Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*Dungeons & Dragons
Matt Colville on adventure length
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="werecorpse" data-source="post: 9321591" data-attributes="member: 55491"><p>I don’t think his video is addressed to wizards or any publisher. It appears he is talking to players, possibly even inexperienced players. In the same way that a lot of his videos are directed to new players and GMs</p><p></p><p>I think he’s saying that the reason he is saying what he is saying is that according to his survey many people consider the big hardcover 1-10+ level adventure to be the default way to play D&D and plenty don’t even understand how you could play by having a setting and a bunch of small unlinked (except by the gm and the players) adventures, they don’t understand how to play other than via the big hardcovers.</p><p></p><p>He then explains how this can be done, & was done. He explains the method that plenty of people have described above ie. B2 ~ B10 ~ I2 ~G1 etc</p><p></p><p>He also say that he thinks the fact that the default view of the way to play is by big adventure is bad due to reasons like having less time to play and being a big thing to deal with for a new dm and a bunch of new players, he encourages being introduced to the game via smaller bite sized pieces.</p><p></p><p>Now obviously plenty of people are already aware of the existence of a campaign via a bunch of connected small adventures - I think they are not really the target of his video. They aren’t particularly informed by this except to let them know that (in his view) a surprising number of the people he surveyed weren’t.</p><p></p><p>Edit: I have played for decades as have the people I play with and I found it informative, I hadn’t considered it to be the case. I was similarly shocked some years ago when I found out that some people had been playing online for years and had never played face to face. Not my experience but food for thought about how the industry works.</p></blockquote><p></p>
[QUOTE="werecorpse, post: 9321591, member: 55491"] I don’t think his video is addressed to wizards or any publisher. It appears he is talking to players, possibly even inexperienced players. In the same way that a lot of his videos are directed to new players and GMs I think he’s saying that the reason he is saying what he is saying is that according to his survey many people consider the big hardcover 1-10+ level adventure to be the default way to play D&D and plenty don’t even understand how you could play by having a setting and a bunch of small unlinked (except by the gm and the players) adventures, they don’t understand how to play other than via the big hardcovers. He then explains how this can be done, & was done. He explains the method that plenty of people have described above ie. B2 ~ B10 ~ I2 ~G1 etc He also say that he thinks the fact that the default view of the way to play is by big adventure is bad due to reasons like having less time to play and being a big thing to deal with for a new dm and a bunch of new players, he encourages being introduced to the game via smaller bite sized pieces. Now obviously plenty of people are already aware of the existence of a campaign via a bunch of connected small adventures - I think they are not really the target of his video. They aren’t particularly informed by this except to let them know that (in his view) a surprising number of the people he surveyed weren’t. Edit: I have played for decades as have the people I play with and I found it informative, I hadn’t considered it to be the case. I was similarly shocked some years ago when I found out that some people had been playing online for years and had never played face to face. Not my experience but food for thought about how the industry works. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*Dungeons & Dragons
Matt Colville on adventure length
Top