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Mike Mearls: A Paladin, Ranger, and Wizard With Arcane Tradition Walk Into A Tavern
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<blockquote data-quote="gyor" data-source="post: 7648881" data-attributes="member: 6670153"><p>Lots of cool info thanks!</p><p></p><p> The subrace info was really cool. I prefered the pre 4e idea of tiefling as connected to a plane or evil outsider.</p><p></p><p> Now the question is how many subraces will each race have? So far we only have two each, but that does mean it will stay that way. </p><p></p><p> So the obvious subraces are Tieflings are Infernal, Abyssal, but thier could be more. And of course what about FR and other settings that have unique fiendish planes like the Towers of Night, Deep Caverns, and Banehold for example.</p><p></p><p> Dragonborn connecting to the Tiamat and Bahamut story arc suggests Chromotic and Metallic origins.</p><p></p><p> Chromatic and Metallic could be subraces themselves, but depending on how many subraces they have you could see the subraces being Red, Gold, Silver, with more exotic colours being reserved for supplaments like,Purples, Grays, Oruim, Steel, Mercury, Mithral.</p><p> </p><p> Eladrin could have Firre, Bralani, Ghaele, Tulani, Shiere, Noviere, and Coure subraces too.</p><p></p><p> Of course one wonders if the mm will use subraces as well for some monsters, especially,PC monsters like Minotaurs (Kothian, Yikea), Doppelgangers (Batrachi, Changeling, Ethreal), Drow (I have to think on this), amoung others. If Eladrin go back to a Celestrail origin maybe Drow will be a subrace of elf.</p><p></p><p> Another though, setting would add thier own subraces, such as FR adding Sun and Moon elves to Elves, amoung others.</p><p></p><p> Also I have a better idea where Prestige Class will fit in the Background, Specialty, Class spectrum. An expansion of certain backgrounds which take on the form of multiclassing and a rp prerequists. Cool.</p><p></p><p> As for spellcasting Paladin and Ranger, they'll probably have the option to bounce spells for an extra specialty from a class specific list. Simplist way to deal with that.</p><p></p><p> As for where does the Ranger gets spells from, in 3x it was the Gods, and in 4e it was primal spirits (in the post Essentials era).</p><p></p><p> Mearls answer on spells for the two classes has my curiousity peaked, It sounds like Rangers and Paladins will have more powerful spells so I'm really want to see where they go with these classes.</p><p></p><p> Oh and the example for signature spells for wizard traditions sounds more like Pathfinders echoing spell metamagic feat then an encounter power.</p></blockquote><p></p>
[QUOTE="gyor, post: 7648881, member: 6670153"] Lots of cool info thanks! The subrace info was really cool. I prefered the pre 4e idea of tiefling as connected to a plane or evil outsider. Now the question is how many subraces will each race have? So far we only have two each, but that does mean it will stay that way. So the obvious subraces are Tieflings are Infernal, Abyssal, but thier could be more. And of course what about FR and other settings that have unique fiendish planes like the Towers of Night, Deep Caverns, and Banehold for example. Dragonborn connecting to the Tiamat and Bahamut story arc suggests Chromotic and Metallic origins. Chromatic and Metallic could be subraces themselves, but depending on how many subraces they have you could see the subraces being Red, Gold, Silver, with more exotic colours being reserved for supplaments like,Purples, Grays, Oruim, Steel, Mercury, Mithral. Eladrin could have Firre, Bralani, Ghaele, Tulani, Shiere, Noviere, and Coure subraces too. Of course one wonders if the mm will use subraces as well for some monsters, especially,PC monsters like Minotaurs (Kothian, Yikea), Doppelgangers (Batrachi, Changeling, Ethreal), Drow (I have to think on this), amoung others. If Eladrin go back to a Celestrail origin maybe Drow will be a subrace of elf. Another though, setting would add thier own subraces, such as FR adding Sun and Moon elves to Elves, amoung others. Also I have a better idea where Prestige Class will fit in the Background, Specialty, Class spectrum. An expansion of certain backgrounds which take on the form of multiclassing and a rp prerequists. Cool. As for spellcasting Paladin and Ranger, they'll probably have the option to bounce spells for an extra specialty from a class specific list. Simplist way to deal with that. As for where does the Ranger gets spells from, in 3x it was the Gods, and in 4e it was primal spirits (in the post Essentials era). Mearls answer on spells for the two classes has my curiousity peaked, It sounds like Rangers and Paladins will have more powerful spells so I'm really want to see where they go with these classes. Oh and the example for signature spells for wizard traditions sounds more like Pathfinders echoing spell metamagic feat then an encounter power. [/QUOTE]
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