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Mesh Hongs Monster Request / Discussion Thread
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<blockquote data-quote="Mesh Hong" data-source="post: 5208596" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">Seeing as no one needs any creatures at the moment, here are a group of fire themed monsters that could provide an interesting encounter or two in an number of different situations.</span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Burning Spirit</span></strong><span style="font-family: 'Verdana'"> – level 5 artillery</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Burning Ember</span></strong><span style="font-family: 'Verdana'"> – level 2 minion</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Living Bonfire</span></strong><span style="font-family: 'Verdana'"> – level 5 solo brute (also creates Burning Embers)</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Cult of Pyre Arsonist</span></strong><span style="font-family: 'Verdana'"> – level 5 elite controller</span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Burning Spirit</span></span></strong><span style="font-family: 'Verdana'"> Level 5 Artillery </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Small Elemental Beast (fire) XP 200 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +8 <strong>Senses</strong> Perception +2, lowlight vision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 48; Bloodied 24 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 17; <strong>Fortitude</strong> 16, <strong>Reflex</strong> 18, <strong>Will</strong> 17 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> fire </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6, also see Fire Hop </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Hot Swipe</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +10 vs. AC; 1d6 fire damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Burning Bolt</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10/20; attack +12 vs. AC; 1d10+4 fire damage, if Burning Spirit is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">adjacent to an open fire source this attack instead deals 2d8+4 fire </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Ignite</strong> (Minor; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Targets 1 open fire source within 10 squares; the fire source burns fiercley </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">for a second, burst 1; attack +9 vs. Reflex; 1d4+2 fire damage; on hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">target takes 3 ongoing fire damage (save ends) </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Fire Hop</span></strong><span style="font-family: 'Verdana'"> (Move; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> teleport</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burning Spirit teleports adjacent to an open fire source within 15 squares </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">as a move action </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Evil <strong>Languages</strong> primordial </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 6 (+0) <strong>Dex</strong> 18 (+6) <strong>Wis</strong> 10 (+2) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 12 (+3) <strong>Int</strong> 8 (+1) <strong>Cha</strong> 16 (+5) </span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Burning Ember</span></span></strong><span style="font-family: 'Verdana'"> Level 2 Minion </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Tiny Elemental Beast (fire) XP 31 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +4 <strong>Senses</strong> Perception -1 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 1; a missed attack never damages a minion. </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 16; <strong>Fortitude</strong> 13, <strong>Reflex</strong> 15, <strong>Will</strong> 15 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> fire </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 5 fly (hover) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Burning Touch</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +5 vs. Reflex; 6 fire damage; on hit target takes 2 ongoing fire </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage (save ends), if the target is already taking ongoing fire damage it </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">is instead increased by 1 for the required duration </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Air Current</strong> (Immediate Reaction; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> when missed an attack</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When Burning Ember is missed by an attack it may make a Burning Touch </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack against its agressor (if possible) and shift 3 squares as an </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">immediate reaction </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">I'm a Firestarter</span></strong><span style="font-family: 'Verdana'"> (Move; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> zone, fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burning Ember sets unattended flamable objects on fire in its current </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">square, this creates a zone that lasts until the end of the encounter or it </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">is extinguished; all creatures entering or starting their turn inside the zone </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">takes 2 fire damage </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned</span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 3 (-3) <strong>Dex</strong> 16 (+4) <strong>Wis</strong> 6 (-1) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 6 (-1) <strong>Int</strong> 1 (-4) <strong>Cha</strong> 3 (-3) </span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Living Bonfire</span></span></strong><span style="font-family: 'Verdana'"> Level 5 Solo Brute </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Large Elemental Beast (fire) XP 