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Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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<blockquote data-quote="ScuroNotte" data-source="post: 7527686" data-attributes="member: 6792788"><p>I know Favored Enemy is part of the class's history, but it is frustrating that it is the only class that has bonuses against a certain creature type while the other classes have no such restrictions/limitations.</p><p></p><p>Natural Explorer is also a feature with restrictions. It offers expertise in many skills and other benefits, but when in 1 terrain, 3 total at 10th level. But if you are not in your terrain, it is a completely useless feature. The solution could be to keep the Name and level progression of Natural Explorer, but give it benefits that would be applicable in any environment.</p><p></p><p><strong>Natural Explorer </strong></p><p><strong>1st level</strong></p><p>* You don't suffer a penalty to your passive Wisdom (Perception) checks while moving at a fast pace.</p><p>* You can follow tracks at a fast pace without penalty.</p><p>* After traveling for one hour, difficult terrain does not slow your group’s travel.</p><p>* If you are traveling alone, you can move stealthily at a normal pace.</p><p>* Even when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to danger.</p><p></p><p><strong>6th Level</strong></p><p>* Moving through nonmagical difficult terrain costs no extra movement.</p><p>* You can pass through nonmagical plants without being slowed by them.</p><p>* Swimming and climbing costs no extra movement.</p><p></p><p><strong>10th level</strong></p><p>* Moving through magical difficult terrain costs you no extra movement.</p><p>* You cannot become lost except by magical means.</p><p>* You cannot be tracked by nonmagical means, unless you choose to leave a trail.</p><p></p><p>And also offer a feature of expertise in ranger skills only to compensate for the loss of the expertise in the original Natural Explorer feature</p></blockquote><p></p>
[QUOTE="ScuroNotte, post: 7527686, member: 6792788"] I know Favored Enemy is part of the class's history, but it is frustrating that it is the only class that has bonuses against a certain creature type while the other classes have no such restrictions/limitations. Natural Explorer is also a feature with restrictions. It offers expertise in many skills and other benefits, but when in 1 terrain, 3 total at 10th level. But if you are not in your terrain, it is a completely useless feature. The solution could be to keep the Name and level progression of Natural Explorer, but give it benefits that would be applicable in any environment. [B]Natural Explorer [/B] [B]1st level[/B] * You don't suffer a penalty to your passive Wisdom (Perception) checks while moving at a fast pace. * You can follow tracks at a fast pace without penalty. * After traveling for one hour, difficult terrain does not slow your group’s travel. * If you are traveling alone, you can move stealthily at a normal pace. * Even when you are engaged in another activity while traveling (such as foraging, navigating, or tracking), you remain alert to danger. [B]6th Level[/B] * Moving through nonmagical difficult terrain costs no extra movement. * You can pass through nonmagical plants without being slowed by them. * Swimming and climbing costs no extra movement. [B]10th level[/B] * Moving through magical difficult terrain costs you no extra movement. * You cannot become lost except by magical means. * You cannot be tracked by nonmagical means, unless you choose to leave a trail. And also offer a feature of expertise in ranger skills only to compensate for the loss of the expertise in the original Natural Explorer feature [/QUOTE]
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Mike Mearls Discusses Possible Alternate Class Features for the Ranger on Happy Fun Hour 11/20
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