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Midnight: A Lost Faith's Shadow PbP Cast of Characters
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<blockquote data-quote="Toric_Arthendain" data-source="post: 2582216" data-attributes="member: 9833"><p>Valurel Itandel - played by Toric_Arthendain </p><p>Erunsil (Snow Elf) </p><p>5th level Wildlander (Beast) </p><p>Alignment: CG</p><p>Age: 133</p><p>Height: 4' 9"</p><p>Weight: 111 lbs.</p><p></p><p>Ability Scores </p><p>STR: 16 (+3) </p><p>DEX: 16 (+3) </p><p>CON: 14 (+2) </p><p>INT: 12 (+1) </p><p>WIS: 12 (+1) </p><p>CHA: 10 (+0)</p><p></p><p>Hit Points: 37</p><p></p><p>Saves</p><p>Fortitude: +6 (+4 base, +1 Con, +1 racial (increases to +5 racial if save is against cold dangers)) </p><p>Reflex: +4 (+1 base, +3 Dex) </p><p>Will: +2 (+1 base, +1 Wis) </p><p></p><p>Speed: 40 ft. (Quick Stride class ability)</p><p></p><p>Initiative: +4 (+3 Dex, +1 Danger Sense ability) </p><p>Armor Class: 15 (+2 armor, +3 Dex) </p><p></p><p>Attacks</p><p>Base Attack +5</p><p></p><p>Claw +8 (1d4+3, 20x2) (1d4+5 vs. Orcs from Master Hunter (Orc))</p><p>Claw +8 (1d4+3, 20x2) (1d4+5 vs. Orcs from Master Hunter (Orc))</p><p></p><p>Icewood Bow +8 (1d8+6, 20x3) 120 ft. (1d8+8 vs. Orcs from Master Hunter (Orc))</p><p></p><p>Class Abilities</p><p>Track</p><p>Master Hunter (Orc)</p><p>Quick Stride (+10 ft. to normal movement)</p><p>Danger Sense (+1 to Initiative, and +1 to Spot and Listen checks)</p><p>Hunter's Strike 1/day</p><p>Overland Stride</p><p></p><p>Beast Heroic Path</p><p>Vicious Assault, Wild Sense (Scent)</p><p>Bestial aura</p><p>Magic Fang (self only) 1/day</p><p>Bear's Endurance (self only) 1/day</p><p>+1 Con</p><p></p><p>Feats</p><p>Toughness </p><p>Dodge</p><p></p><p>Skills</p><p>Balance +4 (1 rank, +3 Dex) (additional +4 when climbing trees racial bonus)</p><p>Climb +6 (3 ranks, +3 Str) (additional +4 when climbing trees racial bonus)</p><p>Heal +3 (2 ranks, +1 Wis)</p><p>Hide +10 (7 ranks, +3 Dex)</p><p>Jump +4 (1 rank, +3 Str)</p><p>Knowledge (geography) +4 (3 ranks, +1 Int)</p><p>Knowledge (nature) +6 (5 ranks, +1 Int)</p><p>Listen +11 (7 ranks, +1 Wis, +2 racial, +1 Danger Sense) (additional +2 against Orcs from Master Hunter (Orc))</p><p>Move Silently +10 (7 ranks, +3 Dex)</p><p>Search +7 (4 ranks, +1 Int, +2 racial)</p><p>Spot +9 (5 ranks, +1 Wis, +2 racial, +1 Danger Sense) (additional +2 against Orcs from Master Hunter (Orc))</p><p>Survival +9 (8 ranks, +1 Wis) (additional +2 against Orcs from Master Hunter (Orc))</p><p>Speak Language (2 ranks spent for basic competence with Erenlander, 1 rank spent for pidgin competence with Norther)</p><p></p><p>High Elven (3), Erenlander (2), Patrol Sign (1), Orcish (1) , Norther (1)</p><p></p><p>Icewood Bow</p><p>Long Bow (worn slung across his back)</p><p>40 Arrows (in quiver on his back)</p><p>Quiver (strapped to his back)</p><p>Leather Armor (worn)</p><p>Traveler's Outfit (worn)</p><p>Belt Pouch (worn hanging from belt)</p><p>Waterskin (worn hanging from belt)</p><p>Rations x4 (in belt pouch)</p><p>small mirror (covenant item that allows the bearer to cast <em>heroism</em> on himself once per day and allows the bearer to gain a +2 to strength or dexterity for 10 rounds once per day)</p><p></p><p></p><p>Valurel is a wild looking creature. His normally snow-white hair and skin are covered with a layer of dirt which gives him a grayish tinge. His hair is long and unkempt, hanging wildly around his face. His claw-tipped fingers complete his feral appearance. His armor and clothes are heavily worn and dirty.</p><p></p><p>Valurel, or Val to his friends, has lead a difficult life full of hardship, not much different than anyone else in the Last Age of Aryth. Being 133 years old, he can still remember the time before the Shadow fell although only vaguely and in dreams. Most days are just a struggle to get by, to live under the heel of an oppressor.</p><p></p><p>Valurel has spent most of his adult life resisting the forces of the Shadow, particularly Orcs, in his own special way. He has operated mostly in the familiar confines of the Veradeen. Approximately one year ago, Valurel joined a raiding party that planned to venture far from the friendly confines of the Veradeen into northern Erenland. A few arcs later, the raiding party, including Valurel and his wife, was engaged in battle by a large force of Orcs. Valurel remembers little of the battle itself, only that all of his companions were killed including his wife Ceranae. With no further guidance from any superiors, his wife dead and his memories cloudy at best, Valurel has wandered from forest to forest, place to place, carrying on his own personal fight against the Shadow and the Orcs, whom he has a fierce hatred of, and searching for purpose in a bleak world.</p><p></p><p>Years of suffering followed by the deaths of his companions and Ceranae have reduced Valurel to a more primal state in order to cope with his feelings of pain and loss. Outwardly he seems to be more beast than anything else. He is a brutal and vicious killer who has adopted a kill or be killed attitude. He is fiercely loyal to his friends but extremely dangerous to his enemies. Long periods of non-contact with others have left him lacking in social skills.</p><p></p><p><img src="http://www.enworld.org/attachment.php?attachmentid=25812" alt="" class="fr-fic fr-dii fr-draggable " style="" /></p></blockquote><p></p>