1,000 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +4 Senses <strong>Perception</strong> +0, lowlight vision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 256; Bloodied 128; also see Cinders and Ashes </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 17; <strong>Fortitude</strong> 18, <strong>Reflex</strong> 17, <strong>Will</strong> 16 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Immune</span></strong><span style="font-family: 'Verdana'"> fire; </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Vulnerable</span></strong><span style="font-family: 'Verdana'"> 10 cold, also see Steam Cloud </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +5 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 5 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 2 </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Flaming Slam</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Reach 2; attack +8 vs. AC; 2d6+4 fire damage </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/m.gif" class="smilie" loading="lazy" alt=":melee:" title="Melee :melee:" data-shortname=":melee:" /> <strong>Double Slam</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Living Bonfire makes 2 Flaming Slam attacks; if a target is hit by one </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">attack it is also pushed 1 square, if a target is hit by both attacks it is </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">pushed 3 squares </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Heat Blast</strong> (Minor; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 3; attack +6 vs. Fortitude; 1d6+4 fire damage; on hit target </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">takes a -1 penalty to attack rolls (save ends) </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Burning Debris</strong> (Minor; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire, zone</span></strong></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">Area burst 1 within 10 squares; attack +6 vs. Reflex; 1d6+4 fire damage; </span></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">creates a zone of burning debris that lasts until the end of the encounter </span></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">or extinguished, any creature entering or starting their turn inside the </span></span></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"><span style="font-family: 'Verdana'"><span style="color: white">zone takes 5 fire damage</span></span></span></span></p><p> <span style="font-family: 'Verdana'"><span style="color: white"></span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white"></span></span><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Steam Cloud</strong> (Free) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire, hit by a cold attack</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When hit by an attack with the cold keyword the Living Bonfire makes the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">following attack as an immediate reaction; burst 3; attack +6 vs. Reflex; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">1d8+4 fire damage, creates a zone that lasts until the start of Living </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Bonfires next turn, all creatures inside the zone gain concealment</span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Cinders and Ashes</strong> (Free) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> summon, when dazed, stunned and </span></strong></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">first bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When Living Bonfire is first bloodied, and whenever it is stunned or dazed </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">it sends a shower of burning embers into the air; burst 6, summons 4 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burning Embers (see separate stat block) that each land in a random </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">square (d12 direction, d6 distance) if there is a creature in the location </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">then it takes 10 fire damage and the Burning Ember is destroyed </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Stable</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Living Bonfire reduces all push, pull and slide effects it is subject to by 3 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">squares </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned <strong>Languages</strong> primordial </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 18 (+6) <strong>Dex</strong> 15 (+4) <strong>Wis</strong> 6 (+0) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 16 (+5) <strong>Int</strong> 3 (-2) <strong>Cha</strong> 12 (+3) </span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Cult of Pyre Arsonist</span></span></strong><span style="font-family: 'Verdana'"> Level 5 Elite Controller </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Natural Humanoid (tiefling) XP 400 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +4 <strong>Senses</strong> Perception +3, lowlight vision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 124; Bloodied 62; also see Turn up the Heat </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 19; <strong>Fortitude</strong> 17, <strong>Reflex</strong> 17, <strong>Will</strong> 18 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 20 fire </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving Throws</span></strong><span style="font-family: 'Verdana'"> +2 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Action Points</span></strong><span style="font-family: 'Verdana'"> 1 </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Rod Strike</strong> (Standard; at-will) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +10 vs. AC; 1d6+3 damage (critical 2d6+9 fire damage) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Burning Darts</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10/20; 1 or 2 targets; attack +9 vs. Fortitude; 1d10+4 fire damage </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">(critical 