Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
Community
Playing the Game
Story Hour
Melelyn's Journal [a Ptolus Campaign Journal] - Updated: Feb. 6
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="arnon" data-source="post: 4000292" data-attributes="member: 23185"><p><strong>Chapter 2 – What’s in a Name?</strong></p><p></p><p><strong>Fireday, 10th of Blessing, 721IA</strong></p><p></p><p>Other than introducing Aretha to Eric and Tuur we did nothing that day, as both those warriors were still weak from the previous night, we did nothing… or perhaps that’s just me. Aretha showed us that she is indeed capable of healing, and we agreed to meet again the following day. Menon went to the Necropolis to “mourn” and I set out to look for a place to work tonight. My heart wasn’t into it and I wasn’t really disappointed that I did not find somewhere to sing that night.</p><p></p><p></p><p><strong>Queensday, 11th of Blessing, 721IA</strong></p><p></p><p>Shortly after meeting everybody again, we returned to the house. The second floor was empty and only the creaking sound filled the empty rooms. In the basement we did not find Gollis’ body, only the bodies of the goblins that she killed. We didn’t like this development but hoped to find her somewhere inside the tunnels from which came all the goblins that in the end, killed her. Lighting a torch we marched into the darkness. We walked for some time (not sure how much) and finally after some stairs and several twist reached the sewers… not really what we expected. Disinherited we returned to the house. Someone searched one of the goblins there and found something interesting on him: a gold coin with the imprint of a rat head on it, and a note with the word\name Joman. I racked my brain and couldn’t remember anything, but Aretha remembered seeing the name on the bulletin board, something about a “Mechanist Needed” and inquiring at the Temple of the Rat God… this I did remember to be north of the Blessed Bridge near the entrance to the Temple District.</p><p></p><p>Leaving the house, Menon managed to convince everybody to come with here to the Delver’s Guild and that if we enlist as Guild Members we might get some more information about such places that are underground and maybe even some more ‘current’ affairs. We went to Runihan Square and then went down the stairs to the Undercity Market. Once in the Guild, and after a brief sales pitch by the representative, we each paid a members fee of 20 gold Imperials and were given papers to fill. </p><p></p><p>Among the numerous bureaucratic and boring information we had to give, there was one line that most caught my eye: </p><p> </p><p>Name of Adventuring Party: ____________________.</p><p></p><p>One cannot decide on a name for the Party if you’ve done nothing of consequence so far, and the only thing we’ve done so far is get our asses handed to us by a bunch of Goblins. </p><p></p><p>‘Goblin Food’ isn’t such a hot name. </p><p></p><p>Gorti, the representative we spoke with, said that it’s not that urgent so we left the space blank and climbed the stairs from the Undercity market back to the late afternoon sun of Midtown. There wasn’t much more we could do that day so we parted way and agreed to meet on the morrow, Theoday, in order to investigate the warehouse in which those who attacked Phon were supposed to meet with their employers after dusk. </p><p></p><p>When the paladins and Aretha left, Sebastian asked Menon and me (but more Menon) for some help. He wanted to check out Max’s office, see if anything is missing or wrong over there, something that will give him a clue as to Max’s whereabouts. We followed Sebastian to the office which is on a street near Oldtown, but still in Midtown district. We couldn’t see anything through the window so Menon looked the door over and after careful study of the lock opened it without too much trouble (I guess people know Sebastian’s face so as not to think he's breaking in). The office was small and had a thin layer of dust. It had only the bare necessities I guess: a table, a bed, and a sink. On the table we found the wanted poster we’ve seen all around for Rullus Hobb , a map of the Necropolis (which Menon already knows by heart due to her working there), and Max’s journal which had a very short entry on the day of his disappearance:</p><p></p><p><em>Nevick</em></p><p><em>RH ?</em></p><p></p><p>It wasn’t hard to connect RH to the man on the wanted poster (though I guess it doesn’t have to fit so nicely), but none of us have ever heard of the name Nevick. Sebastian found a key for the office and decided to make it his new home (at least until Max returns, of course) and also borrowed Max’s rather nice looking rapier that was hanging on the wall (strange that Max disappeared without his rapier), leaving his own simple rapier behind.</p><p></p><p>While in the office Menon showed Sebastian a key that she found while working (<span style="color: Red">“nobody ever goes to the lost and found”</span>). It’s a masterfully made key, anyone could see that, but the symbol on it was unknown to any of us. Menon heard of a famous shop, William’s Keys, were she would like to show the key. Problem is we don’t know who the key belongs to and it might be dangerous… At last, Menon decided to check at the Necropolis who had a funeral on that day in the place where she found the key.</p></blockquote><p></p>
