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Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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<blockquote data-quote="Jester David" data-source="post: 7526552" data-attributes="member: 37579"><p>It’s actually less than the revised ranger currently gets, as it only has advantage on the first attack. And doesn’t ignore difficult terrain. </p><p>Which is still pretty good for dipping, admittedly. However, it does need <em>something</em> at first level, and right now it gets two ribbons. (Natural Explorer is okay, but you’re unlikely to use it at first and second level, which tend to be single locations.)</p><p></p><p>I considered half proficiency. But that’s only +1 for most of the game. It wouldn’t go up until level 9. And it’s a comparable damage per round boost to many of the fighter’s fighting styles (but still only applies to a tenth of the creatures in the game).</p><p></p><p>Beast companions really need more hit points. They have less than a wizard with 10 Con (as they don’t get max at first level). Adding their Con modifier helps a bit, and gives you some benefit for a high Con beast rather than Str or Dex. </p><p>(And in the rules as written, beasts never gain more Hit Dice. Which is pretty much BS.)</p></blockquote><p></p>
[QUOTE="Jester David, post: 7526552, member: 37579"] It’s actually less than the revised ranger currently gets, as it only has advantage on the first attack. And doesn’t ignore difficult terrain. Which is still pretty good for dipping, admittedly. However, it does need [I]something[/I] at first level, and right now it gets two ribbons. (Natural Explorer is okay, but you’re unlikely to use it at first and second level, which tend to be single locations.) I considered half proficiency. But that’s only +1 for most of the game. It wouldn’t go up until level 9. And it’s a comparable damage per round boost to many of the fighter’s fighting styles (but still only applies to a tenth of the creatures in the game). Beast companions really need more hit points. They have less than a wizard with 10 Con (as they don’t get max at first level). Adding their Con modifier helps a bit, and gives you some benefit for a high Con beast rather than Str or Dex. (And in the rules as written, beasts never gain more Hit Dice. Which is pretty much BS.) [/QUOTE]
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Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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