2d6+14 fire damage); on hit target is slowed and takes 3 ongoing </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">fire damage (save ends both) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Burning Spray</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Close blast 3; attack +9 vs. Reflex; 1d10+4 fire damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Tinder Curse</strong> (Minor; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> 1/round</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 20; does not provoke opportunity attacks; attack +9 vs. Will; on </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">hit target gains vulnerability 2 fire until the end of Arsonists next turn </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Spontaneous Combustion</strong> (Standard; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10; attack +9 vs. Fortitude; 2d6+4 fire damage (critical 2d6+16 fire </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage); on hit the target gains a burning aura (save ends), aura 2, all </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">creatures entering or starting their turn inside the the aura take 5 fire </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Turn up the Heat</strong> (Free) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> when first bloodied</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">When first bloodied all creatures within 10 squares of Arsonist who are </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">taking ongoing fire damage or inside a zone that deals fires damage </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">immediately take fire damage equal to the highest effect </span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white"><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Where There's Smoke</strong> (Standard; encounter) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Area burst 3 within 15; enemies only; attack +9 vs. Fortitude; 2d8+4 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage; on hit target is blinded (save ends) </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Wall of Fire</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> fire, wall, sustain minor</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Wall 8 within 10 squares; creates a 2 square high wall of fire that blocks </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">line of sight; all creatures ending their turn adjacent to the wall take 5 fire </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage, any creature passing through the wall takes 2d6+4 fire damage; </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">minor action to sustain the wall </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Vindictive</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Arsonist gains a +1 bonus to attack rolls against bloodied targets </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Chaotic Evil <strong>Languages</strong> common, primordial </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Arcana +10, Bluff +11, History +10, Streetwise +11, Thievery +9 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 10 (+2) <strong>Dex</strong> 15 (+4) <strong>Wis</strong> 12 (+3) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 14 (+4) <strong>Int</strong> 16 (+5) <strong>Cha</strong> 18 (+6) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Equipment</span></strong><span style="font-family: 'Verdana'"> rod of the pyre (level 10, phb p.240), 4x ring of fire resistance</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">I would say that the 4 rings of fire resistance are each level 6 and grant resistance 5 fire (and no they don’t stack when a PC wears them <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite2" alt=";)" title="Wink ;)" loading="lazy" data-shortname=";)" />).</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">Anyway I hope you find them interesting.</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5208596, member: 73463"] [FONT=Verdana][COLOR=white]Seeing as no one needs any creatures at the moment, here are a group of fire themed monsters that could provide an interesting encounter or two in an number of different situations.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Burning Spirit[/FONT][/B][FONT=Verdana] – level 5 artillery[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Burning Ember[/FONT][/B][FONT=Verdana] – level 2 minion[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Living Bonfire[/FONT][/B][FONT=Verdana] – level 5 solo brute (also creates Burning Embers)[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Cult of Pyre Arsonist[/FONT][/B][FONT=Verdana] – level 5 elite controller[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Burning Spirit[/SIZE][/FONT][/B][FONT=Verdana] Level 5 Artillery [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Small Elemental Beast (fire) XP 200 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +8 [B]Senses[/B] Perception +2, lowlight vision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 48; Bloodied 24 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 17; [B]Fortitude[/B] 16, [B]Reflex[/B] 18, [B]Will[/B] 17 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] fire [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6, also see Fire Hop [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:bmelee: [B]Hot Swipe[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Attack +10 vs. AC; 1d6 fire damage [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Burning Bolt[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 10/20; attack +12 vs. AC; 1d10+4 fire damage, if Burning Spirit is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]adjacent to an open fire source this attack instead deals 2d8+4 fire [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:area: [B]Ignite[/B] (Minor; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Targets 1 open fire source within 10 squares; the fire source burns fiercley [/COLOR][/FONT] [FONT=Verdana][COLOR=white]for a second, burst 1; attack +9 vs. Reflex; 1d4+2 fire damage; on hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]target takes 3 ongoing fire damage (save ends) [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Fire Hop[/FONT][/B][FONT=Verdana] (Move; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] teleport[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burning Spirit teleports adjacent to an open fire source within 15 squares [/COLOR][/FONT] [FONT=Verdana][COLOR=white]as a move action [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Evil [B]Languages[/B] primordial [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 6 (+0) [B]Dex[/B] 18 (+6) [B]Wis[/B] 10 (+2) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 12 (+3) [B]Int[/B] 8 (+1) [B]Cha[/B] 16 (+5) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Burning Ember[/SIZE][/FONT][/B][FONT=Verdana] Level 2 Minion [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Tiny Elemental Beast (fire) XP 31 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +4 [B]Senses[/B] Perception -1 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 1; a missed attack never damages a minion. [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 16; [B]Fortitude[/B] 13, [B]Reflex[/B] 15, [B]Will[/B] 15 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] fire [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 5 fly (hover) [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:bmelee: [B]Burning Touch[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Attack +5 vs. Reflex; 6 fire damage; on hit target takes 2 ongoing fire [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage (save ends), if the target is already taking ongoing fire damage it [/COLOR][/FONT] [FONT=Verdana][COLOR=white]is instead increased by 1 for the required duration [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:melee: [B]Air Current[/B] (Immediate Reaction; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] when missed an attack[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When Burning Ember is missed by an attack it may make a Burning Touch [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack against its agressor (if possible) and shift 3 squares as an [/COLOR][/FONT] [FONT=Verdana][COLOR=white]immediate reaction [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]I'm a Firestarter[/FONT][/B][FONT=Verdana] (Move; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] zone, fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burning Ember sets unattended flamable objects on fire in its current [/COLOR][/FONT] [FONT=Verdana][COLOR=white]square, this creates a zone that lasts until the end of the encounter or it [/COLOR][/FONT] [FONT=Verdana][COLOR=white]is extinguished; all creatures entering or starting their turn inside the zone [/COLOR][/FONT] [FONT=Verdana][COLOR=white]takes 2 fire damage [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned[/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 3 (-3) [B]Dex[/B] 16 (+4) [B]Wis[/B] 6 (-1) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 6 (-1) [B]Int[/B] 1 (-4) [B]Cha[/B] 3 (-3) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Living Bonfire[/SIZE][/FONT][/B][FONT=Verdana] Level 5 Solo Brute [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Large Elemental Beast (fire) XP 1,000 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +4 Senses [B]Perception[/B] +0, lowlight vision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 256; Bloodied 128; also see Cinders and Ashes [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 17; [B]Fortitude[/B] 18, [B]Reflex[/B] 17, [B]Will[/B] 16 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Immune[/FONT][/B][FONT=Verdana] fire; [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Vulnerable[/FONT][/B][FONT=Verdana] 10 cold, also see Steam Cloud [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +5 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 5 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 2 [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:bmelee: [B]Flaming Slam[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Reach 2; attack +8 vs. AC; 2d6+4 fire damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:melee: [B]Double Slam[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Living Bonfire makes 2 Flaming Slam attacks; if a target is hit by one [/COLOR][/FONT] [FONT=Verdana][COLOR=white]attack it is also pushed 1 square, if a target is hit by both attacks it is [/COLOR][/FONT] [FONT=Verdana][COLOR=white]pushed 3 squares [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Heat Blast[/B] (Minor; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 3; attack +6 vs. Fortitude; 1d6+4 fire damage; on hit target [/COLOR][/FONT] [FONT=Verdana][COLOR=white]takes a -1 penalty to attack rolls (save ends) [/COLOR][/FONT] [FONT=Verdana][COLOR=white][COLOR=white][FONT=Verdana]:area: [B]Burning Debris[/B] (Minor; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire, zone[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Area burst 1 within 10 squares; attack +6 vs. Reflex; 1d6+4 fire damage; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]creates a zone of burning debris that lasts until the end of the encounter [/COLOR][/FONT] [FONT=Verdana][COLOR=white]or extinguished, any creature entering or starting their turn inside the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]zone takes 5 fire damage[/COLOR][/FONT] [/COLOR][/FONT][COLOR=white][FONT=Verdana]:close: [B]Steam Cloud[/B] (Free) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire, hit by a cold attack[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When hit by an attack with the cold keyword the Living Bonfire makes the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]following attack as an immediate reaction; burst 3; attack +6 vs. Reflex; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]1d8+4 fire damage, creates a zone that lasts until the start of Living [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Bonfires next turn, all creatures inside the zone gain concealment[/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Cinders