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Character Builds & Optimization
Melee Cleric Build
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<blockquote data-quote="Goodlad" data-source="post: 5092396" data-attributes="member: 82192"><p>Hey guys, i just need to re-visit this thread because im getting a bit over whelmed with the options here.</p><p> </p><p>What we are looking at now is the prestige class Ordained Champion.</p><p>Its pretty damn nice, the loss of caster levels isnt a preference but the melee abilitys from the class are great, especially sticking spells into your weapon.</p><p> </p><p>As for the persist spell combo with night sticks: DM says no. Although i expected that.</p><p> </p><p>So what im looking at now is the feats for a melee cleric, you guys any recommendations?</p><p> </p><p>Im also looking at alternate class features, some are kinda nice but i just cant decide on them.</p><p> </p><p>Also, the ordaned champion has to worship one of two gods.</p><p>The choice will be hextor which gives the following domains "Destruction, dominate, evil, law, war"</p><p> </p><p>War is nice because it gives weapon focus for free which covers the feat req for ordanied champion. Both destruction and dominate are also nice.</p><p> </p><p>The alternate feature from complete mage to drop a domain and essentially make your own from the wizard spell list is nice, even if the choice is only from certan schools.</p><p> </p><p>Do you think its worth dropping either destruction or dominate to get that?</p><p> </p><p>Also, any other ideas for melee cleric feats? My brain is ready to melt from researching it, lol</p><p> </p><p>Edit: I just want to add that he will also be dual weilding flails, they are hextors favoured weapon. One can be light and just drop damage dice and with two weapon fighting the penalty is only -2/-2</p><p> </p><p>The aim is also to have an animated shield to help bring AC up.</p></blockquote><p></p>
[QUOTE="Goodlad, post: 5092396, member: 82192"] Hey guys, i just need to re-visit this thread because im getting a bit over whelmed with the options here. What we are looking at now is the prestige class Ordained Champion. Its pretty damn nice, the loss of caster levels isnt a preference but the melee abilitys from the class are great, especially sticking spells into your weapon. As for the persist spell combo with night sticks: DM says no. Although i expected that. So what im looking at now is the feats for a melee cleric, you guys any recommendations? Im also looking at alternate class features, some are kinda nice but i just cant decide on them. Also, the ordaned champion has to worship one of two gods. The choice will be hextor which gives the following domains "Destruction, dominate, evil, law, war" War is nice because it gives weapon focus for free which covers the feat req for ordanied champion. Both destruction and dominate are also nice. The alternate feature from complete mage to drop a domain and essentially make your own from the wizard spell list is nice, even if the choice is only from certan schools. Do you think its worth dropping either destruction or dominate to get that? Also, any other ideas for melee cleric feats? My brain is ready to melt from researching it, lol Edit: I just want to add that he will also be dual weilding flails, they are hextors favoured weapon. One can be light and just drop damage dice and with two weapon fighting the penalty is only -2/-2 The aim is also to have an animated shield to help bring AC up. [/QUOTE]
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