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Midnight: A Lost Faith's Shadow. Book 1, The Awakening. Chapter 4, Pursuit
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<blockquote data-quote="Hrothgar" data-source="post: 3322388" data-attributes="member: 22226"><p><span style="color: DarkSlateGray">OOC: Bihlbo, sorry I forgot your Diplomacy roll earlier, but I did not miss the Bluff check this time! As for skill interactions between players, like Diplomacy or Bluff, I'd rather not roll those. I guess I feel that some players could feel that their characters can be manipulated by other players. We have a good group of players, and if you maintained the skiff was truly yours and the player suspected it was not, I'd feel more comfortable with the players having their characters react as they see fit. I see why you had Mardo maintain that the other skiff was his, though. If we did have a LG character who refused to follow Mardo because she thought the skiff was not Mardo's, well, tough luck for them. <img src="data:image/gif;base64,R0lGODlhAQABAIAAAAAAAP///yH5BAEAAAAALAAAAAABAAEAAAIBRAA7" class="smilie smilie--sprite smilie--sprite1" alt=":)" title="Smile :)" loading="lazy" data-shortname=":)" /> </span></p><p><span style="color: DarkSlateGray"></span></p><p><span style="color: DarkSlateGray">BTW, anyone seen Krug or Thornir? I'll assume both Starhl and Lodric jump into the skiff with Herger.</span></p><p></p><p>Following Valurel's and Kaela's lead, Starhl and Lodric jump into the second skiff as the nimble gnome ties the two craft together. With Herger's great weight, the second craft sinks dangerously low in the water. Herger's eyes grow wide as he sits stiffly in the craft, both hands gripping the sides with white knuckles. Starhl can only growl, <span style="color: DarkOrange">So who's idea was it to place both Northmen in one boat, eh?</span></p><p></p><p>With a small gust of wind, Mardo's craft begins to move upstream in the slow moving water. Passing by the rotten docks, the Heroes hear a shout and a dirty, bearded man pounds down the dock waving his arms. <span style="color: DarkOrange">Hey! Hey! That's my skiff you theiv'n scum! Stop now or I'll sink-</span> Screeching to a halt at the edge of the dock, the man sucks in his breath at the sight of Herger's great bulk, the refined featurs of the Elf-like figure sitting in the skiff, the young, innocent-looking girl, the bearded, wild northman, and the wild-eyed Erenlander. And the gnome. The man turns and runs screaming back to shore. <span style="color: DarkOrange">Help! Outlanders! Stealing my boat!</span></p><p></p><p>With the eastern gust of wind that draws the gnome's sail full, comes a faint reek on the air, of something dead. The creak and groan of oars drift down from upstream, the unknown craft still hidden by the folds of the river.</p></blockquote><p></p>
[QUOTE="Hrothgar, post: 3322388, member: 22226"] [COLOR=DarkSlateGray]OOC: Bihlbo, sorry I forgot your Diplomacy roll earlier, but I did not miss the Bluff check this time! As for skill interactions between players, like Diplomacy or Bluff, I'd rather not roll those. I guess I feel that some players could feel that their characters can be manipulated by other players. We have a good group of players, and if you maintained the skiff was truly yours and the player suspected it was not, I'd feel more comfortable with the players having their characters react as they see fit. I see why you had Mardo maintain that the other skiff was his, though. If we did have a LG character who refused to follow Mardo because she thought the skiff was not Mardo's, well, tough luck for them. :) BTW, anyone seen Krug or Thornir? I'll assume both Starhl and Lodric jump into the skiff with Herger.[/COLOR] Following Valurel's and Kaela's lead, Starhl and Lodric jump into the second skiff as the nimble gnome ties the two craft together. With Herger's great weight, the second craft sinks dangerously low in the water. Herger's eyes grow wide as he sits stiffly in the craft, both hands gripping the sides with white knuckles. Starhl can only growl, [COLOR=DarkOrange]So who's idea was it to place both Northmen in one boat, eh?[/COLOR] With a small gust of wind, Mardo's craft begins to move upstream in the slow moving water. Passing by the rotten docks, the Heroes hear a shout and a dirty, bearded man pounds down the dock waving his arms. [COLOR=DarkOrange]Hey! Hey! That's my skiff you theiv'n scum! Stop now or I'll sink-[/COLOR] Screeching to a halt at the edge of the dock, the man sucks in his breath at the sight of Herger's great bulk, the refined featurs of the Elf-like figure sitting in the skiff, the young, innocent-looking girl, the bearded, wild northman, and the wild-eyed Erenlander. And the gnome. The man turns and runs screaming back to shore. [COLOR=DarkOrange]Help! Outlanders! Stealing my boat![/COLOR] With the eastern gust of wind that draws the gnome's sail full, comes a faint reek on the air, of something dead. The creak and groan of oars drift down from upstream, the unknown craft still hidden by the folds of the river. [/QUOTE]
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