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Mike Mearls' Happy Fun Hour: Barbarian Marauder
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<blockquote data-quote="Kinematics" data-source="post: 7393076" data-attributes="member: 6932123"><p>YouTube video for April 4 stream: <a href="https://www.youtube.com/watch?v=IYUegY5MArs&t=4s" target="_blank">https://www.youtube.com/watch?v=IYUegY5MArs&t=4s</a></p><p>Today's twitch stream: <a href="https://www.twitch.tv/videos/248889565" target="_blank">https://www.twitch.tv/videos/248889565</a></p><p></p><p></p><p>So, today Mike made a bit of progress in expanding the Marauder idea. Talked about weapon choices, two weapon fighting, various balance issues such as the exhaustion on the Berserker (he wasn't sure it was actually a necessary restriction, but didn't get far into it), a little bit on the difference between choosing subclasses at 1st vs 3rd level, and then...</p><p></p><p>About 40 minutes into the video, a string of ideas came together that completely changed the entire concept — or rather, the premise behind the concept — and Marauder became the Volcano Barbarian.</p><p></p><p>There was a bit of a moment of asking, Is this a cool idea, or is this stupid? But both Mike and the stream were having a lot of fun with it, so it moved on from there. It actually didn't change much of the mechanics, from how it was being built as a "Marauder", but it built the idea of an environment that would help shape why these particular choices were being made. </p><p></p><p>Mechanics-wise, there wasn't a huge amount of change, just stuff getting revised and tweaked a bit. But it was fun seeing one of those moments where an idea just "clicked", and Mike just ran with it to see how it would play out.</p><p></p><p>There were lots of good points being made in the stream, but it's hard to transcribe, so I'm going to leave that aside from now.</p></blockquote><p></p>
[QUOTE="Kinematics, post: 7393076, member: 6932123"] YouTube video for April 4 stream: [url]https://www.youtube.com/watch?v=IYUegY5MArs&t=4s[/url] Today's twitch stream: [url]https://www.twitch.tv/videos/248889565[/url] So, today Mike made a bit of progress in expanding the Marauder idea. Talked about weapon choices, two weapon fighting, various balance issues such as the exhaustion on the Berserker (he wasn't sure it was actually a necessary restriction, but didn't get far into it), a little bit on the difference between choosing subclasses at 1st vs 3rd level, and then... About 40 minutes into the video, a string of ideas came together that completely changed the entire concept — or rather, the premise behind the concept — and Marauder became the Volcano Barbarian. There was a bit of a moment of asking, Is this a cool idea, or is this stupid? But both Mike and the stream were having a lot of fun with it, so it moved on from there. It actually didn't change much of the mechanics, from how it was being built as a "Marauder", but it built the idea of an environment that would help shape why these particular choices were being made. Mechanics-wise, there wasn't a huge amount of change, just stuff getting revised and tweaked a bit. But it was fun seeing one of those moments where an idea just "clicked", and Mike just ran with it to see how it would play out. There were lots of good points being made in the stream, but it's hard to transcribe, so I'm going to leave that aside from now. [/QUOTE]
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