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Midnight: A Lost Faith's Shadow [Recruiting Alternates]
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<blockquote data-quote="Bihlbo" data-source="post: 3223428" data-attributes="member: 9961"><p>Sounds good, thanks. I'm going to add some goods then and give him something better than just a handcart, like a raft. I just read through the first page of the fourth chapter today and understand a little more about where you all are. Mardo is a trader who travels from town to town, bartering for goods and trying his best not to get caught doing something he shouldn't. He has a tendancy not just to smuggle contraband, but to acquire it by stealing. Mostly though, his business is trying to keep himself fed and alive by making beneficial trades. He almost never sets off on a mission to just smuggle goods - that's just an aside.</p><p></p><p><strong>Bobitron</strong>, you might want to take another look at K's spells. You only have 10 spells listed on her character sheet, and that's not enough.</p><p>Magecraft = <em>prestedigitation</em> and 3 other 0-level spells, plus one 1st-level spell</p><p>Spellcraft = 1 free spell in each of the Enchantment and Conjuration (lesser) schools</p><p>Spell Knowledge = 2 free spells</p><p>Bonus Spells (channeler ability) = 2 spells at each level from 2-4</p><p></p><p>That's a total of 4 0-level spells and <strong>11</strong> other spells (15 total instead of 10) that she should have. And that's not counting the spells that she could be teaching herself by merely practicing and trying new things (that's how charismatic channelers learn new spells). I usually see 4th-level channelers with 18-25 spells in their list, so you might want to beef that up.</p></blockquote><p></p>
[QUOTE="Bihlbo, post: 3223428, member: 9961"] Sounds good, thanks. I'm going to add some goods then and give him something better than just a handcart, like a raft. I just read through the first page of the fourth chapter today and understand a little more about where you all are. Mardo is a trader who travels from town to town, bartering for goods and trying his best not to get caught doing something he shouldn't. He has a tendancy not just to smuggle contraband, but to acquire it by stealing. Mostly though, his business is trying to keep himself fed and alive by making beneficial trades. He almost never sets off on a mission to just smuggle goods - that's just an aside. [B]Bobitron[/B], you might want to take another look at K's spells. You only have 10 spells listed on her character sheet, and that's not enough. Magecraft = [i]prestedigitation[/i] and 3 other 0-level spells, plus one 1st-level spell Spellcraft = 1 free spell in each of the Enchantment and Conjuration (lesser) schools Spell Knowledge = 2 free spells Bonus Spells (channeler ability) = 2 spells at each level from 2-4 That's a total of 4 0-level spells and [b]11[/b] other spells (15 total instead of 10) that she should have. And that's not counting the spells that she could be teaching herself by merely practicing and trying new things (that's how charismatic channelers learn new spells). I usually see 4th-level channelers with 18-25 spells in their list, so you might want to beef that up. [/QUOTE]
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