and Ashes[/B] (Free) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] summon, when dazed, stunned and [/FONT][/B][/COLOR] [COLOR=white][B][FONT=Verdana]first bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When Living Bonfire is first bloodied, and whenever it is stunned or dazed [/COLOR][/FONT] [FONT=Verdana][COLOR=white]it sends a shower of burning embers into the air; burst 6, summons 4 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Burning Embers (see separate stat block) that each land in a random [/COLOR][/FONT] [FONT=Verdana][COLOR=white]square (d12 direction, d6 distance) if there is a creature in the location [/COLOR][/FONT] [FONT=Verdana][COLOR=white]then it takes 10 fire damage and the Burning Ember is destroyed [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Stable[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Living Bonfire reduces all push, pull and slide effects it is subject to by 3 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]squares [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [B]Languages[/B] primordial [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 18 (+6) [B]Dex[/B] 15 (+4) [B]Wis[/B] 6 (+0) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 16 (+5) [B]Int[/B] 3 (-2) [B]Cha[/B] 12 (+3) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana][SIZE=3]Cult of Pyre Arsonist[/SIZE][/FONT][/B][FONT=Verdana] Level 5 Elite Controller [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Natural Humanoid (tiefling) XP 400 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +4 [B]Senses[/B] Perception +3, lowlight vision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 124; Bloodied 62; also see Turn up the Heat [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 19; [B]Fortitude[/B] 17, [B]Reflex[/B] 17, [B]Will[/B] 18 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 20 fire [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving Throws[/FONT][/B][FONT=Verdana] +2 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Action Points[/FONT][/B][FONT=Verdana] 1 [/FONT][/COLOR] [FONT=Verdana][COLOR=white]:bmelee: [B]Rod Strike[/B] (Standard; at-will) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Attack +10 vs. AC; 1d6+3 damage (critical 2d6+9 fire damage) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Burning Darts[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 10/20; 1 or 2 targets; attack +9 vs. Fortitude; 1d10+4 fire damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white](critical 2d6+14 fire damage); on hit target is slowed and takes 3 ongoing [/COLOR][/FONT] [FONT=Verdana][COLOR=white]fire damage (save ends both) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Burning Spray[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Close blast 3; attack +9 vs. Reflex; 1d10+4 fire damage [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Tinder Curse[/B] (Minor; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] 1/round[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 20; does not provoke opportunity attacks; attack +9 vs. Will; on [/COLOR][/FONT] [FONT=Verdana][COLOR=white]hit target gains vulnerability 2 fire until the end of Arsonists next turn [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Spontaneous Combustion[/B] (Standard; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 10; attack +9 vs. Fortitude; 2d6+4 fire damage (critical 2d6+16 fire [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage); on hit the target gains a burning aura (save ends), aura 2, all [/COLOR][/FONT] [FONT=Verdana][COLOR=white]creatures entering or starting their turn inside the the aura take 5 fire [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Turn up the Heat[/B] (Free) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] when first bloodied[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]When first bloodied all creatures within 10 squares of Arsonist who are [/COLOR][/FONT] [FONT=Verdana][COLOR=white]taking ongoing fire damage or inside a zone that deals fires damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]immediately take fire damage equal to the highest effect [/COLOR][/FONT] [FONT=Verdana][COLOR=white]:area: [B]Where There's Smoke[/B] (Standard; encounter) [/COLOR][/FONT] [FONT=Verdana][COLOR=white]Area burst 3 within 15; enemies only; attack +9 vs. Fortitude; 2d8+4 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage; on hit target is blinded (save ends) [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:area: [B]Wall of Fire[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] fire, wall, sustain minor[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Wall 8 within 10 squares; creates a 2 square high wall of fire that blocks [/COLOR][/FONT] [FONT=Verdana][COLOR=white]line of sight; all creatures ending their turn adjacent to the wall take 5 fire [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage, any creature passing through the wall takes 2d6+4 fire damage; [/COLOR][/FONT] [FONT=Verdana][COLOR=white]minor action to sustain the wall [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Vindictive[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Arsonist gains a +1 bonus to attack rolls against bloodied targets [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Chaotic Evil [B]Languages[/B] common, primordial [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Arcana +10, Bluff +11, History +10, Streetwise +11, Thievery +9 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 10 (+2) [B]Dex[/B] 15 (+4) [B]Wis[/B] 12 (+3) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 14 (+4) [B]Int[/B] 16 (+5) [B]Cha[/B] 18 (+6) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Equipment[/FONT][/B][FONT=Verdana] rod of the pyre (level 10, phb p.240), 4x ring of fire resistance[/FONT][/COLOR] [FONT=Verdana][COLOR=white]I would say that the 4 rings of fire resistance are each level 6 and grant resistance 5 fire (and no they don’t stack when a PC wears them ;)).[/COLOR][/FONT] [FONT=Verdana][COLOR=white]Anyway I hope you find them interesting.[/COLOR][/FONT] [/QUOTE]
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