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<blockquote data-quote="Reflected_Shadows" data-source="post: 6846888" data-attributes="member: 6828291"><p>During 3.5, I created a homebrew world that had no reason to change with coming editions, so it didn't. I made a few small adaptations to include some fun content and ideas from Pathfinder and 4e. I feel 5e has been out enough to scour for inspiration. I am also creating a whole new world, homebrewing a whole new thing from scratch after the resolution of the last campaign. New map, classes, everything. So, I am looking at the idea of 5e and seeing what other people think about the content of 5e compared to 3.x era. I have been told that ability scores work a bit differently. I have been told about the Bounded Accuracy system, and I have been told about advantage/disadvantage. I was also told that the "Character Level Chart" is no longer the same - that you no longer get bonus feats every 3 levels and +1 ability score every 4 levels? What else should I know about? What are your feelings about the weaknesses and strengths of Advantage/Disadvantage, Bounded Accuracy or other new features and mechanics? Thank you for any thoughts, musings, feedback or advice. I am not looking to play any straight edition pure - rather, to "absorb" certain fundamentals and make adjustments to keep my homebrew modern and contemporary with the current system. I am kinda teetering on what elements of the various editions I want to incorporate and which ones I will "pass". (For example, my PC's are furious about the concept of "Proficiency" removing the feeling of choice/autonomy regarding character development and level up). I still have a lot of things I am unsure about, and a lot of things seem like a fresh breath of air.</p></blockquote><p></p>
[QUOTE="Reflected_Shadows, post: 6846888, member: 6828291"] During 3.5, I created a homebrew world that had no reason to change with coming editions, so it didn't. I made a few small adaptations to include some fun content and ideas from Pathfinder and 4e. I feel 5e has been out enough to scour for inspiration. I am also creating a whole new world, homebrewing a whole new thing from scratch after the resolution of the last campaign. New map, classes, everything. So, I am looking at the idea of 5e and seeing what other people think about the content of 5e compared to 3.x era. I have been told that ability scores work a bit differently. I have been told about the Bounded Accuracy system, and I have been told about advantage/disadvantage. I was also told that the "Character Level Chart" is no longer the same - that you no longer get bonus feats every 3 levels and +1 ability score every 4 levels? What else should I know about? What are your feelings about the weaknesses and strengths of Advantage/Disadvantage, Bounded Accuracy or other new features and mechanics? Thank you for any thoughts, musings, feedback or advice. I am not looking to play any straight edition pure - rather, to "absorb" certain fundamentals and make adjustments to keep my homebrew modern and contemporary with the current system. I am kinda teetering on what elements of the various editions I want to incorporate and which ones I will "pass". (For example, my PC's are furious about the concept of "Proficiency" removing the feeling of choice/autonomy regarding character development and level up). I still have a lot of things I am unsure about, and a lot of things seem like a fresh breath of air. [/QUOTE]
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