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<blockquote data-quote="ShadowDenizen" data-source="post: 4420112" data-attributes="member: 16485"><p>I'm fortunate enough to STILL be able to play, both physically and online. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /></p><p></p><p>ME is a spectacular game, but requires ALOT of player investment (not necessarily money-wise, but time and thought-wise.).</p><p></p><p>Where to begin?</p><p></p><p>The "Core" set (and the one most players I know prefer) is "The Wizards"; most of the new sets added additonal complexities that didn't necessarily enhance gameplay. In this set, you play one of the five Istari, gathering resources to help you avert catatasrophe in Middle-Earth. You do this be rectruiting fellowships of characters and traveling to different locations to gather allies, itmes, and factions. While you do this, your opponet plays hazards against you. (And vice-versa.)</p><p></p><p>The expansions are:</p><ul> <li data-xf-list-type="ul">The Dragons (a "generic"expansion, focusing on Dragons; introduces the "At home" and "Ahunt" variations of Dragons, as well as "Hoard Items".<br /> <br /> Dark Minions; Introduces the "Minions" concept- neutral characters who wander independently of the fellowships.<br /> <br /> Against the Shadow:<br /> <br /> The White Hand: Focuses on "Fallen" versions of the five Istari.<br /> <br /> Balrog: A "Fixed set" expansion sold in two sets [each contains half the set.] Allows you to wander the UNderdeepsand control the Balrog.<br /> <br /> Lidless Eye: Evil "core"set. You play one of the Nazgul.<br /> <br /> ALOT to take in, I know! I'd highly recommend the game overall though, but stick with "The WIzards" until you know the rules inside out! (To play, you need a numbered map of ME locations (available in the Wizards rulebook,or you can find it online. You also need a set of sites[available in the Starter Sets or Challenge decks.])<br /> <br /> ALternatly,try Gatling Engine;free online site to play,complete with all card sets. A web search should find the site..</li> </ul></blockquote><p></p>
[QUOTE="ShadowDenizen, post: 4420112, member: 16485"] I'm fortunate enough to STILL be able to play, both physically and online. :) ME is a spectacular game, but requires ALOT of player investment (not necessarily money-wise, but time and thought-wise.). Where to begin? The "Core" set (and the one most players I know prefer) is "The Wizards"; most of the new sets added additonal complexities that didn't necessarily enhance gameplay. In this set, you play one of the five Istari, gathering resources to help you avert catatasrophe in Middle-Earth. You do this be rectruiting fellowships of characters and traveling to different locations to gather allies, itmes, and factions. While you do this, your opponet plays hazards against you. (And vice-versa.) The expansions are: [LIST]The Dragons (a "generic"expansion, focusing on Dragons; introduces the "At home" and "Ahunt" variations of Dragons, as well as "Hoard Items". Dark Minions; Introduces the "Minions" concept- neutral characters who wander independently of the fellowships. Against the Shadow: The White Hand: Focuses on "Fallen" versions of the five Istari. Balrog: A "Fixed set" expansion sold in two sets [each contains half the set.] Allows you to wander the UNderdeepsand control the Balrog. Lidless Eye: Evil "core"set. You play one of the Nazgul. ALOT to take in, I know! I'd highly recommend the game overall though, but stick with "The WIzards" until you know the rules inside out! (To play, you need a numbered map of ME locations (available in the Wizards rulebook,or you can find it online. You also need a set of sites[available in the Starter Sets or Challenge decks.]) ALternatly,try Gatling Engine;free online site to play,complete with all card sets. A web search should find the site.. [/LIST] [/QUOTE]
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