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Midway Mining Expedition (PbP)
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<blockquote data-quote="MacConnell" data-source="post: 7834637" data-attributes="member: 6855223"><p>With the simplicity and effectiveness of such an idea, other miners join in when they see what the three young men are doing. Pebbles and stones are readily available in the mountainous area, and everyone makes short work on improving the foundation of the smokehouse.</p><p></p><p></p><p></p><p>Tehn makes a face of concentration. He speaks in Orngaddrin to be more fluid. "<span style="color: rgb(97, 189, 109)">I do not think he is being sarcastic. We are looking at following a clever animal to its lair. I have been thinking about this trail, too. We are definitely looking at more than one varmint; but more then being any real danger to us, I think the difficulty will be in making sure we kill the things before they can hide</span>."</p><p></p><p>"<span style="color: rgb(97, 189, 109)">On the issue with Dreg, he was not the brightest of individuals, but the whole idea of him falling to his death bothers me. We should speak with Tamus when we get back</span>."</p><p></p><p>The game trail is difficult to walk at some points, especially for Taka, due to his size, but in a count of 1000 or so, the three suspect that they have located a possible den for the nuisance varmint. Walking around the treefall and debris pile from some long ago tiny avalanche, animal sounds can be heard from within. The lack of familiarity prevents any of the three from specifically identifying the sound, but generally it is indicative of those made by any fowler.</p><p></p><p>Tehn looks at the others. "<span style="color: rgb(97, 189, 109)">Any ideas? Do we want to back up and wait for sunset or try to drive whatever it is out</span>?"</p></blockquote><p></p>
[QUOTE="MacConnell, post: 7834637, member: 6855223"] With the simplicity and effectiveness of such an idea, other miners join in when they see what the three young men are doing. Pebbles and stones are readily available in the mountainous area, and everyone makes short work on improving the foundation of the smokehouse. Tehn makes a face of concentration. He speaks in Orngaddrin to be more fluid. "[COLOR=rgb(97, 189, 109)]I do not think he is being sarcastic. We are looking at following a clever animal to its lair. I have been thinking about this trail, too. We are definitely looking at more than one varmint; but more then being any real danger to us, I think the difficulty will be in making sure we kill the things before they can hide[/COLOR]." "[COLOR=rgb(97, 189, 109)]On the issue with Dreg, he was not the brightest of individuals, but the whole idea of him falling to his death bothers me. We should speak with Tamus when we get back[/COLOR]." The game trail is difficult to walk at some points, especially for Taka, due to his size, but in a count of 1000 or so, the three suspect that they have located a possible den for the nuisance varmint. Walking around the treefall and debris pile from some long ago tiny avalanche, animal sounds can be heard from within. The lack of familiarity prevents any of the three from specifically identifying the sound, but generally it is indicative of those made by any fowler. Tehn looks at the others. "[COLOR=rgb(97, 189, 109)]Any ideas? Do we want to back up and wait for sunset or try to drive whatever it is out[/COLOR]?" [/QUOTE]
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