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<blockquote data-quote="Rhineglade" data-source="post: 6759376" data-attributes="member: 6801931"><p><strong>CORONAR</strong></p><p></p><p><strong>Official Name:</strong> Kingdom of Coronar</p><p><strong>Ruler:</strong> Co-Rulers: Their Royal Majesties, King Thorvald Longbeard of Deephall (LN male dwarf, Ftr 9) and Queen Ursula Foehammer of Palacia (LG female dwarf, Pal 14)</p><p><strong>Government:</strong> Independent feudal monarchy; most all of the aristocracy are dwarves; state composed of a handful of semi-independent territories now united under the joint rulership of scions from the two most powerful royal houses</p><p><strong>Coat of Arms:</strong> Or, a chevron sable, a pair of crossed axes sable</p><p><strong>Notable Figures:</strong> Pryreius, Pasha of Lampwater (NE male human, Wiz 15)</p><p><strong>Rule of Law:</strong> Lawful Good. Many laws exist and the government is run mainly to protect the citizens of the realm. The duty of the individual is to respect the state while the duty of the state is the protect the individual. Most laws are geared toward imposing justice, fairness and order throughout the kingdom.</p><p><strong>Population:</strong> 290,000</p><p><strong>Capital:</strong> Deephall (pop. 18,000)</p><p><strong>Major Cities:</strong> Lampwater</p><p><strong>Major Religions:</strong> Berathor, Nerthys, Galdor, Brannoc</p><p><strong>Major Resources:</strong> Stone, silver, gold, copper, platinum, iron, many gems</p><p><strong>Military:</strong> 14,500 (composed primarily of dwarf and human heavy infantry augmented by light infantry)</p><p><strong>Allies:</strong> Nazaire, Merthyria</p><p><strong>Enemies:</strong> Viridia, Pelinore (sometimes)</p><p></p><p>The dwarven realm of Coronar occupies the westernmost region of the Khazarim peninsula to the southwest of the Telerian continent. The land is known for its rough and rocky geography and has long been home to the dwarves. The central region of Coronar is dominated by the Iron Hills which rapidly rise to form the Spineridge Mountains as one moves farther inland. Most of the coastline is low lying.</p><p></p><p>Through most of the recorded history of the land, the dwarves of Coronar have dominated the region, particularly within the Iron Hills. Most dwarven communities operated more or less independently of one another under the leadership of a powerful noble. As the region has always been rich in mineral resources, the competing communities tended to get along due to this abundance. By the 3rd Age, the dragonborn empire of Brythonia conquered the region and formed the tributary state of Coronar. Paved roads were constructed through the mountain passes and along the coastline. Great stone aqueducts were built to bring water to the drier sections of the peninsula.</p><p></p><p>The vacuum created by the collapse of the Brythonian Empire brought in renewed competition for the valuable resources of Coronar between the local dwarven population and the Comori humans of Viridia. By the 6th-7th century of the Forth Age, the Viridians had conquered most of the lowlying coastal regions and significant territory in the Iron Hills.</p><p></p><p>[ATTACH]71927[/ATTACH]</p></blockquote><p></p>
[QUOTE="Rhineglade, post: 6759376, member: 6801931"] [B]CORONAR[/B] [B]Official Name:[/B] Kingdom of Coronar [B]Ruler:[/B] Co-Rulers: Their Royal Majesties, King Thorvald Longbeard of Deephall (LN male dwarf, Ftr 9) and Queen Ursula Foehammer of Palacia (LG female dwarf, Pal 14) [B]Government:[/B] Independent feudal monarchy; most all of the aristocracy are dwarves; state composed of a handful of semi-independent territories now united under the joint rulership of scions from the two most powerful royal houses [B]Coat of Arms:[/B] Or, a chevron sable, a pair of crossed axes sable [B]Notable Figures:[/B] Pryreius, Pasha of Lampwater (NE male human, Wiz 15) [B]Rule of Law:[/B] Lawful Good. Many laws exist and the government is run mainly to protect the citizens of the realm. The duty of the individual is to respect the state while the duty of the state is the protect the individual. Most laws are geared toward imposing justice, fairness and order throughout the kingdom. [B]Population:[/B] 290,000 [B]Capital:[/B] Deephall (pop. 18,000) [B]Major Cities:[/B] Lampwater [B]Major Religions:[/B] Berathor, Nerthys, Galdor, Brannoc [B]Major Resources:[/B] Stone, silver, gold, copper, platinum, iron, many gems [B]Military:[/B] 14,500 (composed primarily of dwarf and human heavy infantry augmented by light infantry) [B]Allies:[/B] Nazaire, Merthyria [B]Enemies:[/B] Viridia, Pelinore (sometimes) The dwarven realm of Coronar occupies the westernmost region of the Khazarim peninsula to the southwest of the Telerian continent. The land is known for its rough and rocky geography and has long been home to the dwarves. The central region of Coronar is dominated by the Iron Hills which rapidly rise to form the Spineridge Mountains as one moves farther inland. Most of the coastline is low lying. Through most of the recorded history of the land, the dwarves of Coronar have dominated the region, particularly within the Iron Hills. Most dwarven communities operated more or less independently of one another under the leadership of a powerful noble. As the region has always been rich in mineral resources, the competing communities tended to get along due to this abundance. By the 3rd Age, the dragonborn empire of Brythonia conquered the region and formed the tributary state of Coronar. Paved roads were constructed through the mountain passes and along the coastline. Great stone aqueducts were built to bring water to the drier sections of the peninsula. The vacuum created by the collapse of the Brythonian Empire brought in renewed competition for the valuable resources of Coronar between the local dwarven population and the Comori humans of Viridia. By the 6th-7th century of the Forth Age, the Viridians had conquered most of the lowlying coastal regions and significant territory in the Iron Hills. [ATTACH=CONFIG]71927._xfImport[/ATTACH] [/QUOTE]
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