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Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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<blockquote data-quote="Jester David" data-source="post: 7526345" data-attributes="member: 37579"><p>I think you could do some. I wouldn't mind a fighter with Weapon Specialization. But when you get into mandating "all" then it gets funky, because you might not have as strong of a design for others, and are adding the class features largely to meet some arbitrary goal. That's how you end up with terrible design: worrying less about picking the best options and more about hitting all the check boxes.</p><p></p><p>This gets tricky for a lot of classes, as many don't have many class features that aren't iconic and this shouldn't be swapped out. You shouldn't get rid of Sneak Attack from the rogue or Rage from the barbarian, but getting rid of a level 7 or 9 power feels less interesting and "alternate".</p><p></p><p>It would have to be done carefully, as it can easily lead to power creep. When you start being able to swap out class features, mixing-and-matching within a class, it becomes easier to pick the best options all the time and end up with an outright better class.</p><p></p><p></p><p>Crawford tweeted that the class wasn’t in the bottom third. With twelve classes, that’d be four other classes.</p><p>Even if you read it as how much it is liked rather than how much it is played, it still means there are four other classes people outright like less.</p><p>Hard to be sure, though.</p></blockquote><p></p>
[QUOTE="Jester David, post: 7526345, member: 37579"] I think you could do some. I wouldn't mind a fighter with Weapon Specialization. But when you get into mandating "all" then it gets funky, because you might not have as strong of a design for others, and are adding the class features largely to meet some arbitrary goal. That's how you end up with terrible design: worrying less about picking the best options and more about hitting all the check boxes. This gets tricky for a lot of classes, as many don't have many class features that aren't iconic and this shouldn't be swapped out. You shouldn't get rid of Sneak Attack from the rogue or Rage from the barbarian, but getting rid of a level 7 or 9 power feels less interesting and "alternate". It would have to be done carefully, as it can easily lead to power creep. When you start being able to swap out class features, mixing-and-matching within a class, it becomes easier to pick the best options all the time and end up with an outright better class. Crawford tweeted that the class wasn’t in the bottom third. With twelve classes, that’d be four other classes. Even if you read it as how much it is liked rather than how much it is played, it still means there are four other classes people outright like less. Hard to be sure, though. [/QUOTE]
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Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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