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Mesh Hongs Monster Request / Discussion Thread
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<blockquote data-quote="Mesh Hong" data-source="post: 5231226" data-attributes="member: 73463"><p><span style="font-family: 'Verdana'"><span style="color: white">Here is an interesting Fey creature for your perusal. I originally had a lot of these powers with recharges, but for simplicities sake I think they will be fine (and maybe a bit more interesting) as at wills.</span></span></p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">This is very much a low damage leader, but has enough control powers to make it a high priority to remove.</span></span></p><p> </p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'"><span style="font-size: 12px">Poison Nymph</span></span></strong><span style="font-family: 'Verdana'"> Level 4 Controller (Leader) </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Medium Fey Humanoid XP 175 </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Initiative</span></strong><span style="font-family: 'Verdana'"> +5 <strong>Senses</strong> Perception +7, darkvision </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Fey Protection</span></strong><span style="font-family: 'Verdana'"> aura 2; All allies inside aura gain a +1 bonus to all </span></span></p><p><span style="color: white"><span style="font-family: 'Verdana'">defences and resist 5 poison </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">HP</span></strong><span style="font-family: 'Verdana'"> 52; Bloodied 26 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">AC</span></strong><span style="font-family: 'Verdana'"> 18; <strong>Fortitude</strong> 15, <strong>Reflex</strong> 16, <strong>Will</strong> 17 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Resist</span></strong><span style="font-family: 'Verdana'"> 5 poison </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Saving</span></strong><span style="font-family: 'Verdana'"> <strong>Throws</strong> +2 vs. charm </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Speed</span></strong><span style="font-family: 'Verdana'"> 6, teleport 3 </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/bm.gif" class="smilie" loading="lazy" alt=":bmelee:" title="Basic Melee :bmelee:" data-shortname=":bmelee:" /> <strong>Poisonous Slap</strong> (Standard; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> poison</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Attack +9 vs. AC; 1d6+3 damage; on hit target takes 2 ongoing poison </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage (save ends), if the target is already taking ongoing poison damage </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">it is instead increased by 2 for the appropriate duration </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Fey Lure</strong> (Move; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> charm</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10; attack +8 vs. Will; on hit Nymph slides the target a number of </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">squares equal to its speed </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/r.gif" class="smilie" loading="lazy" alt=":ranged:" title="Ranged :ranged:" data-shortname=":ranged:" /> <strong>Beguiling Stare</strong> (Minor; recharge <img src="http://www.enworld.org/forum/images/smilies/5.gif" class="smilie" loading="lazy" alt=":5:" title="Five :5:" data-shortname=":5:" /><img src="http://www.enworld.org/forum/images/smilies/6.gif" class="smilie" loading="lazy" alt=":6:" title="Six :6:" data-shortname=":6:" />) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> gaze, charm, sustain minor</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Range 10; attack +8 vs. Will; on hit the target cannot take any immediate or </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">opportunity actions </span></span><span style="font-family: 'Verdana'"><span style="color: white">until the start of Nymphs </span></span><span style="font-family: 'Verdana'"><span style="color: white">next turn; minor action to sustain </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/c.gif" class="smilie" loading="lazy" alt=":close:" title="Close :close:" data-shortname=":close:" /> <strong>Envenom</strong> (Minor; at-will) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> poison</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Burst 5; 1 ally inside burst; until the end of Nymphs next turn all </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">successful melee attacks the creature makes also deal 2 ongoing poison </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage (save ends), if a creatures attack already confers ongoing poison </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">damage it is increased by 2, if the target of a successful attack is already </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">taking ongoing poison damage it is instead increased by 2 for the </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">appropriate duration </span></span></p><p> </p><p><span style="color: white"><span style="font-family: 'Verdana'"><img src="http://www.enworld.org/forum/images/smilies/area.gif" class="smilie" loading="lazy" alt=":area:" title="Area :area:" data-shortname=":area:" /> <strong>Poison Cloud</strong> (Standard; encounter) </span><strong><span style="font-family: 'Times New Roman'">♦</span></strong><strong><span style="font-family: 'Verdana'"> poison, sustain minor</span></strong></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">Area burst 2 within 15; attack +7 vs. Fortitude; 2d8+4 poison damage; hit </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">or miss creates a zone that lasts until the end of Nymphs next turn; all </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">creatures starting their turn inside the zone are slowed until the start of </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">their next turn, all creatures ending their turn inside the zone take 5 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">poison damage; the Nymph may spend a move action to move the zone 5 </span></span></p><p><span style="font-family: 'Verdana'"><span style="color: white">squares; minor action to sustain </span></span></p><p> </p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Alignment</span></strong><span style="font-family: 'Verdana'"> Unaligned <strong>Languages</strong> elven </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Skills</span></strong><span style="font-family: 'Verdana'"> Bluff +11, Nature +7, Stealth +10 </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Str</span></strong><span style="font-family: 'Verdana'"> 10 (+2) <strong>Dex</strong> 16 (+5) <strong>Wis</strong> 10 (+2) </span></span></p><p><span style="color: white"><strong><span style="font-family: 'Verdana'">Con</span></strong><span style="font-family: 'Verdana'"> 12 (+3) <strong>Int</strong> 12 (+3) <strong>Cha</strong> 18 (+6) </span></span></p><p> </p><p> </p><p><span style="font-family: 'Verdana'"><span style="color: white">What do you think? Too annoying, or maybe not annoying enough?</span></span></p></blockquote><p></p>
[QUOTE="Mesh Hong, post: 5231226, member: 73463"] [FONT=Verdana][COLOR=white]Here is an interesting Fey creature for your perusal. I originally had a lot of these powers with recharges, but for simplicities sake I think they will be fine (and maybe a bit more interesting) as at wills.[/COLOR][/FONT] [FONT=Verdana][COLOR=white]This is very much a low damage leader, but has enough control powers to make it a high priority to remove.[/COLOR][/FONT] [COLOR=white][B][FONT=Verdana][SIZE=3]Poison Nymph[/SIZE][/FONT][/B][FONT=Verdana] Level 4 Controller (Leader) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]Medium Fey Humanoid XP 175 [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Initiative[/FONT][/B][FONT=Verdana] +5 [B]Senses[/B] Perception +7, darkvision [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Fey Protection[/FONT][/B][FONT=Verdana] aura 2; All allies inside aura gain a +1 bonus to all [/FONT][/COLOR] [COLOR=white][FONT=Verdana]defences and resist 5 poison [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]HP[/FONT][/B][FONT=Verdana] 52; Bloodied 26 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]AC[/FONT][/B][FONT=Verdana] 18; [B]Fortitude[/B] 15, [B]Reflex[/B] 16, [B]Will[/B] 17 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Resist[/FONT][/B][FONT=Verdana] 5 poison [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Saving[/FONT][/B][FONT=Verdana] [B]Throws[/B] +2 vs. charm [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Speed[/FONT][/B][FONT=Verdana] 6, teleport 3 [/FONT][/COLOR] [COLOR=white][FONT=Verdana]:bmelee: [B]Poisonous Slap[/B] (Standard; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] poison[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Attack +9 vs. AC; 1d6+3 damage; on hit target takes 2 ongoing poison [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage (save ends), if the target is already taking ongoing poison damage [/COLOR][/FONT] [FONT=Verdana][COLOR=white]it is instead increased by 2 for the appropriate duration [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Fey Lure[/B] (Move; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] charm[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 10; attack +8 vs. Will; on hit Nymph slides the target a number of [/COLOR][/FONT] [FONT=Verdana][COLOR=white]squares equal to its speed [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:ranged: [B]Beguiling Stare[/B] (Minor; recharge :5::6:) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] gaze, charm, sustain minor[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Range 10; attack +8 vs. Will; on hit the target cannot take any immediate or [/COLOR][/FONT] [FONT=Verdana][COLOR=white]opportunity actions [/COLOR][/FONT][FONT=Verdana][COLOR=white]until the start of Nymphs [/COLOR][/FONT][FONT=Verdana][COLOR=white]next turn; minor action to sustain [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:close: [B]Envenom[/B] (Minor; at-will) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] poison[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Burst 5; 1 ally inside burst; until the end of Nymphs next turn all [/COLOR][/FONT] [FONT=Verdana][COLOR=white]successful melee attacks the creature makes also deal 2 ongoing poison [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage (save ends), if a creatures attack already confers ongoing poison [/COLOR][/FONT] [FONT=Verdana][COLOR=white]damage it is increased by 2, if the target of a successful attack is already [/COLOR][/FONT] [FONT=Verdana][COLOR=white]taking ongoing poison damage it is instead increased by 2 for the [/COLOR][/FONT] [FONT=Verdana][COLOR=white]appropriate duration [/COLOR][/FONT] [COLOR=white][FONT=Verdana]:area: [B]Poison Cloud[/B] (Standard; encounter) [/FONT][B][FONT=Times New Roman]♦[/FONT][/B][B][FONT=Verdana] poison, sustain minor[/FONT][/B][/COLOR] [FONT=Verdana][COLOR=white]Area burst 2 within 15; attack +7 vs. Fortitude; 2d8+4 poison damage; hit [/COLOR][/FONT] [FONT=Verdana][COLOR=white]or miss creates a zone that lasts until the end of Nymphs next turn; all [/COLOR][/FONT] [FONT=Verdana][COLOR=white]creatures starting their turn inside the zone are slowed until the start of [/COLOR][/FONT] [FONT=Verdana][COLOR=white]their next turn, all creatures ending their turn inside the zone take 5 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]poison damage; the Nymph may spend a move action to move the zone 5 [/COLOR][/FONT] [FONT=Verdana][COLOR=white]squares; minor action to sustain [/COLOR][/FONT] [COLOR=white][B][FONT=Verdana]Alignment[/FONT][/B][FONT=Verdana] Unaligned [B]Languages[/B] elven [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Skills[/FONT][/B][FONT=Verdana] Bluff +11, Nature +7, Stealth +10 [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Str[/FONT][/B][FONT=Verdana] 10 (+2) [B]Dex[/B] 16 (+5) [B]Wis[/B] 10 (+2) [/FONT][/COLOR] [COLOR=white][B][FONT=Verdana]Con[/FONT][/B][FONT=Verdana] 12 (+3) [B]Int[/B] 12 (+3) [B]Cha[/B] 18 (+6) [/FONT][/COLOR] [FONT=Verdana][COLOR=white]What do you think? Too annoying, or maybe not annoying enough?[/COLOR][/FONT] [/QUOTE]
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