Menu
News
All News
Dungeons & Dragons
Level Up: Advanced 5th Edition
Pathfinder
Starfinder
Warhammer
2d20 System
Year Zero Engine
Industry News
Reviews
Dragon Reflections
Columns
Weekly Digests
Weekly News Digest
Freebies, Sales & Bundles
RPG Print News
RPG Crowdfunding News
Game Content
ENterplanetary DimENsions
Mythological Figures
Opinion
Worlds of Design
Peregrine's Next
RPG Evolution
Other Columns
From the Freelancing Frontline
Monster ENcyclopedia
WotC/TSR Alumni Look Back
4 Hours w/RSD (Ryan Dancey)
The Road to 3E (Jonathan Tweet)
Greenwood's Realms (Ed Greenwood)
Drawmij's TSR (Jim Ward)
Community
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Resources
Wiki
Pages
Latest activity
Media
New media
New comments
Search media
Downloads
Latest reviews
Search resources
EN Publishing
Store
EN5ider
Adventures in ZEITGEIST
Awfully Cheerful Engine
What's OLD is NEW
Judge Dredd & The Worlds Of 2000AD
War of the Burning Sky
Level Up: Advanced 5E
Events & Releases
Upcoming Events
Private Events
Featured Events
Socials!
Twitch
YouTube
Facebook (EN Publishing)
Facebook (EN World)
Twitter
Instagram
TikTok
Podcast
Features
Top 5 RPGs Compiled Charts 2004-Present
Adventure Game Industry Market Research Summary (RPGs) V1.0
Ryan Dancey: Acquiring TSR
Q&A With Gary Gygax
D&D Rules FAQs
TSR, WotC, & Paizo: A Comparative History
D&D Pronunciation Guide
Million Dollar TTRPG Kickstarters
Tabletop RPG Podcast Hall of Fame
Eric Noah's Unofficial D&D 3rd Edition News
D&D in the Mainstream
D&D & RPG History
About Morrus
Log in
Register
What's new
Search
Search
Search titles only
By:
Forums & Topics
Forum List
Latest Posts
Forum list
*Dungeons & Dragons
Level Up: Advanced 5th Edition
D&D Older Editions
*TTRPGs General
*Pathfinder & Starfinder
EN Publishing
*Geek Talk & Media
Search forums
Chat/Discord
Menu
Log in
Register
Install the app
Install
The
VOIDRUNNER'S CODEX
is coming! Explore new worlds, fight oppressive empires, fend off fearsome aliens, and wield deadly psionics with this comprehensive boxed set expansion for 5E and A5E!
Community
General Tabletop Discussion
*TTRPGs General
Menzoberranzan is Editionless... Good move?
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
You are using an out of date browser. It may not display this or other websites correctly.
You should upgrade or use an
alternative browser
.
Reply to thread
Message
<blockquote data-quote="Li Shenron" data-source="post: 5963399" data-attributes="member: 1465"><p>Count me in on the "it's a great idea!" wagon.</p><p></p><p>Why?</p><p></p><p>Because a setting should provide a sahred experience in terms of stories, characters, locations, monsters, magic items and artifacts and so on... </p><p></p><p>It doesn't matter what ruleset you use, imagine meeting someone new and finding out they play D&D too. On one hand you may find that both you and them played the same edition, and can share experiences on the rules. On the other hand you may discovered you played in the same settings or even the same adventure, and then you'll be talking about stuff like "how did you kill that huge dragon?" or "did you find the secret door to the uber treasure?" or "did you dare to trigger the cursed item to gain more power?".</p><p></p><p>Also, there is a widespread belief that the rules and character materials are haaard to design so it should be left to the designers (yeah, but then the majority of gaming groups have house rules), while the fluff is eaaasy to make and we don't want to pay for that. I believe this is so untrue... If you want "perfect balance" then maybe you should leave rules to the designers (then again... those who want "perfect balance" always complain that the same designers aren't good enough but they can "fix it" with their own house rules), but otherwise it's actually easier to come up with custom feats and spells than it is to actually write a damn good story or character. Most of the house fluff is IMHO plain unimaginative, so for me it's best to let the <em>fluff</em> in the hands of good writers. But then if it's really good, why restricted it to an edition-specific book?</p></blockquote><p></p>
[QUOTE="Li Shenron, post: 5963399, member: 1465"] Count me in on the "it's a great idea!" wagon. Why? Because a setting should provide a sahred experience in terms of stories, characters, locations, monsters, magic items and artifacts and so on... It doesn't matter what ruleset you use, imagine meeting someone new and finding out they play D&D too. On one hand you may find that both you and them played the same edition, and can share experiences on the rules. On the other hand you may discovered you played in the same settings or even the same adventure, and then you'll be talking about stuff like "how did you kill that huge dragon?" or "did you find the secret door to the uber treasure?" or "did you dare to trigger the cursed item to gain more power?". Also, there is a widespread belief that the rules and character materials are haaard to design so it should be left to the designers (yeah, but then the majority of gaming groups have house rules), while the fluff is eaaasy to make and we don't want to pay for that. I believe this is so untrue... If you want "perfect balance" then maybe you should leave rules to the designers (then again... those who want "perfect balance" always complain that the same designers aren't good enough but they can "fix it" with their own house rules), but otherwise it's actually easier to come up with custom feats and spells than it is to actually write a damn good story or character. Most of the house fluff is IMHO plain unimaginative, so for me it's best to let the [I]fluff[/I] in the hands of good writers. But then if it's really good, why restricted it to an edition-specific book? [/QUOTE]
Insert quotes…
Verification
Post reply
Community
General Tabletop Discussion
*TTRPGs General
Menzoberranzan is Editionless... Good move?
Top