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<blockquote data-quote="Rygar" data-source="post: 7742468" data-attributes="member: 6756765"><p>Another article with a lot of research problems.</p><p></p><p>1. He didn't write the first CRPGs, The Dungeon was the first in 1974 or 1975</p><p>2. He didn't invent MMORPG's. Neverwinter Nights on AOL, and several others, predated Ultima Online by years.</p><p>3. Tile graphics were introduced in 1976 in Sega's Blockade arcade game</p><p>4. He didn't create Avatars based on personality tests, you chose classes, and there was no actual roleplaying. The questions were basically "Pick one of these three virtues" not a personality test.</p><p>5. You didn't test players ethics, you had a set of specific actions you had to take. There was no real roleplaying, so you didn't make ethical choices. Additionally the "Ethics" consisted of "Give coins to a beggar?" or "Don't bother chasing fleeing monsters?" or "Don't flee battles?". Not like it was any real ethical choice.</p><p>6. It wasn't free form interactive conversations, it was keyword driven responses.</p><p>7. Considering that Atari games only came in boxes, I think it's safe to say that the bit about boxes is dead wrong.</p><p>8. I strongly suspect he wasn't the first one to use the word "Shard" since databases were quite common.</p><p>9. Selective Multiplayer is quite common.</p><p>10. There's 0 evidence provided that there's any connection to Ready Player One's character.</p><p></p><p>Respectfully, please research articles prior to writing them. Most of this stuff is available even on Wikipedia.</p></blockquote><p></p>
[QUOTE="Rygar, post: 7742468, member: 6756765"] Another article with a lot of research problems. 1. He didn't write the first CRPGs, The Dungeon was the first in 1974 or 1975 2. He didn't invent MMORPG's. Neverwinter Nights on AOL, and several others, predated Ultima Online by years. 3. Tile graphics were introduced in 1976 in Sega's Blockade arcade game 4. He didn't create Avatars based on personality tests, you chose classes, and there was no actual roleplaying. The questions were basically "Pick one of these three virtues" not a personality test. 5. You didn't test players ethics, you had a set of specific actions you had to take. There was no real roleplaying, so you didn't make ethical choices. Additionally the "Ethics" consisted of "Give coins to a beggar?" or "Don't bother chasing fleeing monsters?" or "Don't flee battles?". Not like it was any real ethical choice. 6. It wasn't free form interactive conversations, it was keyword driven responses. 7. Considering that Atari games only came in boxes, I think it's safe to say that the bit about boxes is dead wrong. 8. I strongly suspect he wasn't the first one to use the word "Shard" since databases were quite common. 9. Selective Multiplayer is quite common. 10. There's 0 evidence provided that there's any connection to Ready Player One's character. Respectfully, please research articles prior to writing them. Most of this stuff is available even on Wikipedia. [/QUOTE]
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