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Mike Mearls on how 4E could have looked
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<blockquote data-quote="Manbearcat" data-source="post: 7525269" data-attributes="member: 6696971"><p>[MENTION=48965]Imaro[/MENTION]</p><p></p><p>Please do me the courtesy of PMing me with thoughts like that. I was pretty good with things until the snark accelerated wildly, culminating in a participant offering utterly nothing to the conversation buy edition warring snark and then getting fist-bumped for it. I’m out at that point.</p><p></p><p>Obviously I don’t agree with your encapsulation of things above. I think you mispercieve me as someone who dislikes Trad gaming. That isn’t remotely the case at all (honestly, the bulk of my play is Step in Up in my gaming career and certainly as of late). My primary issue is when people try to fit square pegs in round holes and then blame the geometry of the hole. What I tried to explain above is 4e isn’t fit for purpose for the kind of Step On Up (logistics and exploration-intensive) trad gaming that went down in that 5e excerpt. It doesn’t possess the machinery or the principles for it. It does something different (Go to the Action, scene-based play). My next thread will go into that. </p><p></p><p>I’m done with this thread. PM me if you’d like, but please don’t quote or mention me here.</p></blockquote><p></p>
[QUOTE="Manbearcat, post: 7525269, member: 6696971"] [MENTION=48965]Imaro[/MENTION] Please do me the courtesy of PMing me with thoughts like that. I was pretty good with things until the snark accelerated wildly, culminating in a participant offering utterly nothing to the conversation buy edition warring snark and then getting fist-bumped for it. I’m out at that point. Obviously I don’t agree with your encapsulation of things above. I think you mispercieve me as someone who dislikes Trad gaming. That isn’t remotely the case at all (honestly, the bulk of my play is Step in Up in my gaming career and certainly as of late). My primary issue is when people try to fit square pegs in round holes and then blame the geometry of the hole. What I tried to explain above is 4e isn’t fit for purpose for the kind of Step On Up (logistics and exploration-intensive) trad gaming that went down in that 5e excerpt. It doesn’t possess the machinery or the principles for it. It does something different (Go to the Action, scene-based play). My next thread will go into that. I’m done with this thread. PM me if you’d like, but please don’t quote or mention me here. [/QUOTE]
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