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Story Hour
MerakSpielman's Story Hour (A Kingdoms of Kalamar campaign)
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<blockquote data-quote="MerakSpielman" data-source="post: 1846923" data-attributes="member: 7464"><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">This sum-up is much less narrative and brief than the above posts. It will continue like this until we catch up with current events.</span></span></p><p> </p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The party discovered at the Temple that the Sirocco’s Kiss is a ship. The priest is familiar with him because he religiously donated at the Temple whenever he was in Bet Seder, hoping to increase his odds of an easy voyage.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The party proceeded to the docks, and interrogated a foppish dockmaster, getting nowhere. Dust <em>Charmed</em> him, and that got them their information quickly – the Sirocco’s Kiss was in port. He also cheerfully provided them with the dock number.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The party found the boat, but is overcome with paranoia and do not directly investigate. They set up observation in a warehouse directly opposite the craft and observed the comings and goings of the crew and passengers. The crew seemed normal enough, but the passengers all wore cultish red outfits with a cat symbol on the chest. The cultists frequently left the ship and vanished into the city in small groups, following a regular pattern.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Raven slipped off to follow a batch of cultists, but had little luck figuring out what errands they were running, and was eventually spotted and forced to give up the attempt. Meanwhile, Lysorn grew weary of all the sneaking around and went directly up to the ship to inquire. However, his skill at bluffing is nonexistent, and though the exact words of his inquiry have been lost to the mists of time, he might as well have gone up and asked flat-out, “Hey, is there anything suspicious or evil going on here?” A cultist demanded he leave, which he did, but not before casting a <em>Detect Evil</em> and picking up a number of auras from inside the hold, including one particularly strong one. He returned to the stakeout.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">After Raven returned, they analyzed their notes and, assuming all the cultists were evil, determined how many of them there were total, and when there would be the fewest of them on board. Not seeing any other real options, they decided to assault the ship. Lysorn was all for ending evil purposes, but reluctant to engage in actual violence, but finally he acquiesced. Dust, frail from months of depression and mourning, was worried that she would fall dead before she got anything useful done, and opted to sit on the next pier over, pretending to fish, and then rushing in to aid her friends after the first blows had been struck.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">No one was on deck, so Lysorn and Raven decided to try to be stealthy, though Lysorn was particularly poor at it. Two narrow sets of stairs led into the hold, and they crept across the gangplank and up to the nearest one. Lysorn decided to go first. To his horror, in the hold he saw an array of four cultists, armed and ready for combat. Even more terrible, on a throne behind them, sat an eight-foot-tall humanoid tiger. There were silks and throw cushions everywhere. The cultists charged and Lysorn turn and ran back up the stairs to the deck. The fight erupted, Dust running over to see if she could help out. </span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">Lysorn managed to douse one of the cultists with Alchemist’s Fire, inspiring him to leap off the boat into the harbor water. Raven quickly dispatched another, and when Dust arrived her <em>Burning Hands</em> spell injured the remainder.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The humanoid tiger, thankfully, remained below decks.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The remainder of the battle was short and bloody. Lysorn busied himself with curative spells as Raven finished off the remaining two cultists with some nice sword-work. The cleric was shaking and said that he used the Alchemist’s Fire out of desperation – and he swore to never deliberately harm another human being again. He lamented his lack of discipline. Meanwhile, Dust noticed the cultist who had gone overboard, swimming desperately to a ladder on the dock. Out of idle curiosity, in the middle of Lysorn’s lament about harming people, she cast <em>Daze</em> on the swimming fellow to see what would happen. The cultist slipped below the surface of the water – to Lysorn’s horror – and failed to return.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The trio then cautiously investigated the ships hold, aware that the creature down there was probably a terrible foe, and that Lysorn had already exhausted his meager supply of healing magic.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The creature was nowhere to be seen. After much paranoid skulking, they became convinced that it truly had vanished, and wasn’t hiding or invisible somewhere in the room. They searched the floor for secret trapdoors (but neglected to search the walls <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />) and decided the creature (which pretty much every D&D player would recognize as a Rakshasa, but they didn’t) must have used magic to flee. There was a pair of chests flanking the throne, which they cautiously opened. The first contained a scattered pile of coins and a small jar containing a blue, ointment-like substance. The second chest contained a terrified Halfling child, barely two feet tall. </span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">At first convinced that the child was the tiger-man in a magical disguise, the party interrogated the poor boy, causing him to break down in tears. Realizing their error, they lightened up and managed to convince the boy that they were friends and could help them. The boy told them that he had been captured by slavers a year ago, and recently purchased by the cultists to serve drinks and clean. He begged the party to help him find his way back home – a village called Popowan.</span></span></p><p> </p><p><span style="font-family: 'Times New Roman'"><span style="font-size: 12px">The party then left before the cultists who were ashore at the time of the attack could return, hiding once again in their convenient warehouse. The cultists returned ahead of schedule, and by their careful count it seemed they had an additional person amongst their number – though the tiger-man was nowhere to be seen.</span></span></p><p> </p><p>....</p></blockquote><p></p>