[QUOTE="arnon, post: 4000292, member: 23185"] [b]Chapter 2 – What’s in a Name?[/b] [B]Fireday, 10th of Blessing, 721IA[/B] Other than introducing Aretha to Eric and Tuur we did nothing that day, as both those warriors were still weak from the previous night, we did nothing… or perhaps that’s just me. Aretha showed us that she is indeed capable of healing, and we agreed to meet again the following day. Menon went to the Necropolis to “mourn” and I set out to look for a place to work tonight. My heart wasn’t into it and I wasn’t really disappointed that I did not find somewhere to sing that night. [B]Queensday, 11th of Blessing, 721IA[/B] Shortly after meeting everybody again, we returned to the house. The second floor was empty and only the creaking sound filled the empty rooms. In the basement we did not find Gollis’ body, only the bodies of the goblins that she killed. We didn’t like this development but hoped to find her somewhere inside the tunnels from which came all the goblins that in the end, killed her. Lighting a torch we marched into the darkness. We walked for some time (not sure how much) and finally after some stairs and several twist reached the sewers… not really what we expected. Disinherited we returned to the house. Someone searched one of the goblins there and found something interesting on him: a gold coin with the imprint of a rat head on it, and a note with the word\name Joman. I racked my brain and couldn’t remember anything, but Aretha remembered seeing the name on the bulletin board, something about a “Mechanist Needed” and inquiring at the Temple of the Rat God… this I did remember to be north of the Blessed Bridge near the entrance to the Temple District. Leaving the house, Menon managed to convince everybody to come with here to the Delver’s Guild and that if we enlist as Guild Members we might get some more information about such places that are underground and maybe even some more ‘current’ affairs. We went to Runihan Square and then went down the stairs to the Undercity Market. Once in the Guild, and after a brief sales pitch by the representative, we each paid a members fee of 20 gold Imperials and were given papers to fill. Among the numerous bureaucratic and boring information we had to give, there was one line that most caught my eye: Name of Adventuring Party: ____________________. One cannot decide on a name for the Party if you’ve done nothing of consequence so far, and the only thing we’ve done so far is get our asses handed to us by a bunch of Goblins. ‘Goblin Food’ isn’t such a hot name. Gorti, the representative we spoke with, said that it’s not that urgent so we left the space blank and climbed the stairs from the Undercity market back to the late afternoon sun of Midtown. There wasn’t much more we could do that day so we parted way and agreed to meet on the morrow, Theoday, in order to investigate the warehouse in which those who attacked Phon were supposed to meet with their employers after dusk. When the paladins and Aretha left, Sebastian asked Menon and me (but more Menon) for some help. He wanted to check out Max’s office, see if anything is missing or wrong over there, something that will give him a clue as to Max’s whereabouts. We followed Sebastian to the office which is on a street near Oldtown, but still in Midtown district. We couldn’t see anything through the window so Menon looked the door over and after careful study of the lock opened it without too much trouble (I guess people know Sebastian’s face so as not to think he's breaking in). The office was small and had a thin layer of dust. It had only the bare necessities I guess: a table, a bed, and a sink. On the table we found the wanted poster we’ve seen all around for Rullus Hobb , a map of the Necropolis (which Menon already knows by heart due to her working there), and Max’s journal which had a very short entry on the day of his disappearance: [I]Nevick RH ?[/I] It wasn’t hard to connect RH to the man on the wanted poster (though I guess it doesn’t have to fit so nicely), but none of us have ever heard of the name Nevick. Sebastian found a key for the office and decided to make it his new home (at least until Max returns, of course) and also borrowed Max’s rather nice looking rapier that was hanging on the wall (strange that Max disappeared without his rapier), leaving his own simple rapier behind. While in the office Menon showed Sebastian a key that she found while working ([COLOR=Red]“nobody ever goes to the lost and found”[/COLOR]). It’s a masterfully made key, anyone could see that, but the symbol on it was unknown to any of us. Menon heard of a famous shop, William’s Keys, were she would like to show the key. Problem is we don’t know who the key belongs to and it might be dangerous… At last, Menon decided to check at the Necropolis who had a funeral on that day in the place where she found the key. [/QUOTE]
Insert quotes…
Verification
Post reply
Community
Playing the Game
Story Hour
Melelyn's Journal [a Ptolus Campaign Journal] - Updated: Feb. 6
Top