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Midway Mining Expedition (PbP)
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<blockquote data-quote="MacConnell" data-source="post: 8669030" data-attributes="member: 6855223"><p>Tehn finishes the other guards by throwing his sword into their guts, one by one. When Coldtree heads for the slave pen, he gleans the fallen then walks into the structure behind him, that appears to be some kind of office.</p><p></p><p>Neither Bjorn nor Lunnaya is hurt during the process of finishing the enemies. The slave pen is secured by a simple mechanism of having a log placed, like a beam, across the opening, in slots made to hold them near the top and bottom of the door. Bjorn and Nigel easily remove them, together, and toss them aside, allowing the door to be pulled open.</p><p></p><p>Inside, the captives, who had backed away from the opening when the doors began to move, begin to file into a line, not yet realizing that their captors are dead. There are eight of them, seven males and one female, of various Mhytre tribes. The lone female is a Kozzog, like Bjorn.</p><p></p><p>Inside the structure he entered, Lunnaya finds that it must be some kind of an office and it contains strong evidence that the Deviards are far more advanced than some simple psychotics like the Medderin. There is a series of bins, most of which contain samples of different ores and a pliable piece of leather with definitive, yet unfamiliar writing on it. There is also a cold anvil stone off to one side that has blood on it. It looks to be used like some kind of alter for sacrifice. There is more to this room but it will take more time to fully peruse it.</p><p></p><p>There are at least two, possible three more structures partially constructed into the mountain. It stands to reason that one or more will be sleeping quarters and one should be a smithy.</p><p>[spoiler=Character Stats]</p><p><span style="color: rgb(26, 188, 156)">Coldtree</span>: full wellness</p><p>Harnin arrows: 17</p><p>Tunic: 52</p><p><span style="color: rgb(65, 168, 95)">Tehn</span>: full wellness</p><p>Saber: 20 - 3 = 17</p><p>Tunic: 52</p><p><span style="color: rgb(250, 197, 28)">Bjorn</span>: full wellness</p><p>[/spoiler]</p><p>[spoiler=Collectibles]</p><p><strong>Currency</strong>:</p><p>Standard Earnings: 360 shillings / 10 days</p><p>Shillings: 437</p><p>Harnin Bucklers: 2</p><p>Harnin Hammers: 12</p><p></p><p><strong>Animal Parts</strong>:</p><p>Ant Pinchers: 5, (Cohesion +1)</p><p>Beetle Elytra: 5 pair (deflect 4, soak 2)</p><p>Coot Feathers: 1 set, (Cohesion +1)</p><p>Goat Beard Talisman: {Will +2}</p><p>Greenjay Feather Talisman: ??</p><p>Harvester Feather Talisman: 1, (Health +1)</p><p>Roadrunner Feather Talisman: 2: ??</p><p></p><p><strong>Ores</strong>:</p><p>Tin: 1, (Persona +1), {- Mind x 2}</p><p>Zinc: 7, (Health +1), {+ Body x 2}</p><p>Whitish Metal: 4, ??</p><p></p><p><strong>Plants</strong>:</p><p>Berserker Flowers: 1 measure, {+ Strength x2 / - Mind x3}</p><p>Dried Flowers: 2: ??</p><p>Mend Leaves: 3 measures, {Restore x 2}</p><p></p><p><strong>Stone</strong>:</p><p>Bloodstone: 1, {Health +1}</p><p>Coal: 1, (heat x3)</p><p>Emberstone: 1, {Confluence +2}</p><p>Flint: 1, (Shock x2)</p><p>Heartstone: 1, {Confluence +1}</p><p>Lodestone: 9, (shock x 3)</p><p>Milkstone: 1, {Will +2}</p><p>Slate: 3, {Sound x2}</p><p>Slickstone: 4, {Frostbite x3}</p><p></p><p><strong>Oddities</strong>:</p><p>nothing here</p><p>[/spoiler]</p><p>[ooc]Each character receives 5 DP. State nominal actions and intentions. Provide 1 random roll.[/ooc]</p></blockquote><p></p>
[QUOTE="MacConnell, post: 8669030, member: 6855223"] Tehn finishes the other guards by throwing his sword into their guts, one by one. When Coldtree heads for the slave pen, he gleans the fallen then walks into the structure behind him, that appears to be some kind of office. Neither Bjorn nor Lunnaya is hurt during the process of finishing the enemies. The slave pen is secured by a simple mechanism of having a log placed, like a beam, across the opening, in slots made to hold them near the top and bottom of the door. Bjorn and Nigel easily remove them, together, and toss them aside, allowing the door to be pulled open. Inside, the captives, who had backed away from the opening when the doors began to move, begin to file into a line, not yet realizing that their captors are dead. There are eight of them, seven males and one female, of various Mhytre tribes. The lone female is a Kozzog, like Bjorn. Inside the structure he entered, Lunnaya finds that it must be some kind of an office and it contains strong evidence that the Deviards are far more advanced than some simple psychotics like the Medderin. There is a series of bins, most of which contain samples of different ores and a pliable piece of leather with definitive, yet unfamiliar writing on it. There is also a cold anvil stone off to one side that has blood on it. It looks to be used like some kind of alter for sacrifice. There is more to this room but it will take more time to fully peruse it. There are at least two, possible three more structures partially constructed into the mountain. It stands to reason that one or more will be sleeping quarters and one should be a smithy. [spoiler=Character Stats] [COLOR=rgb(26, 188, 156)]Coldtree[/COLOR]: full wellness Harnin arrows: 17 Tunic: 52 [COLOR=rgb(65, 168, 95)]Tehn[/COLOR]: full wellness Saber: 20 - 3 = 17 Tunic: 52 [COLOR=rgb(250, 197, 28)]Bjorn[/COLOR]: full wellness [/spoiler] [spoiler=Collectibles] [B]Currency[/B]: Standard Earnings: 360 shillings / 10 days Shillings: 437 Harnin Bucklers: 2 Harnin Hammers: 12 [B]Animal Parts[/B]: Ant Pinchers: 5, (Cohesion +1) Beetle Elytra: 5 pair (deflect 4, soak 2) Coot Feathers: 1 set, (Cohesion +1) Goat Beard Talisman: {Will +2} Greenjay Feather Talisman: ?? Harvester Feather Talisman: 1, (Health +1) Roadrunner Feather Talisman: 2: ?? [B]Ores[/B]: Tin: 1, (Persona +1), {- Mind x 2} Zinc: 7, (Health +1), {+ Body x 2} Whitish Metal: 4, ?? [B]Plants[/B]: Berserker Flowers: 1 measure, {+ Strength x2 / - Mind x3} Dried Flowers: 2: ?? Mend Leaves: 3 measures, {Restore x 2} [B]Stone[/B]: Bloodstone: 1, {Health +1} Coal: 1, (heat x3) Emberstone: 1, {Confluence +2} Flint: 1, (Shock x2) Heartstone: 1, {Confluence +1} Lodestone: 9, (shock x 3) Milkstone: 1, {Will +2} Slate: 3, {Sound x2} Slickstone: 4, {Frostbite x3} [B]Oddities[/B]: nothing here [/spoiler] [ooc]Each character receives 5 DP. State nominal actions and intentions. Provide 1 random roll.[/ooc] [/QUOTE]
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