[QUOTE="MerakSpielman, post: 1846923, member: 7464"] [font=Times New Roman][size=3]This sum-up is much less narrative and brief than the above posts. It will continue like this until we catch up with current events.[/size][/font] [font=Times New Roman][size=3]The party discovered at the Temple that the Sirocco’s Kiss is a ship. The priest is familiar with him because he religiously donated at the Temple whenever he was in Bet Seder, hoping to increase his odds of an easy voyage.[/size][/font] [font=Times New Roman][size=3]The party proceeded to the docks, and interrogated a foppish dockmaster, getting nowhere. Dust [i]Charmed[/i] him, and that got them their information quickly – the Sirocco’s Kiss was in port. He also cheerfully provided them with the dock number.[/size][/font] [font=Times New Roman][size=3]The party found the boat, but is overcome with paranoia and do not directly investigate. They set up observation in a warehouse directly opposite the craft and observed the comings and goings of the crew and passengers. The crew seemed normal enough, but the passengers all wore cultish red outfits with a cat symbol on the chest. The cultists frequently left the ship and vanished into the city in small groups, following a regular pattern.[/size][/font] [font=Times New Roman][size=3]Raven slipped off to follow a batch of cultists, but had little luck figuring out what errands they were running, and was eventually spotted and forced to give up the attempt. Meanwhile, Lysorn grew weary of all the sneaking around and went directly up to the ship to inquire. However, his skill at bluffing is nonexistent, and though the exact words of his inquiry have been lost to the mists of time, he might as well have gone up and asked flat-out, “Hey, is there anything suspicious or evil going on here?” A cultist demanded he leave, which he did, but not before casting a [i]Detect Evil[/i] and picking up a number of auras from inside the hold, including one particularly strong one. He returned to the stakeout.[/size][/font] [font=Times New Roman][size=3]After Raven returned, they analyzed their notes and, assuming all the cultists were evil, determined how many of them there were total, and when there would be the fewest of them on board. Not seeing any other real options, they decided to assault the ship. Lysorn was all for ending evil purposes, but reluctant to engage in actual violence, but finally he acquiesced. Dust, frail from months of depression and mourning, was worried that she would fall dead before she got anything useful done, and opted to sit on the next pier over, pretending to fish, and then rushing in to aid her friends after the first blows had been struck.[/size][/font] [font=Times New Roman][size=3]No one was on deck, so Lysorn and Raven decided to try to be stealthy, though Lysorn was particularly poor at it. Two narrow sets of stairs led into the hold, and they crept across the gangplank and up to the nearest one. Lysorn decided to go first. To his horror, in the hold he saw an array of four cultists, armed and ready for combat. Even more terrible, on a throne behind them, sat an eight-foot-tall humanoid tiger. There were silks and throw cushions everywhere. The cultists charged and Lysorn turn and ran back up the stairs to the deck. The fight erupted, Dust running over to see if she could help out. [/size][/font] [font=Times New Roman][size=3]Lysorn managed to douse one of the cultists with Alchemist’s Fire, inspiring him to leap off the boat into the harbor water. Raven quickly dispatched another, and when Dust arrived her [i]Burning Hands[/i] spell injured the remainder.[/size][/font] [font=Times New Roman][size=3]The humanoid tiger, thankfully, remained below decks.[/size][/font] [font=Times New Roman][size=3]The remainder of the battle was short and bloody. Lysorn busied himself with curative spells as Raven finished off the remaining two cultists with some nice sword-work. The cleric was shaking and said that he used the Alchemist’s Fire out of desperation – and he swore to never deliberately harm another human being again. He lamented his lack of discipline. Meanwhile, Dust noticed the cultist who had gone overboard, swimming desperately to a ladder on the dock. Out of idle curiosity, in the middle of Lysorn’s lament about harming people, she cast [i]Daze[/i] on the swimming fellow to see what would happen. The cultist slipped below the surface of the water – to Lysorn’s horror – and failed to return.[/size][/font] [font=Times New Roman][size=3]The trio then cautiously investigated the ships hold, aware that the creature down there was probably a terrible foe, and that Lysorn had already exhausted his meager supply of healing magic.[/size][/font] [font=Times New Roman][size=3]The creature was nowhere to be seen. After much paranoid skulking, they became convinced that it truly had vanished, and wasn’t hiding or invisible somewhere in the room. They searched the floor for secret trapdoors (but neglected to search the walls ;)) and decided the creature (which pretty much every D&D player would recognize as a Rakshasa, but they didn’t) must have used magic to flee. There was a pair of chests flanking the throne, which they cautiously opened. The first contained a scattered pile of coins and a small jar containing a blue, ointment-like substance. The second chest contained a terrified Halfling child, barely two feet tall. [/size][/font] [font=Times New Roman][size=3]At first convinced that the child was the tiger-man in a magical disguise, the party interrogated the poor boy, causing him to break down in tears. Realizing their error, they lightened up and managed to convince the boy that they were friends and could help them. The boy told them that he had been captured by slavers a year ago, and recently purchased by the cultists to serve drinks and clean. He begged the party to help him find his way back home – a village called Popowan.[/size][/font] [font=Times New Roman][size=3]The party then left before the cultists who were ashore at the time of the attack could return, hiding once again in their convenient warehouse. The cultists returned ahead of schedule, and by their careful count it seemed they had an additional person amongst their number – though the tiger-man was nowhere to be seen.[/size][/font] .... [/QUOTE]
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