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<blockquote data-quote="GruTheWanderer" data-source="post: 90595" data-attributes="member: 3119"><p><strong>Galadriel: Three versions</strong></p><p></p><p>I'll bump the thread with my versions of Galadriel (First, Second, and Third Age). I made her a sorceror (which helped limit the spells), and am most interested in feedback about her spell list at level 20 (although other comments are welcome).</p><p></p><p>-Derek</p><p></p><p></p><p>Galadriel in the First Age</p><p>-------------------------------</p><p>Galadriel, female elf (Noldor) Sor8: CR 8; Medium-size (6’6”); HD 8d4; hp 24; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); SV Fort +4, Ref +6, Will +11; AL CG; Str 8, Dex 15, Con 10, Int 16[20], Wis 12, Cha 17.</p><p>Languages Spoken: Andunaic, Sindarin, Quenya.</p><p>Skills and feats: Concentration +11, Knowledge (arcane, local) +16, Scry +16, Spellcraft +16; Iron Will, Spell Focus (enchantment).</p><p>Equipment: cloak of resistance +2, headband of intellect +4.</p><p>Spells per Day (6/6/6/5/3): 0 – Dancing Lights, Daze, Detect Magic, Flare, Ghost Sound, Light, Mending, Prestidigitation, Resistance. 1st – Charm Person, Identify, Shield, Sleep, Unseen Servant. 2nd – Endurance, Detect Thoughts, Whispering Wind. 3rd –Protection from Elements, Suggestion. 4th – Emotion. </p><p>Background: Born in Valinor, Galadriel traveled to Middle Earth with her brothers across the grinding ice of the Helcaraxë. Making a home in Doriath, she married Celeborn.</p><p></p><p></p><p></p><p>Galadriel in the Second Age</p><p>----------------------------------</p><p>Galadriel, female elf (Noldor) Sor15: CR 15; Medium-size (6’6”); HD 15d4; hp 45; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); SV Fort +5, Ref +7, Will +12; AL CG; Str 8, Dex 15, Con 10, Int 16[20], Wis 12, Cha 18[22].</p><p>Languages Spoken: Andunaic, Sindarin, Quenya.</p><p>Skills and feats: Concentration +18, Knowledge (arcane, history, local, nature) +14, Scry +23, Spellcraft +23; Iron Will, Leadership, Spell Focus (enchantment), Spell Penetration.</p><p>Equipment: Elessar (Elfstone), Nenya (Ring of Adamant, Ring of Water), cloak of charisma +4, headband of intellect +4.</p><p>Spells per Day (6/6/6/6/6/6/6/4): 0 – Dancing Lights, Daze, Detect Magic, Flare, Ghost Sound, Light, Mending, Prestidigitation, Resistance. 1st – Charm Person, Identify, Shield, Sleep, Unseen Servant. 2nd – Endurance, Detect Thoughts, Glitterdust, Misdirection, Whispering Wind. 3rd – Nondetection, Protection from Elements, Slow, Suggestion. 4th – Emotion, Hallucinatory Terrain, Remove Curse, Solid Fog. 5th – Feeblemind, Mind Fog, Persistent Image, Rary’s Telepathic Bond. 6th – Control Weather, Greater Dispelling, True Seeing. 7th – Greater Scrying, Vision.</p><p>Background: Declining the opportunity to return to Aman, Galadriel and Celeborn moved east, first into Eregion and later into Lorien. From Celebrimbor she received both the Elfstone and the Ring of Water.</p><p></p><p></p><p></p><p>Galadriel in the Third Age</p><p>--------------------------------</p><p>Galadriel, female elf (Noldor) Sor20: CR 20; Medium-size (6’6”); HD 20d4; hp 60; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); SV Fort +6, Ref +8, Will +16; AL CG; Str 8, Dex 15, Con 10, Int 16[20], Wis 12[14], Cha 20[26].</p><p>Languages Spoken: Westron, Sindarin, Quenya.</p><p>Skills and feats: Concentration +23, Knowledge (arcane, history, local, nature) +17, Scry +28, Spellcraft +26; Iron Will, Leadership, Silent Spell, Spell Focus (enchantment), Spell Penetration.</p><p>Equipment: Elessar (Elfstone), Nenya (Ring of Adamant, Ring of Water), cloak of charisma +6, headband of intellect +4, periapt of wisdom +2.</p><p>Spells per Day (6/6/6/6/6/6/6/6/6/6)</p><p>Background: Galadriel and Celeborn became Lady and Lord of Lothlorien, maintaining a refuge there until the end of the Third Age.</p><p></p><p>0 – Dancing Lights, Daze, Detect Magic, Flare, Ghost Sound, Light, Mending, Prestidigitation, Resistance. </p><p></p><p>1st – Charm Person, Identify, Shield, Sleep, Unseen Servant.</p><p></p><p>2nd – Endurance, Detect Thoughts, Glitterdust, Misdirection, Whispering Wind.</p><p></p><p>3rd – Nondetection, Protection from Elements, Slow, Suggestion.</p><p></p><p>4th – Emotion, Hallucinatory Terrain, Remove Curse, Solid Fog.</p><p></p><p>5th – Feeblemind, Mind Fog, Persistent Image, Rary’s Telepathic Bond.</p><p></p><p>6th – Control Weather, Greater Dispelling, True Seeing.</p><p></p><p>7th – Greater Scrying, Power Word (Stun), Vision.</p><p></p><p>8th – Antipathy, Mind Blank, Protection from Spells.</p><p></p><p>9th – Dominate Monster, Time Stop, Wish.</p></blockquote><p></p>
