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<blockquote data-quote="Someone" data-source="post: 2399327" data-attributes="member: 5656"><p>[code]</p><p>Name: Warfiend.</p><p>Class: Favored Soul (of Hextor) 11</p><p>Race: Aasimar</p><p>Size: Medium</p><p>Gender: Male</p><p>Alignment: Lawful Neutral</p><p></p><p>Str: 16 +3 ( 6p. +2 level advancement) </p><p>Dex: 12 +1 ( 4p. ) </p><p>Con: 16 +3 ( 4p. +4 enhancement) </p><p>Int: 10 +0 ( 2p. ) </p><p>Wis: 18 +4 ( 10p. +2 racial) </p><p>Cha: 20 +5 ( 6p. +2 racial +4 enhancement) </p><p></p><p>ECL: 12 XP: 66000</p><p>BAB: +8/+3 HP: 101 (11d8+33)</p><p>Grapple: +11 Dmg Red: 3/- (adamantine heavy armor)</p><p>Speed: 20' Spell Res: -</p><p>Init: +1 Spell Save: -</p><p>ACP: -5 Spell Fail: -</p><p></p><p> Base Armor Shld Dex Size Nat Misc Total</p><p>Armor= 20 10 8 1 1</p><p>Touch: 11 Flatfooted: 19</p><p></p><p>Saves:</p><p> Base Mod Misc Total</p><p>Fort: 7 +3 +3 +13</p><p>Ref: 7 +1 +3 +11</p><p>Will: 7 +4 +3 +14</p><p></p><p></p><p>Racial and class abilities:</p><p>Aasimar:</p><p>-Native outsider type: Darkvision 60 feet, can be raised and resurrected.</p><p>-+2 Wisdom, +2 Charisma</p><p>-Resistance to acid, cold and electricity 5</p><p>-Daylight 1/day with a CL of 11</p><p>-+2 to Spot and Listen checks (already accounted in the skills)</p><p></p><p>Favored soul:</p><p>-Proficiency with all simple weapons and light flail, all shields (but not tower shields), light and medium armor.</p><p>-Spells</p><p>-Weapon focus (Flail) bonus feat.</p><p>-Energy resistance 10 (Fire and Sonic)</p><p></p><p></p><p>Weapon Attack Damage</p><p>+2 cold iron Light flail +14+9 1d8+5</p><p>Dagger (melee) +11+6 1d4+3</p><p>Dagger (ranged) +9+4 1d4+3</p><p></p><p>Languages: Common, Celestial.</p><p></p><p>Feats: </p><p>Heavy armor proficiency (1st level)</p><p>Augmented healing (3rd level)</p><p>Weapon Focus (flail) (3rd level favored soul bonus feat)</p><p>Power attack (6th level)</p><p>Cleave (9th)</p><p></p><p>Skill Points: 28 Max Ranks: 14/7</p><p>Skills Ranks Mod Misc Total</p><p>Concentration 14 +3 +17</p><p>Heal 4 +4 +8</p><p>Sense Motive 10 +4 +14</p><p>Diplomacy 0 +5 +2 +7</p><p>Intimidate 0 +5 +2 +7 </p><p>Spot 0 +4 +2 +6</p><p>Listen 0 +4 +2 +6</p><p></p><p>Spells per day: (6/8/7/7/7/5) Save DC: 14 + spell level</p><p>Spells known:</p><p></p><p>5th level: Flame strike, Spell resistance, Slay living.</p><p>4th level: Cure critical wounds, Recitation, Divine power, Restoration.</p><p>3rd level: Mass resist energy, Magic circle against chaos, Dispel magic, Magic Vestment, Invisibility purge.</p><p>2nd level: Cure moderate wounds, Spiritual weapon, Owl´s Wisdom, Hold Person, Death knell, Shatter</p><p>1st level: Divine favor, Shield of faith, Resurgence, Command, Remove fear, Obscuring mist.</p><p>Orisons: Detect magic, Read magic, Cure minor wounds, Create water, Detect Poison, Guidance, Light, Mending, Purify food and drink.</p><p></p><p>Equipment: Cost </p><p>Tattoo of amity free</p><p>Adamantine full plate 16,5k</p><p>MW Buckler 0,15k</p><p>+2 cold iron light flail 10k</p><p>Cloak of charisma +4 16k</p><p>Amulet of health +4 16k</p><p>Winged boots 16k</p><p>Vest of resistance +3 9k</p><p>Wand of lesser vigor 0,75k</p><p>Ring of counterspells 4k</p><p>(with Dispel Magic)</p><p>Divine focus (defaced symbol of Heironeous)</p><p>Spell component pouch</p><p>Restoration MCx3 0,3k</p><p>Scroll of Raise dead 6,125k</p><p>2x Scroll of Wind Walk 3,3k</p><p>Potion of Haste 0,75k</p><p></p><p>Money: 90 platinum, 50 gold</p><p> </p><p>Age: ??</p><p>Height: 6´2´´</p><p>Weight: 200 lb</p><p>Eyes: Golden</p><p>Hair: White</p><p> </p><p>[/code]</p><p></p><p>Appareance and background: [sblock]Warfiend prepares for battle wearing a specially made black adamantine armor, with fearsome spikes and skulls as a decoration. When not in batle, he´s difficult to see, but favors black tunics.</p><p></p><p>Tales of fallen angels count in the higuest rank of the sad tales among celestials, and of the greatest archievements among infernals. Though a mere mortal with some drops of celestial blood isn´t in the same basket as a powerful celestial, it´s still a small cosmic tragedy one of them turn to darkness and cruelty.</p><p></p><p>Warfiend isn´t totally sane. The speculation most likely to be true are that he was probably a champion of Heironeous, forced to join the Legion for unknow causes. With his memory wiped, and the life in the legion, his instinctive remaining ethics warped towards ruthless efficiency. Eventually, the link between him and his god broke, and Hextor took his place; both as a better god for a member of the amoral forces of the Legion and as an opportunity to mock his half-brother. However, the dissonance between his celestial blood and his new, dark powers, has started to take his toll, though Warfiend doesn´t totally understand what´s happening to him.</p><p></p><p>That, however, doesn´t interfere with his resolution in combat -and thus the Paymasters haven´t cared about his problems- There he becomes fearless and efficient, and terrible when he invokes the powers of the god of tyranny.[/sblock]</p></blockquote><p></p>
