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Mesh Hongs Monster Request / Discussion Thread
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<blockquote data-quote="Old_school_overlord" data-source="post: 5242216" data-attributes="member: 60631"><p>Thanks Mesh Hong, great stuff.</p><p></p><p>I've attached a couple of pics that were the inspiration for Shargin, to give you an idea of what he looks like.</p><p></p><p></p><p></p><p>A little guy from MM3 called the maw demon supplied the frame work for this guy, and I guess he had the snapping jaws aura instead of the improved attack bonus. Is both together not a bit much? </p><p></p><p></p><p></p><p>I see what your saying here.</p><p></p><p></p><p></p><p>I'm not sure why I didn't have this knocking them prone, good idea.</p><p></p><p></p><p>You guess correctly sir, this was just a typo.</p><p></p><p></p><p></p><p></p><p>Really good point re: psychic vs thunder and burst vs blast. I'd like to keep the blast and make it thunder, but can I really justify it only hitting enemies if I do?</p><p></p><p></p><p></p><p>It was my intention to have it a cumulative build up, but I hadn't considered the interaction with Roar of the Depths. Changed to Melee attacks only.</p><p></p><p></p><p></p><p>Yeesh, yeah...a swim speed would be helpful for my shark man I think. How about dropping the snapping jaws and using MM3 attack bonus, and then giving him the +2 to hit non-aquatics in the water?</p><p></p><p>For some reason, artists seem to prefer leaving tails off their shark men, so I think I will too. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite7" alt=":p" title="Stick out tongue :p" loading="lazy" data-shortname=":p" /></p></blockquote><p></p>
[QUOTE="Old_school_overlord, post: 5242216, member: 60631"] Thanks Mesh Hong, great stuff. I've attached a couple of pics that were the inspiration for Shargin, to give you an idea of what he looks like. A little guy from MM3 called the maw demon supplied the frame work for this guy, and I guess he had the snapping jaws aura instead of the improved attack bonus. Is both together not a bit much? I see what your saying here. I'm not sure why I didn't have this knocking them prone, good idea. You guess correctly sir, this was just a typo. Really good point re: psychic vs thunder and burst vs blast. I'd like to keep the blast and make it thunder, but can I really justify it only hitting enemies if I do? It was my intention to have it a cumulative build up, but I hadn't considered the interaction with Roar of the Depths. Changed to Melee attacks only. Yeesh, yeah...a swim speed would be helpful for my shark man I think. How about dropping the snapping jaws and using MM3 attack bonus, and then giving him the +2 to hit non-aquatics in the water? For some reason, artists seem to prefer leaving tails off their shark men, so I think I will too. :p [/QUOTE]
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