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Master Summoner - take 2
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<blockquote data-quote="farscapesg1" data-source="post: 2300542" data-attributes="member: 15234"><p>I see your point on the Of Both Worlds ability. How about allowing a bonus to their SR equal to the caster's Master Summoner level, only for purposes of bypassing these protections? This will remove the redundancy of SR and the spellcaster level check. Doing this, I am tempted to move the ability earlier in the class, so the character would see the improving benefits as they advance in the class.</p><p></p><p>I'm really not sure why I didn't just think of that earlier <img src="http://www.enworld.org/forum/images/smilies/nervous.png" class="smilie" loading="lazy" alt=":heh:" title="Nervous Laugh :heh:" data-shortname=":heh:" /> This helps simplify the ability a lot. Thanks for pointing this out.</p><p></p><p>On the Spell Enhanced Summoning ability;</p><p>If I change this ability to only affect one creature, and only with 4th level or lower spells, I don't think it warrants being the 10th level ability. At that point, I think Banishment becomes more powerful, considering the character is giving up an extra spell slot during the casting to enhance the creatures.</p><p></p><p>One idea I had was to reduce the effectiveness of the Summon Monster spell when using this ability. Instead of summoning creatures from the appropriate table for a Summon Monster spell, you would use the tables as if the spell were 1 level lower. For example, a Summon Monster VI spell used with this ability would summon 1 creature from the 5th level table, 1d3 from the 4th level, or 1d4+1 from the 3rd level.</p></blockquote><p></p>
[QUOTE="farscapesg1, post: 2300542, member: 15234"] I see your point on the Of Both Worlds ability. How about allowing a bonus to their SR equal to the caster's Master Summoner level, only for purposes of bypassing these protections? This will remove the redundancy of SR and the spellcaster level check. Doing this, I am tempted to move the ability earlier in the class, so the character would see the improving benefits as they advance in the class. I'm really not sure why I didn't just think of that earlier :heh: This helps simplify the ability a lot. Thanks for pointing this out. On the Spell Enhanced Summoning ability; If I change this ability to only affect one creature, and only with 4th level or lower spells, I don't think it warrants being the 10th level ability. At that point, I think Banishment becomes more powerful, considering the character is giving up an extra spell slot during the casting to enhance the creatures. One idea I had was to reduce the effectiveness of the Summon Monster spell when using this ability. Instead of summoning creatures from the appropriate table for a Summon Monster spell, you would use the tables as if the spell were 1 level lower. For example, a Summon Monster VI spell used with this ability would summon 1 creature from the 5th level table, 1d3 from the 4th level, or 1d4+1 from the 3rd level. [/QUOTE]
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Master Summoner - take 2
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