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MCDM Update: The Power Roll
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<blockquote data-quote="Breaking Star Games" data-source="post: 9309783" data-attributes="member: 7042067"><p>I think most Kickstarters I've backed say they have a nearly complete product that usually comes with a Quickstart of rules. They need the money for layout, additional art and printing/shipping, but I also don't back a ton (my backlog of reading is SO long!). Is this other people's opinions of RPG Kickstarters?</p><p></p><p>You're right that they were upfront and transparent. It's why I didn't sign up. But I can see how this model would bother someone who signed up for a cooler, modern D&D 4e and is bothered when they change core mechanics to things they don't like. But I really don't like how Kickstarter is the business model - its pretty anti-consumer in how much risk they are taking. Especially for many companies who are big enough to do the traditional model. I know I am feeling annoyed about my Kickstarters with Blacklist Miniatures disastrous Kickstarters.</p><p></p><p>All that said, if they end up finding a way to have fast, tactical combat that uses my preferred tiers of successes from PbtA then this could replace Heart as my favorite high powered fantasy heroes. I right now don't believe there is a good middle ground between fast and tactical and you need one or the other. But I am excited if they can pull it off because it solves a lot of my issues where combats rely on the GM to be interesting in narrative games. And in tactical games where the system shines, 70% to sometimes 100% of our precious 3-hours a week is spent on just like 2-4 combats.</p></blockquote><p></p>
[QUOTE="Breaking Star Games, post: 9309783, member: 7042067"] I think most Kickstarters I've backed say they have a nearly complete product that usually comes with a Quickstart of rules. They need the money for layout, additional art and printing/shipping, but I also don't back a ton (my backlog of reading is SO long!). Is this other people's opinions of RPG Kickstarters? You're right that they were upfront and transparent. It's why I didn't sign up. But I can see how this model would bother someone who signed up for a cooler, modern D&D 4e and is bothered when they change core mechanics to things they don't like. But I really don't like how Kickstarter is the business model - its pretty anti-consumer in how much risk they are taking. Especially for many companies who are big enough to do the traditional model. I know I am feeling annoyed about my Kickstarters with Blacklist Miniatures disastrous Kickstarters. All that said, if they end up finding a way to have fast, tactical combat that uses my preferred tiers of successes from PbtA then this could replace Heart as my favorite high powered fantasy heroes. I right now don't believe there is a good middle ground between fast and tactical and you need one or the other. But I am excited if they can pull it off because it solves a lot of my issues where combats rely on the GM to be interesting in narrative games. And in tactical games where the system shines, 70% to sometimes 100% of our precious 3-hours a week is spent on just like 2-4 combats. [/QUOTE]
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