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General Tabletop Discussion
Character Builds & Optimization
Melee Cleric Build
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<blockquote data-quote="Shard O'Glase" data-source="post: 679731" data-attributes="member: 1134"><p>The feats power attack</p><p> extend</p><p> persistent</p><p></p><p> as posted before are the core of it.</p><p></p><p>I add in craft arms and armor, so I can deisign my own equipment and maximize the effect I can gain form item boost spells like thorns, GMW, and magical vestment.(IE low+ lots of special qualities)</p><p></p><p>Also if you havea good CHR look into some of the defnders of the faith spend a turning attempt abilites. The one that gives a boost to damage=to chr bonus gets sick if you ahve a decent starting CHR and use spells/items to boost it.</p><p></p><p>Domains: depends on what you have access to. Me I'm strict about clerics and stick just to PH domains.(spells too which kicks out the thorns spell)</p><p></p><p> the good ones for melle are str, destruction, war.</p><p></p><p> Personally I shie away form the mellee ones a bit unless they also give me good spell access. i like str for the bigbies, and war for the power words so both of those rock in that department.( I think war is a bit too good) But I honestly prefer the magic domian for its special abiity and it has decent spells too.(It lets me also buff with wizard buff spells like shield, haste, tensers transformation etc. form scrolls, wands, or staves) Basically I think power attack, extend, persistent covers enough that I'd broden my horizons with my domain choices instead of focusing more.</p></blockquote><p></p>
[QUOTE="Shard O'Glase, post: 679731, member: 1134"] The feats power attack extend persistent as posted before are the core of it. I add in craft arms and armor, so I can deisign my own equipment and maximize the effect I can gain form item boost spells like thorns, GMW, and magical vestment.(IE low+ lots of special qualities) Also if you havea good CHR look into some of the defnders of the faith spend a turning attempt abilites. The one that gives a boost to damage=to chr bonus gets sick if you ahve a decent starting CHR and use spells/items to boost it. Domains: depends on what you have access to. Me I'm strict about clerics and stick just to PH domains.(spells too which kicks out the thorns spell) the good ones for melle are str, destruction, war. Personally I shie away form the mellee ones a bit unless they also give me good spell access. i like str for the bigbies, and war for the power words so both of those rock in that department.( I think war is a bit too good) But I honestly prefer the magic domian for its special abiity and it has decent spells too.(It lets me also buff with wizard buff spells like shield, haste, tensers transformation etc. form scrolls, wands, or staves) Basically I think power attack, extend, persistent covers enough that I'd broden my horizons with my domain choices instead of focusing more. [/QUOTE]
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