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<blockquote data-quote="doctorbadwolf" data-source="post: 8274591" data-attributes="member: 6704184"><p>It’s nothing like a tablet. </p><p></p><p><img class="smilie smilie--emoji" loading="lazy" alt="🙄" title="Face with rolling eyes :rolling_eyes:" src="https://cdn.jsdelivr.net/joypixels/assets/8.0/png/unicode/64/1f644.png" data-shortname=":rolling_eyes:" /> I get that you enjoy feeling you’re “schooling” someone, but no. A “tech” that only works in one city, and runs on a resource that can’t be moved out of that city (the manifest zone) is not anything like automobiles. </p><p> </p><p>It’s a public tram, in a world where only one city has an electric power grid. Which was available in many cities before 1900. </p><p></p><p>What’s your point? Do you think Korvaire is based on Africa? </p><p></p><p>Show me where I said it was medieval. Quote me. </p><p> </p><p>You started this ridiculous pedantry when I pointed out that Eberron is influenced by the themes and tones of 1920’s pulp fiction, but the actual world is influenced by much broader range of eras, and doesn’t actually resemble the 20’s <em>that </em>strongly. </p><p> </p><p>Eberron is a setting where the tech ranges from Early Modern to late 1800s, the fashion ranges from vague fantasy to late Medieval to Edwardian, the politics are largely Early Modern except where they’re futuristic (economic politics drawn from cyberpunk) or modeled on the progressivism of the 21st century (social politics), and lots of random stuff is just pure D&D.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 8274591, member: 6704184"] It’s nothing like a tablet. 🙄 I get that you enjoy feeling you’re “schooling” someone, but no. A “tech” that only works in one city, and runs on a resource that can’t be moved out of that city (the manifest zone) is not anything like automobiles. It’s a public tram, in a world where only one city has an electric power grid. Which was available in many cities before 1900. What’s your point? Do you think Korvaire is based on Africa? Show me where I said it was medieval. Quote me. You started this ridiculous pedantry when I pointed out that Eberron is influenced by the themes and tones of 1920’s pulp fiction, but the actual world is influenced by much broader range of eras, and doesn’t actually resemble the 20’s [I]that [/I]strongly. Eberron is a setting where the tech ranges from Early Modern to late 1800s, the fashion ranges from vague fantasy to late Medieval to Edwardian, the politics are largely Early Modern except where they’re futuristic (economic politics drawn from cyberpunk) or modeled on the progressivism of the 21st century (social politics), and lots of random stuff is just pure D&D. [/QUOTE]
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Meet Ravenloft's Harkon Lucas and Rudolph Van Richten
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