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Mike Mearls' D&D AMA Summary: Rangers, Initiative, WotC Staff Levels, Fave Pizza
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<blockquote data-quote="doctorbadwolf" data-source="post: 7715667" data-attributes="member: 6704184"><p>1. Thanks. That explains a lot. I'd love to see a redesign of the elements monk by someone who easily groks the concept and has the design direction of "make it more like the shadow monk", in that case. Although honestly, I think it works fine if you reduce the ki cost by 1 (minimum 1), and give it either the wu jen disciplines, disciplines based closely on them, or more spells from Elemental Evil, including the elemental cantrips. And more known disciplines. </p><p></p><p>2. Right. I'd rather have less full multiclassing. 4e MC would have been excellent, if it didn't require extra feats to get the other class' powers, for instance. MC feats the size of 5e feats would work great. </p><p></p><p>3. And that's fine, it just means you shouldn't have a hand in the design of grappling, if it can be avoided. Or the Paladin, Gnome, rapier, and I should probably be kept away from the Cleric. I really don't like that class, even as a concept. Figthers and Wizards I have ideas for, because I appreciate their place in the game and the fiction, but Clerics I just do not like at all. So don't let me design Cleric stuff! </p><p></p><p>4. Well at least we agree on the Warlock! I mean, you'd still hate the warlock I'm going to play next time I get to play, but that has nothing to do with the Warlock. Out of curiosity, what do you think of the Avenger concept? My wife is playing a Vengeance Paladin/Hexblade as an Avenger-type character, and it's really fun. I wonder if your Paladin hatred is like my Cleric hatred, where I can't even imagine using Cleric mechanics to build a non-cleric using reflavoring, because I dislike the Cleric so much. </p><p></p><p>I built a Priest in a game last year, and used a Bard, because I just couldn't even read through the cleric to build one without rolling my eyes.</p></blockquote><p></p>
[QUOTE="doctorbadwolf, post: 7715667, member: 6704184"] 1. Thanks. That explains a lot. I'd love to see a redesign of the elements monk by someone who easily groks the concept and has the design direction of "make it more like the shadow monk", in that case. Although honestly, I think it works fine if you reduce the ki cost by 1 (minimum 1), and give it either the wu jen disciplines, disciplines based closely on them, or more spells from Elemental Evil, including the elemental cantrips. And more known disciplines. 2. Right. I'd rather have less full multiclassing. 4e MC would have been excellent, if it didn't require extra feats to get the other class' powers, for instance. MC feats the size of 5e feats would work great. 3. And that's fine, it just means you shouldn't have a hand in the design of grappling, if it can be avoided. Or the Paladin, Gnome, rapier, and I should probably be kept away from the Cleric. I really don't like that class, even as a concept. Figthers and Wizards I have ideas for, because I appreciate their place in the game and the fiction, but Clerics I just do not like at all. So don't let me design Cleric stuff! 4. Well at least we agree on the Warlock! I mean, you'd still hate the warlock I'm going to play next time I get to play, but that has nothing to do with the Warlock. Out of curiosity, what do you think of the Avenger concept? My wife is playing a Vengeance Paladin/Hexblade as an Avenger-type character, and it's really fun. I wonder if your Paladin hatred is like my Cleric hatred, where I can't even imagine using Cleric mechanics to build a non-cleric using reflavoring, because I dislike the Cleric so much. I built a Priest in a game last year, and used a Bard, because I just couldn't even read through the cleric to build one without rolling my eyes. [/QUOTE]
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