are the way they are unforunately due to low sys specs from the original producer edict (Same reason as the 800x600 res), and also more so because Leviathans are huge... It still isn't too hot graphically though (Ah the beauty of a LR Army of Leviathan class ships with Ultra Spinal Stellar Converters is fun though).</p><p></p><p>The ai perfers to build ships it can churn out quickly, although you can typically shift the military queues fairly easily (Sort planets by industry, select top three and go from there). Setting the dev plans properly is tricky as well (and annoying with the interface there).</p><p></p><p>Course that said, once the game loses someone's interest, it's very difficult for it to recapture (it's a 4x game, not a whole deal of interesting things happen to snag your interest).</p><p></p><p>Replay can be quite fun and at least to me it feels more significant with the differences between Combat races (Sakkra), Diplomacy Races (Imsaeis), and the spying races. And of course the quirks of the different races to begin (Harvesters, Cybernetics, Geodics for the most part). Then again, it's a 4x game, the game will play the same pretty much each time.</p><p></p><p>The 'give it time' comments come from a percieved harsh learning curve (lack of feedback for some situations, the UI).</p><p></p><p>Currently there are a few third party mods that help a bit (stuff that adds more detail to the Tech Matrix and Encyclopedia so you know what's happening more often).</p><p></p><p>Spying ... well spying is important. If you ahve a leader you like, always keep at least two political spies in your reserve (and watch their luck, when it hits 0, they retire/die/fade away), but at the same time don't worry too much about the leaders, they typically die within 30 turns of natural causes anyway. If you start out in the Senate, expect rampant espionage though (start building your defensive spies from turn 1). A quick tip if you're really suffering from spies, ramp your Oppressometer up for a few turns, it does hinder spies alot, although you may have to go through a few government changes later on to fix your heavy foot of government.</p><p></p><p>Tutorial would be good.</p><p></p><p>General suggestion is to wait it out, give it a shot after a couple patches so that the actual bugs currently don't annoy you <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />. Course I have fun with it now, but that is just a difference of opinion mostly <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" />.</p><p></p><p>[ Edit : Add ]</p><p>And a big suggestion... Don't sweat the little things. Sometimes you have to, and it sucks (Fleet Deployment, the small Spy queue), but for the most part you can get away with not worrying about it.</p></blockquote><p></p>
[QUOTE="reiella, post: 756311, member: 160"] Well might as chime in since I've been playing MOO3 for past week and enjoying it :). Space Battles are the way they are unforunately due to low sys specs from the original producer edict (Same reason as the 800x600 res), and also more so because Leviathans are huge... It still isn't too hot graphically though (Ah the beauty of a LR Army of Leviathan class ships with Ultra Spinal Stellar Converters is fun though). The ai perfers to build ships it can churn out quickly, although you can typically shift the military queues fairly easily (Sort planets by industry, select top three and go from there). Setting the dev plans properly is tricky as well (and annoying with the interface there). Course that said, once the game loses someone's interest, it's very difficult for it to recapture (it's a 4x game, not a whole deal of interesting things happen to snag your interest). Replay can be quite fun and at least to me it feels more significant with the differences between Combat races (Sakkra), Diplomacy Races (Imsaeis), and the spying races. And of course the quirks of the different races to begin (Harvesters, Cybernetics, Geodics for the most part). Then again, it's a 4x game, the game will play the same pretty much each time. The 'give it time' comments come from a percieved harsh learning curve (lack of feedback for some situations, the UI). Currently there are a few third party mods that help a bit (stuff that adds more detail to the Tech Matrix and Encyclopedia so you know what's happening more often). Spying ... well spying is important. If you ahve a leader you like, always keep at least two political spies in your reserve (and watch their luck, when it hits 0, they retire/die/fade away), but at the same time don't worry too much about the leaders, they typically die within 30 turns of natural causes anyway. If you start out in the Senate, expect rampant espionage though (start building your defensive spies from turn 1). A quick tip if you're really suffering from spies, ramp your Oppressometer up for a few turns, it does hinder spies alot, although you may have to go through a few government changes later on to fix your heavy foot of government. Tutorial would be good. General suggestion is to wait it out, give it a shot after a couple patches so that the actual bugs currently don't annoy you :). Course I have fun with it now, but that is just a difference of opinion mostly :). [ Edit : Add ] And a big suggestion... Don't sweat the little things. Sometimes you have to, and it sucks (Fleet Deployment, the small Spy queue), but for the most part you can get away with not worrying about it. [/QUOTE]
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