[QUOTE="Someone, post: 2399327, member: 5656"] [code] Name: Warfiend. Class: Favored Soul (of Hextor) 11 Race: Aasimar Size: Medium Gender: Male Alignment: Lawful Neutral Str: 16 +3 ( 6p. +2 level advancement) Dex: 12 +1 ( 4p. ) Con: 16 +3 ( 4p. +4 enhancement) Int: 10 +0 ( 2p. ) Wis: 18 +4 ( 10p. +2 racial) Cha: 20 +5 ( 6p. +2 racial +4 enhancement) ECL: 12 XP: 66000 BAB: +8/+3 HP: 101 (11d8+33) Grapple: +11 Dmg Red: 3/- (adamantine heavy armor) Speed: 20' Spell Res: - Init: +1 Spell Save: - ACP: -5 Spell Fail: - Base Armor Shld Dex Size Nat Misc Total Armor= 20 10 8 1 1 Touch: 11 Flatfooted: 19 Saves: Base Mod Misc Total Fort: 7 +3 +3 +13 Ref: 7 +1 +3 +11 Will: 7 +4 +3 +14 Racial and class abilities: Aasimar: -Native outsider type: Darkvision 60 feet, can be raised and resurrected. -+2 Wisdom, +2 Charisma -Resistance to acid, cold and electricity 5 -Daylight 1/day with a CL of 11 -+2 to Spot and Listen checks (already accounted in the skills) Favored soul: -Proficiency with all simple weapons and light flail, all shields (but not tower shields), light and medium armor. -Spells -Weapon focus (Flail) bonus feat. -Energy resistance 10 (Fire and Sonic) Weapon Attack Damage +2 cold iron Light flail +14+9 1d8+5 Dagger (melee) +11+6 1d4+3 Dagger (ranged) +9+4 1d4+3 Languages: Common, Celestial. Feats: Heavy armor proficiency (1st level) Augmented healing (3rd level) Weapon Focus (flail) (3rd level favored soul bonus feat) Power attack (6th level) Cleave (9th) Skill Points: 28 Max Ranks: 14/7 Skills Ranks Mod Misc Total Concentration 14 +3 +17 Heal 4 +4 +8 Sense Motive 10 +4 +14 Diplomacy 0 +5 +2 +7 Intimidate 0 +5 +2 +7 Spot 0 +4 +2 +6 Listen 0 +4 +2 +6 Spells per day: (6/8/7/7/7/5) Save DC: 14 + spell level Spells known: 5th level: Flame strike, Spell resistance, Slay living. 4th level: Cure critical wounds, Recitation, Divine power, Restoration. 3rd level: Mass resist energy, Magic circle against chaos, Dispel magic, Magic Vestment, Invisibility purge. 2nd level: Cure moderate wounds, Spiritual weapon, Owl´s Wisdom, Hold Person, Death knell, Shatter 1st level: Divine favor, Shield of faith, Resurgence, Command, Remove fear, Obscuring mist. Orisons: Detect magic, Read magic, Cure minor wounds, Create water, Detect Poison, Guidance, Light, Mending, Purify food and drink. Equipment: Cost Tattoo of amity free Adamantine full plate 16,5k MW Buckler 0,15k +2 cold iron light flail 10k Cloak of charisma +4 16k Amulet of health +4 16k Winged boots 16k Vest of resistance +3 9k Wand of lesser vigor 0,75k Ring of counterspells 4k (with Dispel Magic) Divine focus (defaced symbol of Heironeous) Spell component pouch Restoration MCx3 0,3k Scroll of Raise dead 6,125k 2x Scroll of Wind Walk 3,3k Potion of Haste 0,75k Money: 90 platinum, 50 gold Age: ?? Height: 6´2´´ Weight: 200 lb Eyes: Golden Hair: White [/code] Appareance and background: [sblock]Warfiend prepares for battle wearing a specially made black adamantine armor, with fearsome spikes and skulls as a decoration. When not in batle, he´s difficult to see, but favors black tunics. Tales of fallen angels count in the higuest rank of the sad tales among celestials, and of the greatest archievements among infernals. Though a mere mortal with some drops of celestial blood isn´t in the same basket as a powerful celestial, it´s still a small cosmic tragedy one of them turn to darkness and cruelty. Warfiend isn´t totally sane. The speculation most likely to be true are that he was probably a champion of Heironeous, forced to join the Legion for unknow causes. With his memory wiped, and the life in the legion, his instinctive remaining ethics warped towards ruthless efficiency. Eventually, the link between him and his god broke, and Hextor took his place; both as a better god for a member of the amoral forces of the Legion and as an opportunity to mock his half-brother. However, the dissonance between his celestial blood and his new, dark powers, has started to take his toll, though Warfiend doesn´t totally understand what´s happening to him. That, however, doesn´t interfere with his resolution in combat -and thus the Paymasters haven´t cared about his problems- There he becomes fearless and efficient, and terrible when he invokes the powers of the god of tyranny.[/sblock] [/QUOTE]
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