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Story Hour
[META] How I Write My Story Hour.
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<blockquote data-quote="spyscribe" data-source="post: 2445988" data-attributes="member: 5808"><p>I'd venture to guess that the writing part of my writing process isn't too different than anyone else's. It's sitting down at the computer with my notes and finding ways to resist the impulse to avoid doing the work. </p><p></p><p>At the end of last year, I found myself severly underemployed where I was stuck in front of a computer with no games and only limited internet access. I wrote more than 50,000 words in six weeks and <em>still</em> had time to read the collective archives of Sagiro's story hour. Now I'm at home working on other writing projects and generation of new material has slowed somewhat.</p><p></p><p>The particular wrinkle in the process comes after I have a rough draft of a complete session. At that point, I email the file to the DM (Fajitas). He reads through and sends it back with his annotations which can be anything from spelling changes to "you haven't mentioned X in a while, maybe you should remind readers who she is." I incorporate (or occasionally ignore) his notes, then do my own pass largely for style and clarity, and then it goes up. One file is usually a couple weeks worth of updates.</p><p></p><p>It took Fajitas and I some effort and time to work out a revision process that worked for both of us. The game and the world are very much his baby, and I didn't want him to feel I was taking it from him. At the same time, it was important to me to feel like I owned my own writing. </p><p></p><p>Eventually, we found the proper line between the game being his and the story hour being mine. It helps that we are both writers, and good friends, which means we are more committed to good writing and remaining on good terms than we ever were to being "right" about a particular dispute. After two and a half years, I can often guess what he's going to flag before he flags it.</p></blockquote><p></p>
[QUOTE="spyscribe, post: 2445988, member: 5808"] I'd venture to guess that the writing part of my writing process isn't too different than anyone else's. It's sitting down at the computer with my notes and finding ways to resist the impulse to avoid doing the work. At the end of last year, I found myself severly underemployed where I was stuck in front of a computer with no games and only limited internet access. I wrote more than 50,000 words in six weeks and [i]still[/i] had time to read the collective archives of Sagiro's story hour. Now I'm at home working on other writing projects and generation of new material has slowed somewhat. The particular wrinkle in the process comes after I have a rough draft of a complete session. At that point, I email the file to the DM (Fajitas). He reads through and sends it back with his annotations which can be anything from spelling changes to "you haven't mentioned X in a while, maybe you should remind readers who she is." I incorporate (or occasionally ignore) his notes, then do my own pass largely for style and clarity, and then it goes up. One file is usually a couple weeks worth of updates. It took Fajitas and I some effort and time to work out a revision process that worked for both of us. The game and the world are very much his baby, and I didn't want him to feel I was taking it from him. At the same time, it was important to me to feel like I owned my own writing. Eventually, we found the proper line between the game being his and the story hour being mine. It helps that we are both writers, and good friends, which means we are more committed to good writing and remaining on good terms than we ever were to being "right" about a particular dispute. After two and a half years, I can often guess what he's going to flag before he flags it. [/QUOTE]
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