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<blockquote data-quote="Lanefan" data-source="post: 6052013" data-attributes="member: 29398"><p>It also depends on how quick and-or swingy your combats are to begin with. Ours tend to (mostly) be pretty quick and rather swingy; and we use a potentially deadly - though very simple - critical system that on an exceptional roll can multiply that swing's damage into the stratosphere*.</p><p></p><p>* - the single-swing damage record in my current game is 112 points; in a system where even the most major of monsters rarely start with over 100 h.p. Fortunately the 112 points was done by a PC into a monster, not the reverse. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>It's like a prime scoring chance in hockey or a line drive in baseball - it doesn't always come off no matter how good it looks to begin with (the goalie makes the save, the line drive is right at the shortstop, etc.).</p><p></p><p>Lan-"not every ticket's a winner"-efan</p></blockquote><p></p>
[QUOTE="Lanefan, post: 6052013, member: 29398"] It also depends on how quick and-or swingy your combats are to begin with. Ours tend to (mostly) be pretty quick and rather swingy; and we use a potentially deadly - though very simple - critical system that on an exceptional roll can multiply that swing's damage into the stratosphere*. * - the single-swing damage record in my current game is 112 points; in a system where even the most major of monsters rarely start with over 100 h.p. Fortunately the 112 points was done by a PC into a monster, not the reverse. :) It's like a prime scoring chance in hockey or a line drive in baseball - it doesn't always come off no matter how good it looks to begin with (the goalie makes the save, the line drive is right at the shortstop, etc.). Lan-"not every ticket's a winner"-efan [/QUOTE]
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