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Matt Mercer Just Changed My Mind About Multiclassing
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<blockquote data-quote="robus" data-source="post: 7593742" data-attributes="member: 6801558"><p>Well it used to be once a week, but now every two weeks. But I still do the recap every session, because players, in my experience, are not keeping track of the big picture. When the session ends they’ll discuss what happened a bit but then not think about the game for the rest of the week. Me, on the other hand, I spend the entire week thinking about the next session and what threads I want to weave together to challenge and excite the players. They might remember some bits from the last session, but from three sessions ago? Ten?</p><p></p><p>A short but useful recap (not a lecture but presented in an engaging, inviting manner) is the perfect way to ease the players back into the session (and the campaign as a whole) and smoothly lead into the first actions, IMHO.</p><p></p><p>Regardless of how we each feel about our personal games, surely we can agree that a recap is essential for a streaming game? <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p></blockquote><p></p>
[QUOTE="robus, post: 7593742, member: 6801558"] Well it used to be once a week, but now every two weeks. But I still do the recap every session, because players, in my experience, are not keeping track of the big picture. When the session ends they’ll discuss what happened a bit but then not think about the game for the rest of the week. Me, on the other hand, I spend the entire week thinking about the next session and what threads I want to weave together to challenge and excite the players. They might remember some bits from the last session, but from three sessions ago? Ten? A short but useful recap (not a lecture but presented in an engaging, inviting manner) is the perfect way to ease the players back into the session (and the campaign as a whole) and smoothly lead into the first actions, IMHO. Regardless of how we each feel about our personal games, surely we can agree that a recap is essential for a streaming game? :) [/QUOTE]
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Matt Mercer Just Changed My Mind About Multiclassing
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