[QUOTE="Toric_Arthendain, post: 2582216, member: 9833"] Valurel Itandel - played by Toric_Arthendain Erunsil (Snow Elf) 5th level Wildlander (Beast) Alignment: CG Age: 133 Height: 4' 9" Weight: 111 lbs. Ability Scores STR: 16 (+3) DEX: 16 (+3) CON: 14 (+2) INT: 12 (+1) WIS: 12 (+1) CHA: 10 (+0) Hit Points: 37 Saves Fortitude: +6 (+4 base, +1 Con, +1 racial (increases to +5 racial if save is against cold dangers)) Reflex: +4 (+1 base, +3 Dex) Will: +2 (+1 base, +1 Wis) Speed: 40 ft. (Quick Stride class ability) Initiative: +4 (+3 Dex, +1 Danger Sense ability) Armor Class: 15 (+2 armor, +3 Dex) Attacks Base Attack +5 Claw +8 (1d4+3, 20x2) (1d4+5 vs. Orcs from Master Hunter (Orc)) Claw +8 (1d4+3, 20x2) (1d4+5 vs. Orcs from Master Hunter (Orc)) Icewood Bow +8 (1d8+6, 20x3) 120 ft. (1d8+8 vs. Orcs from Master Hunter (Orc)) Class Abilities Track Master Hunter (Orc) Quick Stride (+10 ft. to normal movement) Danger Sense (+1 to Initiative, and +1 to Spot and Listen checks) Hunter's Strike 1/day Overland Stride Beast Heroic Path Vicious Assault, Wild Sense (Scent) Bestial aura Magic Fang (self only) 1/day Bear's Endurance (self only) 1/day +1 Con Feats Toughness Dodge Skills Balance +4 (1 rank, +3 Dex) (additional +4 when climbing trees racial bonus) Climb +6 (3 ranks, +3 Str) (additional +4 when climbing trees racial bonus) Heal +3 (2 ranks, +1 Wis) Hide +10 (7 ranks, +3 Dex) Jump +4 (1 rank, +3 Str) Knowledge (geography) +4 (3 ranks, +1 Int) Knowledge (nature) +6 (5 ranks, +1 Int) Listen +11 (7 ranks, +1 Wis, +2 racial, +1 Danger Sense) (additional +2 against Orcs from Master Hunter (Orc)) Move Silently +10 (7 ranks, +3 Dex) Search +7 (4 ranks, +1 Int, +2 racial) Spot +9 (5 ranks, +1 Wis, +2 racial, +1 Danger Sense) (additional +2 against Orcs from Master Hunter (Orc)) Survival +9 (8 ranks, +1 Wis) (additional +2 against Orcs from Master Hunter (Orc)) Speak Language (2 ranks spent for basic competence with Erenlander, 1 rank spent for pidgin competence with Norther) High Elven (3), Erenlander (2), Patrol Sign (1), Orcish (1) , Norther (1) Icewood Bow Long Bow (worn slung across his back) 40 Arrows (in quiver on his back) Quiver (strapped to his back) Leather Armor (worn) Traveler's Outfit (worn) Belt Pouch (worn hanging from belt) Waterskin (worn hanging from belt) Rations x4 (in belt pouch) small mirror (covenant item that allows the bearer to cast [i]heroism[/i] on himself once per day and allows the bearer to gain a +2 to strength or dexterity for 10 rounds once per day) Valurel is a wild looking creature. His normally snow-white hair and skin are covered with a layer of dirt which gives him a grayish tinge. His hair is long and unkempt, hanging wildly around his face. His claw-tipped fingers complete his feral appearance. His armor and clothes are heavily worn and dirty. Valurel, or Val to his friends, has lead a difficult life full of hardship, not much different than anyone else in the Last Age of Aryth. Being 133 years old, he can still remember the time before the Shadow fell although only vaguely and in dreams. Most days are just a struggle to get by, to live under the heel of an oppressor. Valurel has spent most of his adult life resisting the forces of the Shadow, particularly Orcs, in his own special way. He has operated mostly in the familiar confines of the Veradeen. Approximately one year ago, Valurel joined a raiding party that planned to venture far from the friendly confines of the Veradeen into northern Erenland. A few arcs later, the raiding party, including Valurel and his wife, was engaged in battle by a large force of Orcs. Valurel remembers little of the battle itself, only that all of his companions were killed including his wife Ceranae. With no further guidance from any superiors, his wife dead and his memories cloudy at best, Valurel has wandered from forest to forest, place to place, carrying on his own personal fight against the Shadow and the Orcs, whom he has a fierce hatred of, and searching for purpose in a bleak world. Years of suffering followed by the deaths of his companions and Ceranae have reduced Valurel to a more primal state in order to cope with his feelings of pain and loss. Outwardly he seems to be more beast than anything else. He is a brutal and vicious killer who has adopted a kill or be killed attitude. He is fiercely loyal to his friends but extremely dangerous to his enemies. Long periods of non-contact with others have left him lacking in social skills. [IMG]http://www.enworld.org/attachment.php?attachmentid=25812[/IMG] [/QUOTE]
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