[QUOTE="GruTheWanderer, post: 90595, member: 3119"] [b]Galadriel: Three versions[/b] I'll bump the thread with my versions of Galadriel (First, Second, and Third Age). I made her a sorceror (which helped limit the spells), and am most interested in feedback about her spell list at level 20 (although other comments are welcome). -Derek Galadriel in the First Age ------------------------------- Galadriel, female elf (Noldor) Sor8: CR 8; Medium-size (6’6”); HD 8d4; hp 24; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); SV Fort +4, Ref +6, Will +11; AL CG; Str 8, Dex 15, Con 10, Int 16[20], Wis 12, Cha 17. Languages Spoken: Andunaic, Sindarin, Quenya. Skills and feats: Concentration +11, Knowledge (arcane, local) +16, Scry +16, Spellcraft +16; Iron Will, Spell Focus (enchantment). Equipment: cloak of resistance +2, headband of intellect +4. Spells per Day (6/6/6/5/3): 0 – Dancing Lights, Daze, Detect Magic, Flare, Ghost Sound, Light, Mending, Prestidigitation, Resistance. 1st – Charm Person, Identify, Shield, Sleep, Unseen Servant. 2nd – Endurance, Detect Thoughts, Whispering Wind. 3rd –Protection from Elements, Suggestion. 4th – Emotion. Background: Born in Valinor, Galadriel traveled to Middle Earth with her brothers across the grinding ice of the Helcaraxë. Making a home in Doriath, she married Celeborn. Galadriel in the Second Age ---------------------------------- Galadriel, female elf (Noldor) Sor15: CR 15; Medium-size (6’6”); HD 15d4; hp 45; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); SV Fort +5, Ref +7, Will +12; AL CG; Str 8, Dex 15, Con 10, Int 16[20], Wis 12, Cha 18[22]. Languages Spoken: Andunaic, Sindarin, Quenya. Skills and feats: Concentration +18, Knowledge (arcane, history, local, nature) +14, Scry +23, Spellcraft +23; Iron Will, Leadership, Spell Focus (enchantment), Spell Penetration. Equipment: Elessar (Elfstone), Nenya (Ring of Adamant, Ring of Water), cloak of charisma +4, headband of intellect +4. Spells per Day (6/6/6/6/6/6/6/4): 0 – Dancing Lights, Daze, Detect Magic, Flare, Ghost Sound, Light, Mending, Prestidigitation, Resistance. 1st – Charm Person, Identify, Shield, Sleep, Unseen Servant. 2nd – Endurance, Detect Thoughts, Glitterdust, Misdirection, Whispering Wind. 3rd – Nondetection, Protection from Elements, Slow, Suggestion. 4th – Emotion, Hallucinatory Terrain, Remove Curse, Solid Fog. 5th – Feeblemind, Mind Fog, Persistent Image, Rary’s Telepathic Bond. 6th – Control Weather, Greater Dispelling, True Seeing. 7th – Greater Scrying, Vision. Background: Declining the opportunity to return to Aman, Galadriel and Celeborn moved east, first into Eregion and later into Lorien. From Celebrimbor she received both the Elfstone and the Ring of Water. Galadriel in the Third Age -------------------------------- Galadriel, female elf (Noldor) Sor20: CR 20; Medium-size (6’6”); HD 20d4; hp 60; Init +2 (+2 Dex); Spd 30 ft.; AC 12 (+2 Dex); SV Fort +6, Ref +8, Will +16; AL CG; Str 8, Dex 15, Con 10, Int 16[20], Wis 12[14], Cha 20[26]. Languages Spoken: Westron, Sindarin, Quenya. Skills and feats: Concentration +23, Knowledge (arcane, history, local, nature) +17, Scry +28, Spellcraft +26; Iron Will, Leadership, Silent Spell, Spell Focus (enchantment), Spell Penetration. Equipment: Elessar (Elfstone), Nenya (Ring of Adamant, Ring of Water), cloak of charisma +6, headband of intellect +4, periapt of wisdom +2. Spells per Day (6/6/6/6/6/6/6/6/6/6) Background: Galadriel and Celeborn became Lady and Lord of Lothlorien, maintaining a refuge there until the end of the Third Age. 0 – Dancing Lights, Daze, Detect Magic, Flare, Ghost Sound, Light, Mending, Prestidigitation, Resistance. 1st – Charm Person, Identify, Shield, Sleep, Unseen Servant. 2nd – Endurance, Detect Thoughts, Glitterdust, Misdirection, Whispering Wind. 3rd – Nondetection, Protection from Elements, Slow, Suggestion. 4th – Emotion, Hallucinatory Terrain, Remove Curse, Solid Fog. 5th – Feeblemind, Mind Fog, Persistent Image, Rary’s Telepathic Bond. 6th – Control Weather, Greater Dispelling, True Seeing. 7th – Greater Scrying, Power Word (Stun), Vision. 8th – Antipathy, Mind Blank, Protection from Spells. 9th – Dominate Monster, Time Stop, Wish. [/QUOTE]
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